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<blockquote data-quote="Voadam" data-source="post: 8150870" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/149190/Castle-Gargantua?affiliate_id=17596" target="_blank">Castle Gargantua</a></p><p>Labyrinth Lord</p><p><strong>Caput Decamort:</strong> ?</p><p><strong>Bluebeard Ghoul:</strong> There was a gruesome killer in the past named Bluebeard. He used to lock his wives in closets, then butcher them. Returning from the dead, those wives have found a way to kill him, but took a part of his soul when they did so.</p><p><strong>Undead Shrieker Fungi:</strong> ?</p><p><strong>Living Skeleton:</strong> The pool is filled with a phosphorescent ivory vapor. When a character inhales the vapor and fails to save versus magic, he turns into a living skeleton. He doesn't need to sleep, eat or drink any longer and can see with a supernatural sight that allows him to locate creatures and items even in complete darkness. On the other hand, he loses the ability to speak and can be turned by Clerics as an undead creature of the same level as his. Further inhalations have no effect.</p><p><strong>Vampire Eye:</strong> ?</p><p><strong>Skeleton Snake:</strong> There are 24 preserved teeth in the dust, each of them turning into a skeleton snake when thrown on the ground.</p><p><strong>Ghoul:</strong> Characters themselves deluded by the mirror's magic will fight real ghouls instead, undead creatures whose attacks paralyze their victims for 2d4 turns (save negates, a cure light wounds spell removes the paralysis).</p><p><strong>Spectre:</strong> ?</p><p><strong>Giantess's Lingering Spirit:</strong> ?</p><p></p><p>Lamentations of the Flame Princess</p><p><strong>Caput Decamort:</strong> ?</p><p><strong>Bluebeard Ghoul:</strong> There was a gruesome killer in the past named Bluebeard. He used to lock his wives in closets, then butcher them. Returning from the dead, those wives have found a way to kill him, but took a part of his soul when they did so.</p><p><strong>Undead Shrieker Fungi:</strong> ?</p><p><strong>Living Skeleton:</strong> The pool is filled with a phosphorescent ivory vapor. When a character inhales the vapor and fails to save versus magic, he turns into a living skeleton. He doesn't need to sleep, eat or drink any longer and can see with a supernatural sight that allows him to locate creatures and items even in complete darkness. On the other hand, he loses the ability to speak and can be turned by Clerics as an undead creature of the same level as his. Further inhalations have no effect.</p><p><strong>Vampire Eye:</strong> ?</p><p><strong>Skeleton Snake:</strong> There are 24 preserved teeth in the dust, each of them turning into a skeleton snake when thrown on the ground.</p><p><strong>Ghoul:</strong> Characters themselves deluded by the mirror's magic will fight real ghouls instead, undead creatures whose attacks paralyze their victims for 2d4 turns (save negates, a cure light wounds spell removes the paralysis).</p><p><strong>Spectre:</strong> ?</p><p><strong>Giantess's Lingering Spirit:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8150870, member: 2209"] [URL=https://www.drivethrurpg.com/product/149190/Castle-Gargantua?affiliate_id=17596]Castle Gargantua[/URL] Labyrinth Lord [b]Caput Decamort:[/b] ? [b]Bluebeard Ghoul:[/b] There was a gruesome killer in the past named Bluebeard. He used to lock his wives in closets, then butcher them. Returning from the dead, those wives have found a way to kill him, but took a part of his soul when they did so. [b]Undead Shrieker Fungi:[/b] ? [b]Living Skeleton:[/b] The pool is filled with a phosphorescent ivory vapor. When a character inhales the vapor and fails to save versus magic, he turns into a living skeleton. He doesn't need to sleep, eat or drink any longer and can see with a supernatural sight that allows him to locate creatures and items even in complete darkness. On the other hand, he loses the ability to speak and can be turned by Clerics as an undead creature of the same level as his. Further inhalations have no effect. [b]Vampire Eye:[/b] ? [b]Skeleton Snake:[/b] There are 24 preserved teeth in the dust, each of them turning into a skeleton snake when thrown on the ground. [b]Ghoul:[/b] Characters themselves deluded by the mirror's magic will fight real ghouls instead, undead creatures whose attacks paralyze their victims for 2d4 turns (save negates, a cure light wounds spell removes the paralysis). [b]Spectre:[/b] ? [b]Giantess's Lingering Spirit:[/b] ? Lamentations of the Flame Princess [b]Caput Decamort:[/b] ? [b]Bluebeard Ghoul:[/b] There was a gruesome killer in the past named Bluebeard. He used to lock his wives in closets, then butcher them. Returning from the dead, those wives have found a way to kill him, but took a part of his soul when they did so. [b]Undead Shrieker Fungi:[/b] ? [b]Living Skeleton:[/b] The pool is filled with a phosphorescent ivory vapor. When a character inhales the vapor and fails to save versus magic, he turns into a living skeleton. He doesn't need to sleep, eat or drink any longer and can see with a supernatural sight that allows him to locate creatures and items even in complete darkness. On the other hand, he loses the ability to speak and can be turned by Clerics as an undead creature of the same level as his. Further inhalations have no effect. [b]Vampire Eye:[/b] ? [b]Skeleton Snake:[/b] There are 24 preserved teeth in the dust, each of them turning into a skeleton snake when thrown on the ground. [b]Ghoul:[/b] Characters themselves deluded by the mirror's magic will fight real ghouls instead, undead creatures whose attacks paralyze their victims for 2d4 turns (save negates, a cure light wounds spell removes the paralysis). [b]Spectre:[/b] ? [b]Giantess's Lingering Spirit:[/b] ? [/QUOTE]
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