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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 8063933" data-attributes="member: 2209"><p>Witch's Court</p><p>0e</p><p><strong>Bloody Horror:</strong> <em>Great Curse</em> spell.</p><p><strong>Skeleton:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p></p><p>Witch Fifth Level Spells</p><p>Great Curse</p><p>RNG: 0</p><p>DUR: Until Destroyed</p><p>By means of this awful spell, a dying Witch may return from the dead to haunt any one creature within her sight at the time of her death (usually the one who struck the mortal blow). Even horribly mangled or burned, the Witch will, if she knows this spell, remain alive long enough to cast it; even if met with instant death she casts the spell, for it takes effect automatically upon her death if she knows it. Upon her death, the corpse rots in the course of a single minute into a mass of putrefaction (see the last sentence of the Strange Case of M. Valdemar by Edgar Alan Poe for an excellent description of this process). This slime is cohesive, however, and binds to the skeleton in the original, living form. 3D6 minutes after this sudden rotting, the corpse animates into a bloody horror: HIT: LVL of Witch at death; ARM 13; ATK: 2 x (1d12); MV 12”. The two Claw Attacks are special; if scoring 4 points above that necessary to score, or 18, 19, or 20 in any case, the Claw is fastened upon the victim's neck and attacks as a boa constrictor. Even if the body is destroyed, the Claw will continue to strangle and will require a Negate Magic to be stopped. The entity can only be hit by magical weapons; it can be held at bay by holy items; it automatically moves silently; automatically hides in any available shadow; and has a strength of 184. Anyone looking upon this utterly loathsome thing will be paralyzed by Fear for 1 - 2 minutes. Upon being destroyed, or upon the death of the creature that had been cursed by this spell, the putrefied horror falls to the ground and dissolves, leaving only the bones. Note that, if the Witch casts the spell while living, it instantly causes her death. The thing that she becomes is immune to Clerical attacks, but in all other ways is of the Undead class. It will relentlessly and unerringly track its prey, attacking the victim and anything that gets in its way.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8063933, member: 2209"] Witch's Court 0e [b]Bloody Horror:[/b] [i]Great Curse[/i] spell. [b]Skeleton:[/b] ? [b]Vampire:[/b] ? Witch Fifth Level Spells Great Curse RNG: 0 DUR: Until Destroyed By means of this awful spell, a dying Witch may return from the dead to haunt any one creature within her sight at the time of her death (usually the one who struck the mortal blow). Even horribly mangled or burned, the Witch will, if she knows this spell, remain alive long enough to cast it; even if met with instant death she casts the spell, for it takes effect automatically upon her death if she knows it. Upon her death, the corpse rots in the course of a single minute into a mass of putrefaction (see the last sentence of the Strange Case of M. Valdemar by Edgar Alan Poe for an excellent description of this process). This slime is cohesive, however, and binds to the skeleton in the original, living form. 3D6 minutes after this sudden rotting, the corpse animates into a bloody horror: HIT: LVL of Witch at death; ARM 13; ATK: 2 x (1d12); MV 12”. The two Claw Attacks are special; if scoring 4 points above that necessary to score, or 18, 19, or 20 in any case, the Claw is fastened upon the victim's neck and attacks as a boa constrictor. Even if the body is destroyed, the Claw will continue to strangle and will require a Negate Magic to be stopped. The entity can only be hit by magical weapons; it can be held at bay by holy items; it automatically moves silently; automatically hides in any available shadow; and has a strength of 184. Anyone looking upon this utterly loathsome thing will be paralyzed by Fear for 1 - 2 minutes. Upon being destroyed, or upon the death of the creature that had been cursed by this spell, the putrefied horror falls to the ground and dissolves, leaving only the bones. Note that, if the Witch casts the spell while living, it instantly causes her death. The thing that she becomes is immune to Clerical attacks, but in all other ways is of the Undead class. It will relentlessly and unerringly track its prey, attacking the victim and anything that gets in its way. [/QUOTE]
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