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<blockquote data-quote="Voadam" data-source="post: 7956622" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/16909/DL8-Dragons-of-War-1e?affiliate_id=17596" target="_blank">DL8 Dragons of War (1e)</a></p><p>1e</p><p><strong>Spectral Minion:</strong> Spectral minions are the spirits of humans or demihumans who died before they could fulfill powerful vows or quests. Like ghosts, spectral minions do not fully exist on the Prime Material plane. Even in death, spectral minions are bound to the vows or quests placed upon them when they were alive. Every day, they must relive the events leading to their deaths, trying to fulfill their vows, or quests.</p><p><strong>Spectral Minion Berserker:</strong> Some agents of evil in the tower were driven into a berserking frenzy when the Cataclysm came upon the world. Though quested to find the Khas game pieces, they have rebelled against the task and have no hope of ever being freed from their charge.</p><p><strong>Spectral Minion Guardian:</strong> These minions were quested, at the death of Yarus, to guard the ways of the Khas pieces.</p><p><strong>Spectral Minion Philosopher:</strong> Not all spirits are engaged in the quest for the Khas pieces. Over the centuries, many have fallen back into the ways of their previous lives. The philosophers are one such group, as are the revelers. Philosophers love libraries and books and can spend decades studying the nuances of a single book.</p><p><strong>Spectral Minion Reveler:</strong> Not all spirits are engaged in the quest for the Khas pieces. Over the centuries, many have fallen back into the ways of their previous lives. The philosophers are one such group, as are the revelers. Philosophers love libraries and books and can spend decades studying the nuances of a single book.</p><p><strong>Spectral Minion Searcher:</strong> These armed (broadswords) minions of evil stalk the halls of the tower, forever searching for the Khas game pieces.</p><p><strong>Spectral Minion Warrior:</strong> Both good and evil warrior minions wander the tower. They fight a battle with each other every day, neither side gaining an advantage, both sides grimly determined to win.</p><p><strong>Virkhus, The Horn of the Dawn, Undead Knight Returned:</strong> ?</p><p><strong>Soth, The Black Rose Knight, Death Knight:</strong> Soth was an ancient Lord Knight of Solamnia at Dargaard Keep. Through his own foolish acts he called a terrible doom upon himself and his associates, including his loyal Knights.</p><p><strong>Lord High Cleric Yarus, Lord High Clerist, Old Yarus, Undead Cleric 23:</strong> Yarus, Lord High Cleric of the Knights of Solamnia was the most powerful man in Solamnia. He sat atop his great tower, built in the Westgate Pass south of Palanthus, and watched the world pass.</p><p>Yarus came from a very old line of Solamnic Clerics. His forefathers had been of the Order of the Crown since the days of Vinas Solamnus.</p><p>Yarus was not concerned for the power of his position but for the good works he could perform while there. Ever and always was he an opponent of evil. Thus it might seem strange that he befriended his greatest enemy.</p><p>Kurnos was the greatest tyrant remaining during the Age of Might. Himself a prisoner of Yarus, he was treated more like a guest than someone taken in battle.</p><p>Both men found their greatest diversion in games of Khas. They would amuse themselves for hours on end, playing games that would last for weeks. So even were they in their final game that it continued for over four months with neither gaining the advantage. They were playing when the Cataclysm came.</p><p>A great pillar in the Hall of Yarus fell as they played. It struck Yarus from behind, knocking him from his chair. The pillar crushed his body and pinned one of his hands at his side. Thus did Yarus find himself powerless and dying.</p><p>Kurnos, sitting placidly in his chair despite the destruction that raged outside, looked silently for a moment at Yarus, then smiled. Slowly rising to his feet, the evil bishop reached out with both arms and swept the pieces to his side of the board. “Your men are mine, I have won!”</p><p>With his free hand, Yarus gestured once and all his Khas pieces disappeared from the board. With this last mortal gesture, Yarus died. Yet as the fire burned in Kurnos’s eyes, the voice of Yarus filled the domed hall. “I will return to finish our game, friend Kurnos, when the 33rd piece is come.”</p><p><strong>Death Knight:</strong> ?</p><p><strong>Groaning Spirit, Banshee:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Phantom:</strong> ?