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<blockquote data-quote="Voadam" data-source="post: 8372058" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/234306/5th-Edition-Role-Playing-A-Lion-in-the-Ropes?affiliate_id=17596" target="_blank">5th Edition Role Playing A Lion in the Ropes</a></p><p>5e</p><p><strong>Orinsu:</strong> If the orinsu animates the earthly remains of its former host, it is treated as undead.</p><p>The orinsu are common creatures in Aihrde as the long and bitter Winter Dark and the brutal 20 year Winter Dark War left countless dead, whose bodies were never properly laid to rest. And though these all are not subject to becoming the orinsu, enough of them were cursed or placed under some banishment to keep their souls bound to the world where their fallen bodies lay in rot.</p><p>Many poor souls lost their lives in suffering and pain in the pits of the prison’s dungeon. So great the suffering in the pits that some stayed, even beyond death, in tortured agony, searching for peace.</p><p>Upon discovering the dungeon, they filled the entrance with dirt and timber and promptly forgot about it. In doing so, they inadvertently created the orinsu which now haunt the whole area.</p><p>Within the dungeon, however, buried in circular pits, were six men condemned to die. Forgotten by the legionaries and never found by the villagers, the dead failed to find the peace that comes with burial or cremation. So their souls, racked with the uncertainty of their own deaths, became lost, doomed to haunt the regions underneath the ground and above it.</p><p>The orinsu are men whose souls were never given proper burial.</p><p>Eventually, however, an acolyte tore loose some of the stones of the dungeon wall, discovering the forgotten rooms. The Curate decided that the new rooms could serve as a burial catacomb for fallen clergy. (In 1051 md the Conclave of Bishops in Avignon ruled that all clergy must be buried, not in the common cemetery, but rather within the walls of the religious house wherein they served). This act of consecrating the burial chamber created the orinsu. Left to die in the deep cold pits, unburied and forgotten, the souls of the men hovered in a purgatory between life and death. The spells of the clergy laying their own to rest wrenched the souls back to the world of the living. Lost and in the pain of terror, the unknowing orinsu began to haunt the church and villages, hunting for something, though they knew not what.</p><p>The Orinsu have indeed risen from the crypts.</p><p><strong>Unklar's Breath:</strong> ?</p><p><strong>Zombie:</strong> When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton).</p><p><strong>Lesser Zombie:</strong> When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton).</p><p><strong>Skeleton:</strong> When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton).</p></blockquote><p></p>
[QUOTE="Voadam, post: 8372058, member: 2209"] [URL=https://www.drivethrurpg.com/product/234306/5th-Edition-Role-Playing-A-Lion-in-the-Ropes?affiliate_id=17596]5th Edition Role Playing A Lion in the Ropes[/URL] 5e [b]Orinsu:[/b] If the orinsu animates the earthly remains of its former host, it is treated as undead. The orinsu are common creatures in Aihrde as the long and bitter Winter Dark and the brutal 20 year Winter Dark War left countless dead, whose bodies were never properly laid to rest. And though these all are not subject to becoming the orinsu, enough of them were cursed or placed under some banishment to keep their souls bound to the world where their fallen bodies lay in rot. Many poor souls lost their lives in suffering and pain in the pits of the prison’s dungeon. So great the suffering in the pits that some stayed, even beyond death, in tortured agony, searching for peace. Upon discovering the dungeon, they filled the entrance with dirt and timber and promptly forgot about it. In doing so, they inadvertently created the orinsu which now haunt the whole area. Within the dungeon, however, buried in circular pits, were six men condemned to die. Forgotten by the legionaries and never found by the villagers, the dead failed to find the peace that comes with burial or cremation. So their souls, racked with the uncertainty of their own deaths, became lost, doomed to haunt the regions underneath the ground and above it. The orinsu are men whose souls were never given proper burial. Eventually, however, an acolyte tore loose some of the stones of the dungeon wall, discovering the forgotten rooms. The Curate decided that the new rooms could serve as a burial catacomb for fallen clergy. (In 1051 md the Conclave of Bishops in Avignon ruled that all clergy must be buried, not in the common cemetery, but rather within the walls of the religious house wherein they served). This act of consecrating the burial chamber created the orinsu. Left to die in the deep cold pits, unburied and forgotten, the souls of the men hovered in a purgatory between life and death. The spells of the clergy laying their own to rest wrenched the souls back to the world of the living. Lost and in the pain of terror, the unknowing orinsu began to haunt the church and villages, hunting for something, though they knew not what. The Orinsu have indeed risen from the crypts. [b]Unklar's Breath:[/b] ? [b]Zombie:[/b] When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton). [b]Lesser Zombie:[/b] When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton). [b]Skeleton:[/b] When desiring to affect the living world, orinsu manifest themselves by animating objects. The bodiless spirits worm their ways inside a statue, a figure in a painting, or their former bodies (treat as zombie, lesser zombie, or skeleton). [/QUOTE]
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