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<blockquote data-quote="Voadam" data-source="post: 8096513" data-attributes="member: 2209"><p><a href="http://www.drivethrurpg.com/product/245450/The-Return-Of-The-Blue-Baron-A-Collaborative-Dungeon-For-Blueholme?affiliate_id=17596" target="_blank">The Return of the Blue Baron</a></p><p>Blueholme</p><p><strong>Witches Switches:</strong> It is rumored to be the collective spirits of 13 religious women deprived of novices to discipline.</p><p><strong>Mircalla, Vampire:</strong> ?</p><p><strong>Zombie:</strong> Vampire slimes drain victims of blood and fluids, often flowing inside a dead victim to animate it as a zombie. </p><p>If the skull is moved in any way, a sparkling red cloud shoots from the nasal passage, and everyone in the room must save vs. poison or choke to death in 1d3 rounds - and then reanimate as zombies. This necromantic toxin is the Breath of Orcus, which reanimates any corpse as zombies or skeletons. </p><p><strong>Vampire Slime:</strong> Vampire slimes are foul amorphic undead formed by an evil alchemical rite, involving a cultist who drinks a potion that violently liquidates their body, only to have their life force reanimate the miasmal puddled remains. </p><p><strong>Skeleton:</strong> If the skull is moved in any way, a sparkling red cloud shoots from the nasal passage, and everyone in the room must save vs. poison or choke to death in 1d3 rounds - and then reanimate as zombies. This necromantic toxin is the Breath of Orcus, which reanimates any corpse as zombies or skeletons. </p><p><strong>Greater Skeleton:</strong> ?</p><p><strong>Bonkers the Undead Monkey:</strong> A trained mandrill turned into a hateful abomination with unnatural strength and regeneration. Bonkers waits in his concealed cage amongst tarpaulin-covered crates to grab for claw damage each round, removed with a strength check. </p><p><strong>Elephant Mummy:</strong> ?</p><p><strong>Animated Mosaic Lesser Skeleton:</strong> ?</p><p><strong>Animated Mosaic Carnosaur Skeleton:</strong> ?</p><p><strong>Mosaic Spectre:</strong> ?</p><p><strong>Revenant:</strong> Revenant Charm magic item.</p><p></p><p>Revenant Charm </p><p>This stained bone fetish allows the wearer to reanimate and avenge his or her own death. Anyone can be sought or attacked so long as it involves getting to the killer or killers. Furthermore, the revenant gains a bonus equal to half its character levels (rounded down) for task checks and to resist turning attempts. Once the last killer is dead, the revenant drops as a disintegrating husk. The revenant gains the usual undead immunities and weaknesses, but it may otherwise be destroyed normally.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8096513, member: 2209"] [URL=http://www.drivethrurpg.com/product/245450/The-Return-Of-The-Blue-Baron-A-Collaborative-Dungeon-For-Blueholme?affiliate_id=17596]The Return of the Blue Baron[/URL] Blueholme [b]Witches Switches:[/b] It is rumored to be the collective spirits of 13 religious women deprived of novices to discipline. [b]Mircalla, Vampire:[/b] ? [b]Zombie:[/b] Vampire slimes drain victims of blood and fluids, often flowing inside a dead victim to animate it as a zombie. If the skull is moved in any way, a sparkling red cloud shoots from the nasal passage, and everyone in the room must save vs. poison or choke to death in 1d3 rounds - and then reanimate as zombies. This necromantic toxin is the Breath of Orcus, which reanimates any corpse as zombies or skeletons. [b]Vampire Slime:[/b] Vampire slimes are foul amorphic undead formed by an evil alchemical rite, involving a cultist who drinks a potion that violently liquidates their body, only to have their life force reanimate the miasmal puddled remains. [b]Skeleton:[/b] If the skull is moved in any way, a sparkling red cloud shoots from the nasal passage, and everyone in the room must save vs. poison or choke to death in 1d3 rounds - and then reanimate as zombies. This necromantic toxin is the Breath of Orcus, which reanimates any corpse as zombies or skeletons. [b]Greater Skeleton:[/b] ? [b]Bonkers the Undead Monkey:[/b] A trained mandrill turned into a hateful abomination with unnatural strength and regeneration. Bonkers waits in his concealed cage amongst tarpaulin-covered crates to grab for claw damage each round, removed with a strength check. [b]Elephant Mummy:[/b] ? [b]Animated Mosaic Lesser Skeleton:[/b] ? [b]Animated Mosaic Carnosaur Skeleton:[/b] ? [b]Mosaic Spectre:[/b] ? [b]Revenant:[/b] Revenant Charm magic item. Revenant Charm This stained bone fetish allows the wearer to reanimate and avenge his or her own death. Anyone can be sought or attacked so long as it involves getting to the killer or killers. Furthermore, the revenant gains a bonus equal to half its character levels (rounded down) for task checks and to resist turning attempts. Once the last killer is dead, the revenant drops as a disintegrating husk. The revenant gains the usual undead immunities and weaknesses, but it may otherwise be destroyed normally. [/QUOTE]
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