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<blockquote data-quote="Voadam" data-source="post: 8091454" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/208800/BLUEHOLMETM-Journeymanne-Rules?affiliate_id=17596" target="_blank">BLUEHOLME Journeymanne Rules</a></p><p>Blueholme</p><p><strong>Undead:</strong> The undead are beings that somehow retain an animating life force after death.</p><p><strong>Lich:</strong> A lich is an undead spell caster, usually a magic-user but sometimes a cleric, who has used magical powers to unnaturally extend existence beyond death.</p><p><em>Undeath</em> spell, caster level 20.</p><p><strong>Mummy:</strong> Mummies are preserved undead corpses animated through the auspices of dark gods.</p><p><strong>Skeleton:</strong> Skeletons are the undead animated bones of dead humans, mindless automatons that obey the orders of their evil masters.</p><p><em>Animate Dead</em> spell.</p><p><strong>Lesser Skeleton:</strong> ?</p><p><strong>Greater Skeleton:</strong> ?</p><p><strong>Spectre:</strong> Any humanoid slain by a spectre becomes a spectre under the command of the spectre that spawned it.</p><p><em>Undeath</em> spell, caster level 18.</p><p><strong>Vampire:</strong> A human drained to less than level 0 returns as a vampire spawn, enslaved until his or her master’s destruction.</p><p><em>Undeath</em> spell, caster level 19.</p><p><strong>Wight:</strong> A human slain by a wight rises as a wight under the command of the killer, and remains enslaved until destroyed.</p><p><em>Undeath</em> spell, caster level 16.</p><p><strong>Wraith:</strong> Wraiths are incorporeal creatures born of evil and darkness.</p><p>Any human slain by a wraith also becomes a wraith, forever under the command of his or her killer.</p><p><em>Undeath</em> spell, caster level 17.</p><p><strong>Zombie:</strong> Zombies are corpses reanimated through dark and sinister magic.</p><p><em>Animate Dead</em> spell.</p><p></p><p>6TH LEVEL CLERICAL SPELL</p><p>Animate Dead</p><p>Range: Touch Duration: Permanent</p><p>This spell turns the bones or bodies of dead creatures into animated undead skeletons or zombies under the control of the caster.</p><p>A 12th level caster creates 4HD of undead, +1 HD for every level thereafter. A skeleton can be created only from a complete skeleton; a zombie can be created only from an intact corpse. The undead remain active indefinitely if not destroyed.</p><p></p><p>5TH LEVEL MAGIC-USER SPELL</p><p>Animate Dead</p><p>Range: Touch Duration: Permanent</p><p>Turns dead creatures into undead skeletons or zombies under the control of the caster. It creates 1HD of undead at 9th level, plus an additional HD for every level thereafter. A skeleton can be created only from a complete skeleton; a zombie can be created only from an intact corpse. The undead thus created remain active indefinitely unless destroyed.</p><p></p><p>8TH LEVEL MAGIC-USER SPELL</p><p>Undeath</p><p>Range: Caster Duration: Permanent</p><p>This spell allows the caster to attain immortality as one of the undead. The type of undead creature possible is determined by caster level. The caster gains all of the abilities, immunities, and weaknesses of the undead type, but loses a number of levels depending on the type of undead transformed into:</p><p>Caster Level Undead Type Level Loss</p><p>16 Wight 1</p><p>17 Wraith 2</p><p>18 Spectre 3</p><p>19 Vampire 4</p><p>20 Lich 5</p></blockquote><p></p>
[QUOTE="Voadam, post: 8091454, member: 2209"] [URL=https://www.drivethrurpg.com/product/208800/BLUEHOLMETM-Journeymanne-Rules?affiliate_id=17596]BLUEHOLME Journeymanne Rules[/URL] Blueholme [b]Undead:[/b] The undead are beings that somehow retain an animating life force after death. [b]Lich:[/b] A lich is an undead spell caster, usually a magic-user but sometimes a cleric, who has used magical powers to unnaturally extend existence beyond death. [i]Undeath[/i] spell, caster level 20. [b]Mummy:[/b] Mummies are preserved undead corpses animated through the auspices of dark gods. [b]Skeleton:[/b] Skeletons are the undead animated bones of dead humans, mindless automatons that obey the orders of their evil masters. [i]Animate Dead[/i] spell. [b]Lesser Skeleton:[/b] ? [b]Greater Skeleton:[/b] ? [b]Spectre:[/b] Any humanoid slain by a spectre becomes a spectre under the command of the spectre that spawned it. [i]Undeath[/i] spell, caster level 18. [b]Vampire:[/b] A human drained to less than level 0 returns as a vampire spawn, enslaved until his or her master’s destruction. [i]Undeath[/i] spell, caster level 19. [b]Wight:[/b] A human slain by a wight rises as a wight under the command of the killer, and remains enslaved until destroyed. [i]Undeath[/i] spell, caster level 16. [b]Wraith:[/b] Wraiths are incorporeal creatures born of evil and darkness. Any human slain by a wraith also becomes a wraith, forever under the command of his or her killer. [i]Undeath[/i] spell, caster level 17. [b]Zombie:[/b] Zombies are corpses reanimated through dark and sinister magic. [i]Animate Dead[/i] spell. 6TH LEVEL CLERICAL SPELL Animate Dead Range: Touch Duration: Permanent This spell turns the bones or bodies of dead creatures into animated undead skeletons or zombies under the control of the caster. A 12th level caster creates 4HD of undead, +1 HD for every level thereafter. A skeleton can be created only from a complete skeleton; a zombie can be created only from an intact corpse. The undead remain active indefinitely if not destroyed. 5TH LEVEL MAGIC-USER SPELL Animate Dead Range: Touch Duration: Permanent Turns dead creatures into undead skeletons or zombies under the control of the caster. It creates 1HD of undead at 9th level, plus an additional HD for every level thereafter. A skeleton can be created only from a complete skeleton; a zombie can be created only from an intact corpse. The undead thus created remain active indefinitely unless destroyed. 8TH LEVEL MAGIC-USER SPELL Undeath Range: Caster Duration: Permanent This spell allows the caster to attain immortality as one of the undead. The type of undead creature possible is determined by caster level. The caster gains all of the abilities, immunities, and weaknesses of the undead type, but loses a number of levels depending on the type of undead transformed into: Caster Level Undead Type Level Loss 16 Wight 1 17 Wraith 2 18 Spectre 3 19 Vampire 4 20 Lich 5 [/QUOTE]
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