</p><p><strong>Shadow:</strong> ?</p><p><strong>Skeleton Warrior:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Spectre:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7956622, member: 2209"] [URL='https://www.drivethrurpg.com/product/16909/DL8-Dragons-of-War-1e?affiliate_id=17596']DL8 Dragons of War (1e)[/URL] 1e [B]Spectral Minion:[/B] Spectral minions are the spirits of humans or demihumans who died before they could fulfill powerful vows or quests. Like ghosts, spectral minions do not fully exist on the Prime Material plane. Even in death, spectral minions are bound to the vows or quests placed upon them when they were alive. Every day, they must relive the events leading to their deaths, trying to fulfill their vows, or quests. [B]Spectral Minion Berserker:[/B] Some agents of evil in the tower were driven into a berserking frenzy when the Cataclysm came upon the world. Though quested to find the Khas game pieces, they have rebelled against the task and have no hope of ever being freed from their charge. [B]Spectral Minion Guardian:[/B] These minions were quested, at the death of Yarus, to guard the ways of the Khas pieces. [B]Spectral Minion Philosopher:[/B] Not all spirits are engaged in the quest for the Khas pieces. Over the centuries, many have fallen back into the ways of their previous lives. The philosophers are one such group, as are the revelers. Philosophers love libraries and books and can spend decades studying the nuances of a single book. [B]Spectral Minion Reveler:[/B] Not all spirits are engaged in the quest for the Khas pieces. Over the centuries, many have fallen back into the ways of their previous lives. The philosophers are one such group, as are the revelers. Philosophers love libraries and books and can spend decades studying the nuances of a single book. [B]Spectral Minion Searcher:[/B] These armed (broadswords) minions of evil stalk the halls of the tower, forever searching for the Khas game pieces. [B]Spectral Minion Warrior:[/B] Both good and evil warrior minions wander the tower. They fight a battle with each other every day, neither side gaining an advantage, both sides grimly determined to win. [B]Virkhus, The Horn of the Dawn, Undead Knight Returned:[/B] ? [B]Soth, The Black Rose Knight, Death Knight:[/B] Soth was an ancient Lord Knight of Solamnia at Dargaard Keep. Through his own foolish acts he called a terrible doom upon himself and his associates, including his loyal Knights. [b]Lord High Cleric Yarus, Lord High Clerist, Old Yarus, Undead Cleric 23:[/b] Yarus, Lord High Cleric of the Knights of Solamnia was the most powerful man in Solamnia. He sat atop his great tower, built in the Westgate Pass south of Palanthus, and watched the world pass. Yarus came from a very old line of Solamnic Clerics. His forefathers had been of the Order of the Crown since the days of Vinas Solamnus. Yarus was not concerned for the power of his position but for the good works he could perform while there. Ever and always was he an opponent of evil. Thus it might seem strange that he befriended his greatest enemy. Kurnos was the greatest tyrant remaining during the Age of Might. Himself a prisoner of Yarus, he was treated more like a guest than someone taken in battle. Both men found their greatest diversion in games of Khas. They would amuse themselves for hours on end, playing games that would last for weeks. So even were they in their final game that it continued for over four months with neither gaining the advantage. They were playing when the Cataclysm came. A great pillar in the Hall of Yarus fell as they played. It struck Yarus from behind, knocking him from his chair. The pillar crushed his body and pinned one of his hands at his side. Thus did Yarus find himself powerless and dying. Kurnos, sitting placidly in his chair despite the destruction that raged outside, looked silently for a moment at Yarus, then smiled. Slowly rising to his feet, the evil bishop reached out with both arms and swept the pieces to his side of the board. “Your men are mine, I have won!” With his free hand, Yarus gestured once and all his Khas pieces disappeared from the board. With this last mortal gesture, Yarus died. Yet as the fire burned in Kurnos’s eyes, the voice of Yarus filled the domed hall. “I will return to finish our game, friend Kurnos, when the 33rd piece is come.” [B]Death Knight:[/B] ? [B]Groaning Spirit, Banshee:[/B] ? [B]Lich:[/B] ? [B]Phantom:[/B] ? [B]Shadow:[/B] ? [B]Skeleton Warrior:[/B] ? [B]Wraith:[/B] ? [B]Spectre:[/B] ? [/QUOTE]
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