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<blockquote data-quote="Voadam" data-source="post: 8167170" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/224803/Fever-Swamp?affiliate_id=17596" target="_blank">Fever Swamp</a></p><p>Lamentations of the Flame Princess</p><p><strong>Candle Thief:</strong> These spirits of lost children are desperate for a light to lead them home.</p><p><strong>Leech Chewer:</strong> The ghosts of men who died of infected wounds, these creatures are hungry for clean, fresh blood.</p><p><strong>Chieftain-Wight:</strong> Ancestral kings of the People, wrapped about in rotten protective leathers</p><p>that once falsely promised eternal rest.</p><p><strong>Zombie:</strong> Any killed by a Chieftain-Wight are raised in 1d4 days as zombies, who kneel in supplication to their undying liege when not falling upon the blades of their enemies.</p><p><strong>The Corpse Pile:</strong> The Cult of the Drowned have managed to disturb something. Something old. Something dead. Malicious tendrils have snaked out of its sarcophagus and found a bounty of waterlogged cadavers in the Swamp’s foetid waters. Now they wander, killing the living and growing in size with each murder.</p><p>The Light almost perfectly seals the Ur-Corpse below, letting only a tiny sliver of its essence slip through a crack in order to animate the Corpse Pile.</p><p><strong>Waterlogged Dead:</strong> ?</p><p><strong>Slimy Skeleton:</strong> ?</p><p><strong>Reanimated Crocodile:</strong> ?</p><p><strong>Crocodile Ghoul:</strong> ?</p><p><strong>Ur-Corpse:</strong> A corpse of something never living and terribly ancient, it sits poised, long head angled downwards, six insectile limbs ready to power it forwards.</p><p><strong>Reanimated Crew:</strong> ?</p><p><strong>Starved Corpse:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8167170, member: 2209"] [URL=https://www.drivethrurpg.com/product/224803/Fever-Swamp?affiliate_id=17596]Fever Swamp[/URL] Lamentations of the Flame Princess [b]Candle Thief:[/b] These spirits of lost children are desperate for a light to lead them home. [b]Leech Chewer:[/b] The ghosts of men who died of infected wounds, these creatures are hungry for clean, fresh blood. [b]Chieftain-Wight:[/b] Ancestral kings of the People, wrapped about in rotten protective leathers that once falsely promised eternal rest. [b]Zombie:[/b] Any killed by a Chieftain-Wight are raised in 1d4 days as zombies, who kneel in supplication to their undying liege when not falling upon the blades of their enemies. [b]The Corpse Pile:[/b] The Cult of the Drowned have managed to disturb something. Something old. Something dead. Malicious tendrils have snaked out of its sarcophagus and found a bounty of waterlogged cadavers in the Swamp’s foetid waters. Now they wander, killing the living and growing in size with each murder. The Light almost perfectly seals the Ur-Corpse below, letting only a tiny sliver of its essence slip through a crack in order to animate the Corpse Pile. [b]Waterlogged Dead:[/b] ? [b]Slimy Skeleton:[/b] ? [b]Reanimated Crocodile:[/b] ? [b]Crocodile Ghoul:[/b] ? [b]Ur-Corpse:[/b] A corpse of something never living and terribly ancient, it sits poised, long head angled downwards, six insectile limbs ready to power it forwards. [b]Reanimated Crew:[/b] ? [b]Starved Corpse:[/b] ? [/QUOTE]
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