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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 8168933" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/250057/Sounds-of-the-Mushroom-Kingdom?affiliate_id=17596" target="_blank">Sounds of the Mushroom Kingdom</a></p><p>Lamentations of the Flame Princess</p><p><strong>Undead Butterfly:</strong> The Undead Butterfly is the bane of all Mushroomdom. It is not itself a mushroom, but rather a virus that infects and dominates spores. Usually this kills the spore and creates a Mushroom Zombie, but once in awhile, a new Butterfly is unborn from the spore.</p><p><strong>Mushroom Zombie:</strong> The Undead Butterfly is the bane of all Mushroomdom. It is not itself a mushroom, but rather a virus that infects and dominates spores. Usually this kills the spore and creates a Mushroom Zombie, but once in awhile, a new Butterfly is unborn from the spore.</p><p>The Undead Butterfly is as large as an elephant, but has little bodily integrity, with perforations in its flesh constantly oozing prismatic goo. To most beings, this is merely nauseating, uncomfortable, mildly acidic (no actual damage, just stinging or discoloration of objects), and a delicious addition to hummus or curry sauce.</p><p>However, when it falls on a Mushroom Man, even a microscopic drop of it, it will slowly kill the Mushroom Man at a rate of 1hp per day, which cannot be healed, and when the Mushroom Man drops to zero hit points it will become a Mushroom Zombie. Any Mushroom Man under the Butterfly’s flight path, or piercing it in mêlée combat must save versus Breath Weapon or fall victim to the ooze.</p><p>Anyone bitten by the Caterpillar must save versus Poison or degenerate into a Mushroom Zombie as above (if a Mushroom Man), or suffer a Necrodelic Effect (p31) if not a Mushroom Man.</p><p><strong>Undead Caterpillar:</strong> Mammals killed by the undead Butterfly get infested with maggot-like caterpillars, all of which will eat each other until one is left, the last one leaving the body to seek victims on its own.</p><p><strong>Lesser Undead Butterfly:</strong> After it has killed four human-sized beings or the equivalent, it will cocoon inside a corpse, emerging after 1d4+1 days as a pony-sized Lesser Undead Butterfly (same stats, but 30’/150’ movement).</p><p><strong>Undead Mushroom Man:</strong> Necrodelic Effect.</p><p></p><p>Necrodelic Effects Table</p><p>1 The character becomes invisible and immaterial, unable to touch anything but still able to talk. This talking does 1d6 damage to all living creatures within 20’ that are able to hear it. All clothing and equipment fall off and are infected with Necrodelic spores. The effect lasts 2d12 turns.</p><p>2 An undead mushroom man grows within the character’s stomach. This drains 1 hit point per hour, taken from the character’s maximum hit points. This mushroom cannot be passed (it will hang on to the sides of the stomach and intestines with claws), and there is no lower limit to the hit point loss; it is possible for a character to die from this. The mushroom must be cut out, which does 1d6+6 damage to the character (but restores the character’s maximum hit points), and this takes twice as long as usual to heal.</p><p>3 The character develops instant rigor living mortis. The character is reduced to 1/4th movement, and suffers -4 to hit and Armor penalties. The effect lasts 2d12 turns. </p><p>4 The character becomes a plague carrier for 1d6 days.</p><p>5 The character’s skin rots off. For 1d6 days she is ultra-sensitive, unable to wear any clothes or carry any equipment. Healing can therefore commence but the character will be disfigured from the experience.</p><p>6 The character oozes ichor out of every pore, and this ichor pools into an ambulatory slime monster every three turns. (Armor 12, Move 30’, 4 Hit Dice, 1 acid touch doing 1d8 damage and corroding equipment, Morale 12. Immune to physical harm.) The effect lasts 3d12 turns.</p><p>7 The character craves the flesh of the character’s own species. No food will be nourishing until a suitable victim is killed and devoured.</p><p>8 The character uncontrollably moans and grunts like a zombie, and is absolutely unable to be silent. The character will foam at the mouth, have bloodshot eyes, etc., and suffers a -4 penalty to reaction rolls. The effect lasts 2d12 days.</p><p>9 The character attracts flies and mosquitos, and maggots infest the character’s flesh. The character stinks to high hell and will attract anything sensitive to necrotic smells. The effect lasts 2d12 days.</p><p>10 A random limb of the character falls off, grows claws, and attacks. Armor 12, Movement 30’, 1 Hit Die, 1 Claw attack doing 1d6 damage, Morale 12. If it’s the head that falls off, it’s the body that becomes independent and aggressive. The effect lasts 2d12 turns, after which time the claws can be cut off and the body parts easily reattached by touching the appropriate stumps together, assuming the body parts in question haven’t been destroyed.</p><p>11 The character’s vision dims. The character can only see to 30’ distance, cannot read or see fine details, or even recognize faces. The effect lasts 2d12 turns.