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<blockquote data-quote="Voadam" data-source="post: 8221614" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/176545/Cults-of-the-Sundered-Kingdoms-SW?affiliate_id=17596" target="_blank">Cults of the Sundered Kingdoms (S&W)</a></p><p>Swords & Wizardry</p><p><strong>Undead Guardian:</strong> ?</p><p><strong>Undead:</strong> The Tower of Bone’s lower levels broke through into the dwarven city, and the tower’s ability to create unique varieties of undead caused the city to become besieged from its own catacombs.</p><p>The Tower of Bone was crafted by the hand of Orcus himself as both a mobile fortress from which to wage his ceaseless war in the Abyss and also as a factory to churn out an endless supply of undead legions.</p><p><strong>Mindless Undead:</strong> ?</p><p><strong>Skeletal Fish, Undead Fish:</strong> ?</p><p><strong>Banshee, Groaning Spirit:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Dwarven Ghost:</strong> ?</p><p><strong>Lord Wynston Mathen, Ghost:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Ron Bottom, Ghost:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Trystecce, Lich-Queen:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Devron the Necromancer, Lich:</strong> ?</p><p><strong>Damat, Lich:</strong> ?</p><p><strong>Bog Mummy:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Mummy Priest of Orcus:</strong> Two of the bodies are inanimate, failed experiments, but in the third the Animator succeeded in creating a mummy priest of Orcus.</p><p><strong>Shadow:</strong> ?</p><p><strong>Paleoskeleton Creature:</strong> ?</p><p><strong>Skeleton Warrior:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Human Skeleton:</strong> ?</p><p><strong>Dreva, Skeleton Warrior:</strong> ?</p><p><strong>Madrana Mathen, Spectre:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Aracor, King-Chieftain of the Island of War, Vampire:</strong> The shock of the earthquake struck the mountain of Mynydd Marfal just as the sons of Aram finished killing their grandfather. As the mountain suddenly shook, the fortress of Broch Marfal was thrown down and crashed into the valley below. But from the rubble crawled the lifeless body of Aracor, given new life. The blood price of all of his family had been paid, Aracor now lived as a creature of the night that survived on the blood of the living.</p><p>No cult worships at the obelisk buried in the granite of Mount Marvel, but an incredibly powerful vampire called Aracor, created by the obelisk at the moment of his death, has hunted the nights of Ramthion Island for nearly 8000 years spawning numerous myths, legends, and superstitions among the inhabitants of its mountains and lowlands.</p><p><strong>Matriarch Isabel Gorezeval, Alcadritch Vampire:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Oblivion Wraith:</strong> ?</p><p><strong>Dread Wraith:</strong> ?</p><p><strong>Zombie:</strong> The zombies wear ragged amber robes and have their mouths stitched shut. They are the remains of adherents who died and were never buried before Turgeon animated them.</p><p>If reduced to 0 hp, the [zombie] horde breaks up into 2d6 zombies that continue attacking.</p><p>Cerebral Stalker Create Zombie power.</p><p><strong>Tower Zombie:</strong> Tower zombies are the creation of the Tower of Bone, its unholy emanations despoiling everything around it and twisting it into a cruel mockery of life.</p><p>The city and caverns are filled with undead creatures, unintentionally created by ambient death radiation seeping from the Tower.</p><p>The Tower is dedicated to a single overriding purpose: the creation of undead creatures. Bereft of fresh corpses from which to fashion undead it allows the latent energy that is normally used to animate the dead to leak out into the surrounding area, thus creating tower zombies.</p><p><strong>Juju Zombie:</strong> ?</p><p><strong>Tower Zombie Dwarf Guard:</strong> ?</p><p><strong>Tower Zombie Dwarf Worker:</strong> ?</p><p><strong>Tower Zombie Dwarf Cook:</strong> ?</p><p><strong>Tower Zombie Dwarf Miner:</strong> ?</p><p><strong>Dagfa Durbis, Tower Zombie Mine Captain:</strong> ?</p><p><strong>Tower Zombie Gnoll:</strong> ?</p><p><strong>Tower Zombie Bigbear:</strong> ?</p><p><strong>Ashthrak, Tower Zombie Bugbear Chieftain:</strong> ?</p><p><strong>Hatur, Tower Zombie Gnoll Chieftain:</strong> ?</p><p><strong>Branwyr, Protector of Durandel, Tower Zombie Dwarf:</strong> ?</p><p><strong>Tower Zombie Human Guard:</strong> ?</p><p><strong>Maurits Felldrake, Tower Zombie Human:</strong> ?</p><p><strong>Tower Zombie Ogre:</strong> ?</p><p><strong>Tower Zombie Minotaur:</strong> ?</p><p><strong>Tower Zombie Otyugh:</strong> ?</p><p><strong>Zombie Horde:</strong> ?</p><p><strong>Bhuta:</strong> He is a victim sacrificed by drowning, and now serves the cult in undeath.