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<blockquote data-quote="Voadam" data-source="post: 8226428" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/93866/Hex-Crawl-Chronicles-3-Beyond-Black-Water--Swords-and-Wizardry-Edition?affiliate_id=17596" target="_blank">Hex Crawl Chronicles 3 Beyond Black Water - Swords and Wizardry Edition</a></p><p>Swords & Wizardry</p><p><strong>Veporth, Mummy Priest:</strong> ?</p><p><strong>Ghostly Scribe:</strong> The souls claimed by Gohl [one of the Petty Deaths].</p><p><strong>Ghostly Philosopher:</strong> The souls claimed by Gohl [one of the Petty Deaths].</p><p><strong>Palocar, The Palocar:</strong> ?</p><p><strong>Ghostly Slave:</strong> ?</p><p><strong>Skeletal Elephant:</strong> ?</p><p><strong>Spectral Lady:</strong> ?</p><p><strong>Noble Wraith:</strong> ?</p><p><strong>Imperial Crypt Thing:</strong> ?</p><p><strong>Ghostly Servant:</strong> ?</p><p><strong>Sea Vampire:</strong> ?</p><p><strong>Adrimiret, Lich:</strong> ?</p><p><strong>Shade:</strong> Atoda is the petty death who takes charge of those who die from old age or unfortunate accidents.</p><p><strong>Ghostly Doppelganger:</strong> ?</p><p><strong>Ghostly Rat:</strong> ?</p><p><strong>Zombie Giant:</strong> ?</p><p><strong>Alu, Lich:</strong> ?</p><p></p><p><strong>Zombie:</strong> The Land Beyond the Black Water is both of the mortal world and beyond the mortal world, a nexus of the lands of life and death. The country is always shrouded in twilight, with a moon that rises and sets in the manner of the sun in the land of the living. The souls of the dead wash up on the land’s rocky shores as spirits made corporeal and trapped in lifeless bodies. Some float up the river, for the Sluggish River flows from the sea to the mountains, rather than the reverse. Some souls animate their fleshy prisons in the form of zombies, others escape as ghostly shadows and many are extracted and traded as commodities by the weird citizens of this terrible country.</p><p><strong>Shadow:</strong> The Land Beyond the Black Water is both of the mortal world and beyond the mortal world, a nexus of the lands of life and death. The country is always shrouded in twilight, with a moon that rises and sets in the manner of the sun in the land of the living. The souls of the dead wash up on the land’s rocky shores as spirits made corporeal and trapped in lifeless bodies. Some float up the river, for the Sluggish River flows from the sea to the mountains, rather than the reverse. Some souls animate their fleshy prisons in the form of zombies, others escape as ghostly shadows and many are extracted and traded as commodities by the weird citizens of this terrible country.</p><p><strong>Ghoul:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Mummy:</strong> The mummies of the embalmers should not be confused with those of the ancient Egyptians or Incas. In the embalmer culture, a corpse is initially prepared in a way similar to the Egyptians, using a fragrant oils and a conglomeration of herbs in a secret formula. After steeping in this formula, the skin of the mummy peels away. Its organs are then removed and placed in funerary urns. The corpse is them methodically dipped in beeswax, the color of the wax depending on its rank and position in life, with a deep purple-crimson wax being used for kings and a saffron wax for philosophers. A jet imbroglio depicting the corpse as it looked in life is placed under the tongue, it is dressed in flowing robes of black, a gold, conical hat is placed on its head and the ritual to animate the corpse then takes place. The corpse is animated in its closet to keep it from spreading mummy rot to the priests.</p><p><strong>Lacedon, Aquatic Ghoul:</strong> ?</p><p><strong>Allip:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Cinder Ghoul:</strong> The guests of the lord, stuffing their faces with sweets and savories while the old woman went hungry, were burnt to a cinder in the meteoric conflagration and rose as three cinder ghouls who rise like smoke from the floor if the meteor is touched.