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<blockquote data-quote="Voadam" data-source="post: 8378554" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/184999/A2-The-Slag-Heap--Adventures-for-5th-Edition-Rules?affiliate_id=17596" target="_blank">A2 Slag Heap -- Adventures for 5th Edition Rules</a></p><p>5e</p><p><strong>Skeleton:</strong> The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself [to] a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.”</p><p>The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead.</p><p>The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die.</p><p><strong>Zombie:</strong> The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.”</p><p>The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead.</p><p>The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die.</p><p><strong>Ghoul:</strong> The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.”</p><p>The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead.</p><p>The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die.</p><p>The orcs of Seroneous cared little for the dead. They slew the last of the gnomes and fay who held the vale and ransacked the whole place. Much of it collapsed or was pulled down, leaving the whole place in ruins. They piled all the gnome dead in one room, desecrating them and eating what they could. But their violations did not last long, for three of the gnomes rose from the dead and fell upon the orcs. Ghastly creatures, these ghouls were mad for revenge.</p><p><strong>Ghast:</strong> The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.”</p><p>The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead.</p><p>The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8378554, member: 2209"] [URL=https://www.drivethrurpg.com/product/184999/A2-The-Slag-Heap--Adventures-for-5th-Edition-Rules?affiliate_id=17596]A2 Slag Heap -- Adventures for 5th Edition Rules[/URL] 5e [b]Skeleton:[/b] The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself [to] a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.” The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead. The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die. [b]Zombie:[/b] The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.” The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead. The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die. [b]Ghoul:[/b] The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.” The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead. The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die. The orcs of Seroneous cared little for the dead. They slew the last of the gnomes and fay who held the vale and ransacked the whole place. Much of it collapsed or was pulled down, leaving the whole place in ruins. They piled all the gnome dead in one room, desecrating them and eating what they could. But their violations did not last long, for three of the gnomes rose from the dead and fell upon the orcs. Ghastly creatures, these ghouls were mad for revenge. [b]Ghast:[/b] The Dread Mire is an ancient battleground that has now become a swamp. Some millennia past, a local elfin lord aligned himself a human kingdom to battle against the onslaught of the Horned One’s army. In the first clashing of arms, the human king betrayed his ally and fell upon the elfin rearguard as the armies of the Horned One weighed into the vanguard. The humans slaughtered all of the elves in a horrific battle. But Andual, a warrior priest and the last of the kindred to die, laid a curse upon these men: “May your treachery bind you to this earth! May it devour you and spit you back up as a shadow of yourself. Thirst now for a life you cannot have. I curse you and bind you here until the Damnun slakes your agony. Know no peace.” The men laughed at Andual and slew him, casting his body aside. But soon they found the elfin curse bore teeth, for they could not leave the ground upon which they stood, the battlefield of the elves. If they approached the edges of it a great terror overcame them, and they fell back upon themselves, fighting for room. Eventually, the men went mad from fear and raged against each other until they were all dead. The Horned One, ever appreciative of deceit, despised the men for their treachery and left them to die. [/QUOTE]
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