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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 8301542" data-attributes="member: 2209"><p>The Rise of Tiamat</p><p>5e</p><p><strong>Undead Dragon:</strong> ?</p><p><strong>Szass Tam, Lich:</strong> ?</p><p><strong>Tharcion Eseldra Yeth, Vampire Spellcaster:</strong> ?</p><p><strong>Naergoth Bladelord, Wight:</strong> ?</p><p><strong>Xonthal, Lich:</strong> ?</p><p><strong>Ilda, Ghost:</strong> Ilda is a neutral good ghost who was once one of Diderius’s apprentices. She worshiped her master, but was mistakenly banished as a thief when one of his prize tomes was misplaced. Ilda died not long after Diderius, and her spirit returned here to act as caretaker to his great stores of knowledge.</p><p><strong>Diderius, Mummy Lord:</strong> When Diderius died, those who honored him in life transformed him into a special mummy lord whose magic pervades his tomb.</p><p><strong>Dracolich:</strong> Before Severin assumed control over the Cult of the Dragon, the Well of Dragons was used to transform dying dragons into dracoliches.</p><p><strong>Ghost:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Mummy Lord:</strong> ?</p><p><strong>Skeleton:</strong> <em>Animate Dead</em> spell.</p><p><strong>Specter:</strong> The specters are the reanimated souls of three cultists who died here and of three yuan-ti that died exploring the ruins.</p><p>Wraith's Create Specter power.</p><p><strong>Vampire Spawn:</strong> A humanoid slain by a vampire's bite reducing its maximum hit points to 0 and then buried in the ground rises the following night as a vampire spawn under the vampire’s control.</p><p><strong>Vampire:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Wraith:</strong> The wraiths are the spirits of warriors who pledged their souls to Diderius in exchange for the wizard’s exotic knowledge.</p><p><strong>Zombie:</strong> A humanoid slain by a wight's life drain attack rises 24 hours later as a zombie under the wight’s control, unless the humanoid is restored to life or its body is destroyed.</p><p>A humanoid slain by Naergoth Bladelord's life drain attack rises 24 hours later as a zombie under Naergoth's control, unless the humanoid is restored to life or its body is destroyed.</p><p><em>Animate Dead</em> spell.</p><p></p><p>Animate Dead</p><p>3rd-level necromancy</p><p>Casting Time: 1 minute</p><p>Range: 10 feet</p><p>Components: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust)</p><p>Duration: Instantaneous</p><p>This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics).</p><p>On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.</p><p>The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.</p><p>At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd. Each of the creatures must come from a different corpse or pile of bones.</p><p></p><p>Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target’s spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at one time.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8301542, member: 2209"] The Rise of Tiamat 5e [b]Undead Dragon:[/b] ? [b]Szass Tam, Lich:[/b] ? [b]Tharcion Eseldra Yeth, Vampire Spellcaster:[/b] ? [b]Naergoth Bladelord, Wight:[/b] ? [b]Xonthal, Lich:[/b] ? [b]Ilda, Ghost:[/b] Ilda is a neutral good ghost who was once one of Diderius’s apprentices. She worshiped her master, but was mistakenly banished as a thief when one of his prize tomes was misplaced. Ilda died not long after Diderius, and her spirit returned here to act as caretaker to his great stores of knowledge. [b]Diderius, Mummy Lord:[/b] When Diderius died, those who honored him in life transformed him into a special mummy lord whose magic pervades his tomb. [b]Dracolich:[/b] Before Severin assumed control over the Cult of the Dragon, the Well of Dragons was used to transform dying dragons into dracoliches. [b]Ghost:[/b] ? [b]Lich:[/b] ? [b]Mummy:[/b] ? [b]Mummy Lord:[/b] ? [b]Skeleton:[/b] [i]Animate Dead[/i] spell. [b]Specter:[/b] The specters are the reanimated souls of three cultists who died here and of three yuan-ti that died exploring the ruins. Wraith's Create Specter power. [b]Vampire Spawn:[/b] A humanoid slain by a vampire's bite reducing its maximum hit points to 0 and then buried in the ground rises the following night as a vampire spawn under the vampire’s control. [b]Vampire:[/b] ? [b]Wight:[/b] ? [b]Wraith:[/b] The wraiths are the spirits of warriors who pledged their souls to Diderius in exchange for the wizard’s exotic knowledge. [b]Zombie:[/b] A humanoid slain by a wight's life drain attack rises 24 hours later as a zombie under the wight’s control, unless the humanoid is restored to life or its body is destroyed. A humanoid slain by Naergoth Bladelord's life drain attack rises 24 hours later as a zombie under Naergoth's control, unless the humanoid is restored to life or its body is destroyed. [i]Animate Dead[/i] spell. Animate Dead 3rd-level necromancy Casting Time: 1 minute Range: 10 feet Components: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust) Duration: Instantaneous This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics). On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. The creature is under your control for 24 hours, after which it stops obeying any command you’ve given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd. Each of the creatures must come from a different corpse or pile of bones. Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target’s spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at one time. [/QUOTE]
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