</p><p><strong>Poltergeist:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8226428, member: 2209"] [URL=https://www.drivethrurpg.com/product/93866/Hex-Crawl-Chronicles-3-Beyond-Black-Water--Swords-and-Wizardry-Edition?affiliate_id=17596]Hex Crawl Chronicles 3 Beyond Black Water - Swords and Wizardry Edition[/URL] Swords & Wizardry [b]Veporth, Mummy Priest:[/b] ? [b]Ghostly Scribe:[/b] The souls claimed by Gohl [one of the Petty Deaths]. [b]Ghostly Philosopher:[/b] The souls claimed by Gohl [one of the Petty Deaths]. [b]Palocar, The Palocar:[/b] ? [b]Ghostly Slave:[/b] ? [b]Skeletal Elephant:[/b] ? [b]Spectral Lady:[/b] ? [b]Noble Wraith:[/b] ? [b]Imperial Crypt Thing:[/b] ? [b]Ghostly Servant:[/b] ? [b]Sea Vampire:[/b] ? [b]Adrimiret, Lich:[/b] ? [b]Shade:[/b] Atoda is the petty death who takes charge of those who die from old age or unfortunate accidents. [b]Ghostly Doppelganger:[/b] ? [b]Ghostly Rat:[/b] ? [b]Zombie Giant:[/b] ? [b]Alu, Lich:[/b] ? [b]Zombie:[/b] The Land Beyond the Black Water is both of the mortal world and beyond the mortal world, a nexus of the lands of life and death. The country is always shrouded in twilight, with a moon that rises and sets in the manner of the sun in the land of the living. The souls of the dead wash up on the land’s rocky shores as spirits made corporeal and trapped in lifeless bodies. Some float up the river, for the Sluggish River flows from the sea to the mountains, rather than the reverse. Some souls animate their fleshy prisons in the form of zombies, others escape as ghostly shadows and many are extracted and traded as commodities by the weird citizens of this terrible country. [b]Shadow:[/b] The Land Beyond the Black Water is both of the mortal world and beyond the mortal world, a nexus of the lands of life and death. The country is always shrouded in twilight, with a moon that rises and sets in the manner of the sun in the land of the living. The souls of the dead wash up on the land’s rocky shores as spirits made corporeal and trapped in lifeless bodies. Some float up the river, for the Sluggish River flows from the sea to the mountains, rather than the reverse. Some souls animate their fleshy prisons in the form of zombies, others escape as ghostly shadows and many are extracted and traded as commodities by the weird citizens of this terrible country. [b]Ghoul:[/b] ? [b]Wight:[/b] ? [b]Ghast:[/b] ? [b]Wraith:[/b] ? [b]Mummy:[/b] The mummies of the embalmers should not be confused with those of the ancient Egyptians or Incas. In the embalmer culture, a corpse is initially prepared in a way similar to the Egyptians, using a fragrant oils and a conglomeration of herbs in a secret formula. After steeping in this formula, the skin of the mummy peels away. Its organs are then removed and placed in funerary urns. The corpse is them methodically dipped in beeswax, the color of the wax depending on its rank and position in life, with a deep purple-crimson wax being used for kings and a saffron wax for philosophers. A jet imbroglio depicting the corpse as it looked in life is placed under the tongue, it is dressed in flowing robes of black, a gold, conical hat is placed on its head and the ritual to animate the corpse then takes place. The corpse is animated in its closet to keep it from spreading mummy rot to the priests. [b]Lacedon, Aquatic Ghoul:[/b] ? [b]Allip:[/b] ? [b]Skeleton:[/b] ? [b]Cinder Ghoul:[/b] The guests of the lord, stuffing their faces with sweets and savories while the old woman went hungry, were burnt to a cinder in the meteoric conflagration and rose as three cinder ghouls who rise like smoke from the floor if the meteor is touched. [b]Poltergeist:[/b] ? [/QUOTE]
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