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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 7996842" data-attributes="member: 2209"><p><a href="http://www.drivethrurpg.com/product/16973/AC9-DD-Creature-Catalogue-Basic?affiliate_id=17596" target="_blank">AC9 Creature Catalogue</a></p><p>Basic</p><p><strong>Undead:</strong> The undead are beings who owe thcir existence to the action of powerful forces on the bodies and spirits of dead creatures.</p><p>Any 1st level character struck by an energy drain attack is killed; the victim later rises as an undead of the same type, under the control of the slayer. In this case, the armour class and Hit Dice 01. the victim become those of the standard undead form, hut the hit points are one half of those possessed in life. (Note that such a victim does not rise immediately, hut usually after a period of 24-72 hours, or as given in each monster description).</p><p><strong>Agarat:</strong> ?</p><p><strong>Dark-Hood, Rorphyr:</strong> ?</p><p><strong>Death Leech:</strong> ?</p><p><strong>Dragon Undead:</strong> An undead dragon is the body of a dead dragon animated by an undead spirit.</p><p><strong>Elder Ghoul:</strong> ?</p><p><strong>Grey Philosopher:</strong> A grey philosopher is the undead spirit of a chaotic cleric who died. </p><p>with some important philosophical deliberations unresolved in his or her mind.</p><p><strong>Grey Philosopher Malice:</strong> Over the centuries, the evil notions of the philosopher take on a substance and will of their own. These animated thoughts, known as malices, appear as small, luminous, translucent whisps with vaguely human faces, gaping maws and spindly, clawed hands.</p><p>A grey philosopher typically creates 2-8 malices for each century of its deliberations.</p><p><strong>Haunt Lesser:</strong> Like the greater haunts (banshees, ghosts and poltergeist, the lesser haunt is the ghost-like spirit of some dead character or creature which is unable to rest for some reason (the need to pass on some message, or to fulfill a broken oath, for example), and is bound to a particular location. This is often the place where their mortal bodies perished - often a gloomy bog, tangled forest, or abandoned dungeon.</p><p><strong>Mesmer:</strong> ?</p><p><strong>Phygorax:</strong> ?</p><p><strong>Possession, Sword Spirit:</strong> Possessions, also known as sword spirits, are undead creatures which haunt specific, precious objects, especially if the objects have led to the deaths of those seeking them. Possessions can be found haunting suits of armour, weapons, staves, or any other sort of object, and will always seek to cause the maximum amount of misery and discomfort to those with whom they come into contact.</p><p><strong>Sacrol:</strong> Sacrol appear only in places of widespread death: battlefields, sacked temples, and plague-ridden areas. They are the collected angry Spirits of the dead, and as such have a great hatred for the living, especially for their slayers.</p><p><strong>Topi:</strong> Topis are undead human or humanoid creatures similar to zombies. Before these creatures are animated, however, the corpses are shrunk until they are only 2 feet tall, giving them dark, wrinkled, leathery skin, This process is long and complex, and is known only to certain primitive tribes.</p><p><strong>Vapour Ghoul:</strong> These creatures form in areas of strife where the vapours are heavy.</p><p><strong>Velya:</strong> Velya are a weak form of underwater vampire. Some were once surface dwellers and these may he found inhabiting ancient cities which have now sunk beneath the waves.</p><p><strong>Wyrd Normal:</strong> A Wyrd is an undead spirit inhabiting the body of an elf.</p><p><strong>Wyrd Greater:</strong> It is the result of a powerful undead spirit entering the body of a high level elf.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7996842, member: 2209"] [URL=http://www.drivethrurpg.com/product/16973/AC9-DD-Creature-Catalogue-Basic?affiliate_id=17596]AC9 Creature Catalogue[/URL] Basic [b]Undead:[/b] The undead are beings who owe thcir existence to the action of powerful forces on the bodies and spirits of dead creatures. Any 1st level character struck by an energy drain attack is killed; the victim later rises as an undead of the same type, under the control of the slayer. In this case, the armour class and Hit Dice 01. the victim become those of the standard undead form, hut the hit points are one half of those possessed in life. (Note that such a victim does not rise immediately, hut usually after a period of 24-72 hours, or as given in each monster description). [b]Agarat:[/b] ? [b]Dark-Hood, Rorphyr:[/b] ? [b]Death Leech:[/b] ? [b]Dragon Undead:[/b] An undead dragon is the body of a dead dragon animated by an undead spirit. [b]Elder Ghoul:[/b] ? [b]Grey Philosopher:[/b] A grey philosopher is the undead spirit of a chaotic cleric who died. with some important philosophical deliberations unresolved in his or her mind. [b]Grey Philosopher Malice:[/b] Over the centuries, the evil notions of the philosopher take on a substance and will of their own. These animated thoughts, known as malices, appear as small, luminous, translucent whisps with vaguely human faces, gaping maws and spindly, clawed hands. A grey philosopher typically creates 2-8 malices for each century of its deliberations. [b]Haunt Lesser:[/b] Like the greater haunts (banshees, ghosts and poltergeist, the lesser haunt is the ghost-like spirit of some dead character or creature which is unable to rest for some reason (the need to pass on some message, or to fulfill a broken oath, for example), and is bound to a particular location. This is often the place where their mortal bodies perished - often a gloomy bog, tangled forest, or abandoned dungeon. [b]Mesmer:[/b] ? [b]Phygorax:[/b] ? [b]Possession, Sword Spirit:[/b] Possessions, also known as sword spirits, are undead creatures which haunt specific, precious objects, especially if the objects have led to the deaths of those seeking them. Possessions can be found haunting suits of armour, weapons, staves, or any other sort of object, and will always seek to cause the maximum amount of misery and discomfort to those with whom they come into contact. [b]Sacrol:[/b] Sacrol appear only in places of widespread death: battlefields, sacked temples, and plague-ridden areas. They are the collected angry Spirits of the dead, and as such have a great hatred for the living, especially for their slayers. [b]Topi:[/b] Topis are undead human or humanoid creatures similar to zombies. Before these creatures are animated, however, the corpses are shrunk until they are only 2 feet tall, giving them dark, wrinkled, leathery skin, This process is long and complex, and is known only to certain primitive tribes. [b]Vapour Ghoul:[/b] These creatures form in areas of strife where the vapours are heavy. [b]Velya:[/b] Velya are a weak form of underwater vampire. Some were once surface dwellers and these may he found inhabiting ancient cities which have now sunk beneath the waves. [b]Wyrd Normal:[/b] A Wyrd is an undead spirit inhabiting the body of an elf. [b]Wyrd Greater:[/b] It is the result of a powerful undead spirit entering the body of a high level elf. [/QUOTE]
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