</p><p>12 Roll twice.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8168933, member: 2209"] [URL=https://www.drivethrurpg.com/product/250057/Sounds-of-the-Mushroom-Kingdom?affiliate_id=17596]Sounds of the Mushroom Kingdom[/URL] Lamentations of the Flame Princess [b]Undead Butterfly:[/b] The Undead Butterfly is the bane of all Mushroomdom. It is not itself a mushroom, but rather a virus that infects and dominates spores. Usually this kills the spore and creates a Mushroom Zombie, but once in awhile, a new Butterfly is unborn from the spore. [b]Mushroom Zombie:[/b] The Undead Butterfly is the bane of all Mushroomdom. It is not itself a mushroom, but rather a virus that infects and dominates spores. Usually this kills the spore and creates a Mushroom Zombie, but once in awhile, a new Butterfly is unborn from the spore. The Undead Butterfly is as large as an elephant, but has little bodily integrity, with perforations in its flesh constantly oozing prismatic goo. To most beings, this is merely nauseating, uncomfortable, mildly acidic (no actual damage, just stinging or discoloration of objects), and a delicious addition to hummus or curry sauce. However, when it falls on a Mushroom Man, even a microscopic drop of it, it will slowly kill the Mushroom Man at a rate of 1hp per day, which cannot be healed, and when the Mushroom Man drops to zero hit points it will become a Mushroom Zombie. Any Mushroom Man under the Butterfly’s flight path, or piercing it in mêlée combat must save versus Breath Weapon or fall victim to the ooze. Anyone bitten by the Caterpillar must save versus Poison or degenerate into a Mushroom Zombie as above (if a Mushroom Man), or suffer a Necrodelic Effect (p31) if not a Mushroom Man. [b]Undead Caterpillar:[/b] Mammals killed by the undead Butterfly get infested with maggot-like caterpillars, all of which will eat each other until one is left, the last one leaving the body to seek victims on its own. [b]Lesser Undead Butterfly:[/b] After it has killed four human-sized beings or the equivalent, it will cocoon inside a corpse, emerging after 1d4+1 days as a pony-sized Lesser Undead Butterfly (same stats, but 30’/150’ movement). [b]Undead Mushroom Man:[/b] Necrodelic Effect. Necrodelic Effects Table 1 The character becomes invisible and immaterial, unable to touch anything but still able to talk. This talking does 1d6 damage to all living creatures within 20’ that are able to hear it. All clothing and equipment fall off and are infected with Necrodelic spores. The effect lasts 2d12 turns. 2 An undead mushroom man grows within the character’s stomach. This drains 1 hit point per hour, taken from the character’s maximum hit points. This mushroom cannot be passed (it will hang on to the sides of the stomach and intestines with claws), and there is no lower limit to the hit point loss; it is possible for a character to die from this. The mushroom must be cut out, which does 1d6+6 damage to the character (but restores the character’s maximum hit points), and this takes twice as long as usual to heal. 3 The character develops instant rigor living mortis. The character is reduced to 1/4th movement, and suffers -4 to hit and Armor penalties. The effect lasts 2d12 turns. 4 The character becomes a plague carrier for 1d6 days. 5 The character’s skin rots off. For 1d6 days she is ultra-sensitive, unable to wear any clothes or carry any equipment. Healing can therefore commence but the character will be disfigured from the experience. 6 The character oozes ichor out of every pore, and this ichor pools into an ambulatory slime monster every three turns. (Armor 12, Move 30’, 4 Hit Dice, 1 acid touch doing 1d8 damage and corroding equipment, Morale 12. Immune to physical harm.) The effect lasts 3d12 turns. 7 The character craves the flesh of the character’s own species. No food will be nourishing until a suitable victim is killed and devoured. 8 The character uncontrollably moans and grunts like a zombie, and is absolutely unable to be silent. The character will foam at the mouth, have bloodshot eyes, etc., and suffers a -4 penalty to reaction rolls. The effect lasts 2d12 days. 9 The character attracts flies and mosquitos, and maggots infest the character’s flesh. The character stinks to high hell and will attract anything sensitive to necrotic smells. The effect lasts 2d12 days. 10 A random limb of the character falls off, grows claws, and attacks. Armor 12, Movement 30’, 1 Hit Die, 1 Claw attack doing 1d6 damage, Morale 12. If it’s the head that falls off, it’s the body that becomes independent and aggressive. The effect lasts 2d12 turns, after which time the claws can be cut off and the body parts easily reattached by touching the appropriate stumps together, assuming the body parts in question haven’t been destroyed. 11 The character’s vision dims. The character can only see to 30’ distance, cannot read or see fine details, or even recognize faces. The effect lasts 2d12 turns. 12 Roll twice. [/QUOTE]
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