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<blockquote data-quote="Voadam" data-source="post: 7908705" data-attributes="member: 2209"><p>Dungeon Master's Guide</p><p>5e</p><p><strong>Avatar of Death:</strong> ?</p><p><strong>Elfshadow:</strong> ?</p><p><strong>Kas the Bloody Handed:</strong> ?</p><p><strong>Kaius, Vampire:</strong> ?</p><p><strong>Ctenmiir, Vampire:</strong> ? </p><p></p><p><strong>Undead:</strong> Perhaps a wizard unlocks the secret to immortality (or undeath) and spends eons exploring the farthest reaches of the multiverse. </p><p>The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. </p><p><strong>Banshee:</strong> ?</p><p><strong>Beholder Death Tyrant:</strong> ?</p><p><strong>Crawling Claw:</strong> ?</p><p><strong>Death Knight:</strong> The Book of Vile Darkness could hold a ritual that allows a character to become a lich or death knight. </p><p><strong>Demilich:</strong> ?</p><p><strong>Acererak Archlich:</strong> ?</p><p><strong>Adult Blue Dracolich:</strong> ?</p><p><strong>Flameskull:</strong> ?</p><p><strong>Ghost:</strong> The rakshasa master of a nearby monastery performs rituals to raise troubled ghosts from their rest. </p><p><strong>Ghoul:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Lich:</strong> A wizard might steal the items needed to create a phylactery and become a lich.</p><p>The Book of Vile Darkness could hold a ritual that allows a character to become a lich or death knight. </p><p><strong>Mummy:</strong> ?</p><p><strong>Mummy Lord:</strong> ?</p><p><strong>Lich-God Vecna, The Whispered One, The Master of the Spider Throne, The Undying King, The Lord of the Rotted Tower:</strong> Orcus, the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a lich. </p><p><strong>Revenant:</strong> ?</p><p><strong>Shadow:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Minotaur Skeleton:</strong> ?</p><p><strong>Warhorse Skeleton:</strong> ?</p><p><strong>Specter:</strong> ?</p><p><strong>Specter Poltergeist:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Vampire Spawn:</strong> ?</p><p><strong>Count Strahd Von Zarovich:</strong> ?</p><p><strong>Vampire Warrior:</strong> ?</p><p><strong>Vampire Spellcaster:</strong> ?</p><p><strong>Wight:</strong> Artifact Major Detrimental Property 81-85.</p><p><strong>Will-o'-Wisp:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Zombie:</strong> Any creature besides Orcus that tries to attune to the Wand of Orcus must make a DC 17 Constitution saving throw. On a successful save, the creature takes 10d6 necrotic damage. On a failed save, the creature dies and rises as a zombie. </p><p><strong>Ogre Zombie:</strong> ?</p><p><strong>Beholder Zombie:</strong> ?</p><p></p><p>Artifact Major Detrimental Property</p><p>Property 81-85 Each time you become attuned to the artifact, you age 3d10 years. You must succeed on a DC 10 Constitution saving throw or die from the shock. If you die, you are instantly transformed into a wight under the DM's control that is sworn to protect the artifact.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7908705, member: 2209"] Dungeon Master's Guide 5e [b]Avatar of Death:[/b] ? [b]Elfshadow:[/b] ? [b]Kas the Bloody Handed:[/b] ? [b]Kaius, Vampire:[/b] ? [b]Ctenmiir, Vampire:[/b] ? [b]Undead:[/b] Perhaps a wizard unlocks the secret to immortality (or undeath) and spends eons exploring the farthest reaches of the multiverse. The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. [b]Banshee:[/b] ? [b]Beholder Death Tyrant:[/b] ? [b]Crawling Claw:[/b] ? [b]Death Knight:[/b] The Book of Vile Darkness could hold a ritual that allows a character to become a lich or death knight. [b]Demilich:[/b] ? [b]Acererak Archlich:[/b] ? [b]Adult Blue Dracolich:[/b] ? [b]Flameskull:[/b] ? [b]Ghost:[/b] The rakshasa master of a nearby monastery performs rituals to raise troubled ghosts from their rest. [b]Ghoul:[/b] ? [b]Ghast:[/b] ? [b]Lich:[/b] A wizard might steal the items needed to create a phylactery and become a lich. The Book of Vile Darkness could hold a ritual that allows a character to become a lich or death knight. [b]Mummy:[/b] ? [b]Mummy Lord:[/b] ? [b]Lich-God Vecna, The Whispered One, The Master of the Spider Throne, The Undying King, The Lord of the Rotted Tower:[/b] Orcus, the demon prince of undeath, taught Vecna a ritual that would allow him to live on as a lich. [b]Revenant:[/b] ? [b]Shadow:[/b] ? [b]Skeleton:[/b] ? [b]Minotaur Skeleton:[/b] ? [b]Warhorse Skeleton:[/b] ? [b]Specter:[/b] ? [b]Specter Poltergeist:[/b] ? [b]Vampire:[/b] ? [b]Vampire Spawn:[/b] ? [b]Count Strahd Von Zarovich:[/b] ? [b]Vampire Warrior:[/b] ? [b]Vampire Spellcaster:[/b] ? [b]Wight:[/b] Artifact Major Detrimental Property 81-85. [b]Will-o'-Wisp:[/b] ? [b]Wraith:[/b] ? [b]Zombie:[/b] Any creature besides Orcus that tries to attune to the Wand of Orcus must make a DC 17 Constitution saving throw. On a successful save, the creature takes 10d6 necrotic damage. On a failed save, the creature dies and rises as a zombie. [b]Ogre Zombie:[/b] ? [b]Beholder Zombie:[/b] ? Artifact Major Detrimental Property Property 81-85 Each time you become attuned to the artifact, you age 3d10 years. You must succeed on a DC 10 Constitution saving throw or die from the shock. If you die, you are instantly transformed into a wight under the DM's control that is sworn to protect the artifact. [/QUOTE]
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