</p><p>Whenever suitable sacrifices are found, rituals are held in the main nave of the chapel for the purpose of creating new undead guardians (the bhutas, see below).</p><p>The undead known as bhutas are not formally a part of the cult, but are a byproduct of its worship and sacrifices. Whenever a living sacrifice is drowned in the well, there is a 20% chance that the sacrifice is brought back as a bhuta.</p><p>Obelisk of Chaos artifact.</p><p><strong>Bogeyman:</strong> ?</p><p><strong>Fear Guard:</strong> ?</p><p><strong>Grave Risen:</strong> ?</p><p><strong>Lantern Goat:</strong> ?</p><p><strong>Undead Ooze:</strong> It was once a common gelatinous cube but its feasting on the remains of the undead creatures created by the Tower of Bone has mutated it horribly.</p><p><strong>Corpse Orgy:</strong> If the horde is destroyed, the actual guardian of the obelisk appears. The destroyed zombie horde creeps together into a mass of broken and dismembered zombie corpses intermixed with the fragments of armor and weapons that they bore. This amalgamation of horror is an undead creature called a corpse orgy and is the true guardian of the obelisk, appointed by Orcus personally millennia ago.</p><p><strong>Flenser:</strong> ?</p><p><strong>Mohrg:</strong> In addition, the obelisk bears a magical trap that unleashes a powerful death spell (creatures with fewer than 7HD die, no save; creatures with 8–12HD save or die) centered on itself immediately followed by an animate dead spell that animates them as mohrgs.</p><p></p><p>Obelisk of Chaos</p><p>The Obelisk of Chaos beneath the Chapel-on-the-Moor is still mostly buried in the bedrock below the catacombs. Only the top 3ft of the obelisk, its pyramidal pinnacle, is exposed. The stone is a strange yellowish color with whorls of darker coloration. The obelisk below the pinnacle is 3ft thick and 20ft tall. It is dedicated to Hastur and summons a gibbering mouther when someone of non-Chaotic alignment touches it. Likewise, anyone of non-Chaotic alignment who touches it must make a saving throw or be affected by a confusion spell.</p><p>In addition to summoning the gibbering mouther, the obelisk gives forth a 30ft-radius aura directed inward that activates only when a Lawful creature comes within 10ft. Lawful creatures cannot cross the circle to leave except with a successful dispel magic against a 15th-level caster. This only dampens the effect for 1d4 hours after which it functions again unless the obelisk is destroyed.</p><p>The obelisk is AC –2[21], magic resistance (50%), and has 250 hit points.</p><p>Finally, if any non-Chaotic creature is sacrificed by drowning in the well, there is a 20% chance that the victim rises as a bhuta in 24 hours under the influence of the obelisk and serving the Brothers In Yellow.</p><p></p><p>create zombie (slain creature rises in 1d4 rounds).</p></blockquote><p></p>
[QUOTE="Voadam, post: 8221614, member: 2209"] [URL='https://www.drivethrurpg.com/product/176545/Cults-of-the-Sundered-Kingdoms-SW?affiliate_id=17596']Cults of the Sundered Kingdoms (S&W)[/URL] Swords & Wizardry [B]Undead Guardian:[/B] ? [B]Undead:[/B] The Tower of Bone’s lower levels broke through into the dwarven city, and the tower’s ability to create unique varieties of undead caused the city to become besieged from its own catacombs. The Tower of Bone was crafted by the hand of Orcus himself as both a mobile fortress from which to wage his ceaseless war in the Abyss and also as a factory to churn out an endless supply of undead legions. [B]Mindless Undead:[/B] ? [B]Skeletal Fish, Undead Fish:[/B] ? [B]Banshee, Groaning Spirit:[/B] ? [B]Ghast:[/B] ? [B]Dwarven Ghost:[/B] ? [B]Lord Wynston Mathen, Ghost:[/B] ? [B]Ghost:[/B] ? [B]Ron Bottom, Ghost:[/B] ? [B]Ghoul:[/B] ? [B]Trystecce, Lich-Queen:[/B] ? [B]Lich:[/B] ? [B]Devron the Necromancer, Lich:[/B] ? [B]Damat, Lich:[/B] ? [B]Bog Mummy:[/B] ? [B]Mummy:[/B] ? [B]Mummy Priest of Orcus:[/B] Two of the bodies are inanimate, failed experiments, but in the third the Animator succeeded in creating a mummy priest of Orcus. [B]Shadow:[/B] ? [B]Paleoskeleton Creature:[/B] ? [B]Skeleton Warrior:[/B] ? [B]Skeleton:[/B] ? [B]Human Skeleton:[/B] ? [B]Dreva, Skeleton Warrior:[/B] ? [B]Madrana Mathen, Spectre:[/B] ? [B]Vampire:[/B] ? [B]Aracor, King-Chieftain of the Island of War, Vampire:[/B] The shock of the earthquake struck the mountain of Mynydd Marfal just as the sons of Aram finished killing their grandfather. As the mountain suddenly shook, the fortress of Broch Marfal was thrown down and crashed into the valley below. But from the rubble crawled the lifeless body of Aracor, given new life. The blood price of all of his family had been paid, Aracor now lived as a creature of the night that survived on the blood of