Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8156629" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/161840/The-Black-Gem?affiliate_id=17596" target="_blank">The Black Gem</a></p><p>Labyrinth Lord</p><p><strong>Undead:</strong> Unfortunately, one of the items buried with the merchant was a garnet pin. The stone was large and of an unusually deep red, so as to appear almost black. How he had come by it, no one knows, but he was not the original owner. It had been the prized possession of an evil necromancer years before, and was imbued with many of that wizard’s foul magics. The merchant had no inkling of the item’s powers, and so never used it.</p><p>As the gem lay in the ground, surrounded by death, its power reached out and began to corrupt the cemetery’s residents. Every new moon, its power would reach an apex, and the dead would rise. At first only one or two would shuffle out of their tombs or graves; but as time went on, more and more would stir.</p><p>The Black Gem magic item.</p><p><strong>Skeleton:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Wisp:</strong> ?</p><p><strong>Skeleton Warrior:</strong> ?</p><p><strong>Haunting:</strong> A haunting is not a true ghost in the undead sense. It is more like an echo of an ended life. Such things are not uncommon, as far as the supernatural goes. Here under the influence of the black gem, they appear much more often.</p><p><strong>Ghost:</strong> ?</p><p><strong>Sad Sondra, Sondra Fletcher, Ghost:</strong> Sondra Fletcher was a young girl of Gant, driven to suicide after being seduced by a wandering adventurer. She has haunted beyond the pale for many years. Since the black gem came to the cemetery, her power has grown.</p><p><strong>Wight:</strong> If any living person approaches with 30' of the mausoleum, the gem will sense him. It will animate the merchant’s corpse as a wight and move to attack the characters.</p><p></p><p>The Black Gem</p><p>Buried with its owner decades ago, this garnet brooch is a cursed item infused with necromantic energies. It is a large, very dark garnet surrounded by small diamond chips (As jewelry, its estimated value is approximately 500 gold pieces). If wielded by a magic-using character, the item can cast a temporary version of animate dead once per day as a random level caster (2nd-12th), but the effect only lasts six hours. Using the gem (even once) causes the bearer to slowly (over weeks) take on a cadaverous appearance, as if undead himself, eventually taking on a lich-like visage. The gem is also cursed, so that whomever possesses it will refuse to willingly give it up. Remove curse or dispel evil can free the possessor of the gem, but only if cast by a 9th level or higher cleric. Any corpselike changes to appearance are permanent.</p><p>The jewel can be destroyed simply by smashing it, but doing so causes an explosion of negative energy in a 20' radius. The blast deals 2d6 damage to living targets and heals undead by the same amount. Any undead created by the gem—except those inside the blast radius—begin to decay rapidly, falling to pieces in one round. Those undead imbued with energy from the blast are affected by a haste effect for 3 rounds before crumbling.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8156629, member: 2209"] [URL=https://www.drivethrurpg.com/product/161840/The-Black-Gem?affiliate_id=17596]The Black Gem[/URL] Labyrinth Lord [b]Undead:[/b] Unfortunately, one of the items buried with the merchant was a garnet pin. The stone was large and of an unusually deep red, so as to appear almost black. How he had come by it, no one knows, but he was not the original owner. It had been the prized possession of an evil necromancer years before, and was imbued with many of that wizard’s foul magics. The merchant had no inkling of the item’s powers, and so never used it. As the gem lay in the ground, surrounded by death, its power reached out and began to corrupt the cemetery’s residents. Every new moon, its power would reach an apex, and the dead would rise. At first only one or two would shuffle out of their tombs or graves; but as time went on, more and more would stir. The Black Gem magic item. [b]Skeleton:[/b] ? [b]Zombie:[/b] ? [b]Ghoul:[/b] ? [b]Wisp:[/b] ? [b]Skeleton Warrior:[/b] ? [b]Haunting:[/b] A haunting is not a true ghost in the undead sense. It is more like an echo of an ended life. Such things are not uncommon, as far as the supernatural goes. Here under the influence of the black gem, they appear much more often. [b]Ghost:[/b] ? [b]Sad Sondra, Sondra Fletcher, Ghost:[/b] Sondra Fletcher was a young girl of Gant, driven to suicide after being seduced by a wandering adventurer. She has haunted beyond the pale for many years. Since the black gem came to the cemetery, her power has grown. [b]Wight:[/b] If any living person approaches with 30' of the mausoleum, the gem will sense him. It will animate the merchant’s corpse as a wight and move to attack the characters. The Black Gem Buried with its owner decades ago, this garnet brooch is a cursed item infused with necromantic energies. It is a large, very dark garnet surrounded by small diamond chips (As jewelry, its estimated value is approximately 500 gold pieces). If wielded by a magic-using character, the item can cast a temporary version of animate dead once per day as a random level caster (2nd-12th), but the effect only lasts six hours. Using the gem (even once) causes the bearer to slowly (over weeks) take on a cadaverous appearance, as if undead himself, eventually taking on a lich-like visage. The gem is also cursed, so that whomever possesses it will refuse to willingly give it up. Remove curse or dispel evil can free the possessor of the gem, but only if cast by a 9th level or higher cleric. Any corpselike changes to appearance are permanent. The jewel can be destroyed simply by smashing it, but doing so causes an explosion of negative energy in a 20' radius. The blast deals 2d6 damage to living targets and heals undead by the same amount. Any undead created by the gem—except those inside the blast radius—begin to decay rapidly, falling to pieces in one round. Those undead imbued with energy from the blast are affected by a haste effect for 3 rounds before crumbling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top