the living. No cult worships at the obelisk buried in the granite of Mount Marvel, but an incredibly powerful vampire called Aracor, created by the obelisk at the moment of his death, has hunted the nights of Ramthion Island for nearly 8000 years spawning numerous myths, legends, and superstitions among the inhabitants of its mountains and lowlands. [B]Matriarch Isabel Gorezeval, Alcadritch Vampire:[/B] ? [B]Wight:[/B] ? [B]Wraith:[/B] ? [B]Oblivion Wraith:[/B] ? [B]Dread Wraith:[/B] ? [B]Zombie:[/B] The zombies wear ragged amber robes and have their mouths stitched shut. They are the remains of adherents who died and were never buried before Turgeon animated them. If reduced to 0 hp, the [zombie] horde breaks up into 2d6 zombies that continue attacking. Cerebral Stalker Create Zombie power. [B]Tower Zombie:[/B] Tower zombies are the creation of the Tower of Bone, its unholy emanations despoiling everything around it and twisting it into a cruel mockery of life. The city and caverns are filled with undead creatures, unintentionally created by ambient death radiation seeping from the Tower. The Tower is dedicated to a single overriding purpose: the creation of undead creatures. Bereft of fresh corpses from which to fashion undead it allows the latent energy that is normally used to animate the dead to leak out into the surrounding area, thus creating tower zombies. [B]Juju Zombie:[/B] ? [B]Tower Zombie Dwarf Guard:[/B] ? [B]Tower Zombie Dwarf Worker:[/B] ? [B]Tower Zombie Dwarf Cook:[/B] ? [B]Tower Zombie Dwarf Miner:[/B] ? [B]Dagfa Durbis, Tower Zombie Mine Captain:[/B] ? [B]Tower Zombie Gnoll:[/B] ? [B]Tower Zombie Bigbear:[/B] ? [B]Ashthrak, Tower Zombie Bugbear Chieftain:[/B] ? [B]Hatur, Tower Zombie Gnoll Chieftain:[/B] ? [B]Branwyr, Protector of Durandel, Tower Zombie Dwarf:[/B] ? [B]Tower Zombie Human Guard:[/B] ? [B]Maurits Felldrake, Tower Zombie Human:[/B] ? [B]Tower Zombie Ogre:[/B] ? [B]Tower Zombie Minotaur:[/B] ? [B]Tower Zombie Otyugh:[/B] ? [B]Zombie Horde:[/B] ? [B]Bhuta:[/B] He is a victim sacrificed by drowning, and now serves the cult in undeath. Whenever suitable sacrifices are found, rituals are held in the main nave of the chapel for the purpose of creating new undead guardians (the bhutas, see below). The undead known as bhutas are not formally a part of the cult, but are a byproduct of its worship and sacrifices. Whenever a living sacrifice is drowned in the well, there is a 20% chance that the sacrifice is brought back as a bhuta. Obelisk of Chaos artifact. [B]Bogeyman:[/B] ? [B]Fear Guard:[/B] ? [B]Grave Risen:[/B] ? [B]Lantern Goat:[/B] ? [B]Undead Ooze:[/B] It was once a common gelatinous cube but its feasting on the remains of the undead creatures created by the Tower of Bone has mutated it horribly. [B]Corpse Orgy:[/B] If the horde is destroyed, the actual guardian of the obelisk appears. The destroyed zombie horde creeps together into a mass of broken and dismembered zombie corpses intermixed with the fragments of armor and weapons that they bore. This amalgamation of horror is an undead creature called a corpse orgy and is the true guardian of the obelisk, appointed by Orcus personally millennia ago. [B]Flenser:[/B] ? [B]Mohrg:[/B] In addition, the obelisk bears a magical trap that unleashes a powerful death spell (creatures with fewer than 7HD die, no save; creatures with 8–12HD save or die) centered on itself immediately followed by an animate dead spell that animates them as mohrgs. Obelisk of Chaos The Obelisk of Chaos beneath the Chapel-on-the-Moor is still mostly buried in the bedrock below the catacombs. Only the top 3ft of the obelisk, its pyramidal pinnacle, is exposed. The stone is a strange yellowish color with whorls of darker coloration. The obelisk below the pinnacle is 3ft thick and 20ft tall. It is dedicated to Hastur and summons a gibbering mouther when someone of non-Chaotic alignment touches it. Likewise, anyone of non-Chaotic alignment who touches it must make a saving throw or be affected by a confusion spell. In addition to summoning the gibbering mouther, the obelisk gives forth a 30ft-radius aura directed inward that activates only when a Lawful creature comes within 10ft. Lawful creatures cannot cross the circle to leave except with a successful dispel magic against a 15th-level caster. This only dampens the effect for 1d4 hours after which it functions again unless the obelisk is destroyed. The obelisk is AC –2[21], magic resistance (50%), and has 250 hit points. Finally, if any non-Chaotic creature is sacrificed by drowning in the well, there is a 20% chance that the victim rises as a bhuta in 24 hours under the influence of the obelisk and serving the Brothers In Yellow. create zombie (slain creature rises in 1d4 rounds). [/QUOTE]
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