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<blockquote data-quote="Voadam" data-source="post: 8541687" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/267846/Careless-Adventurers-Guide-to-Hazards?affiliate_id=17596" target="_blank">Careless Adventurer's Guide to Hazards</a></p><p>5e</p><p><strong>Dormant Undead:</strong> ?</p><p><strong>Undead:</strong> Supernatural or magical diseases that prevent healing, resurrection, or raise victims as undead after death are staples of the fantasy genre. Warcraft 3’s and World of Warcraft’s plague of undeath and BioWare’s infamous Wailing Death were magical diseases that could not be cured by mundane means or even most spells were ineffective. These supernatural diseases often had dark ramifications for the infected.</p><p>The Curse of Vengeful Dead major curse.</p><p><strong>Ghoul:</strong> The Curse of Vengeful Dead major curse.</p><p><strong>Ancient Lich:</strong> ?</p><p><strong>Mighty Lich:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Malicious Shadow:</strong> ?</p><p><strong>Spectre:</strong> Gravedigger's Curse curse.</p><p><strong>Vampire:</strong> ?</p><p><strong>Vampire Spawn:</strong> The Curse of Vengeful Dead major curse.</p><p><strong>Wight:</strong> The Curse of Vengeful Dead major curse.</p><p><strong>Wraith:</strong> The Curse of Vengeful Dead major curse.</p><p><strong>Zombie:</strong> A group of explorers opens a dusty old sarcophagus, which releases a foul-smelling black wind that rots the flesh it touches, slowly decaying the living into zombies over a few days.</p><p></p><p>The Curse of Vengeful Dead</p><p>Death clings to the character now. The character’s lifeforce is greatly weakened, the afflicted becomes vulnerable to necrotic damage, and they cannot be magically healed. If forced to make a death saving throw, the character, as well as anyone within 60 feet, nets two failures on an unsuccessful roll and three on a critical failure. If a living creature is killed by the character and the body not burnt, decapitated, salted or otherwise put to rest, it comes back as undead creature during the next night and hunt the cursed character.</p><p>The challenge rating for such creatures is half the player’s level. If the character is ever killed while under this curse, they rise as an undead appropriate to their level, most often as a ghoul or wight, but sometimes even as a wraith or vampire spawn.</p><p></p><p>Gravedigger’s Curse</p><p>If the accursed being dies while cursed, its spirit immediately rises as a specter in the space of its corpse or in the nearest unoccupied space.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8541687, member: 2209"] [URL=https://www.drivethrurpg.com/product/267846/Careless-Adventurers-Guide-to-Hazards?affiliate_id=17596]Careless Adventurer's Guide to Hazards[/URL] 5e [b]Dormant Undead:[/b] ? [b]Undead:[/b] Supernatural or magical diseases that prevent healing, resurrection, or raise victims as undead after death are staples of the fantasy genre. Warcraft 3’s and World of Warcraft’s plague of undeath and BioWare’s infamous Wailing Death were magical diseases that could not be cured by mundane means or even most spells were ineffective. These supernatural diseases often had dark ramifications for the infected. The Curse of Vengeful Dead major curse. [b]Ghoul:[/b] The Curse of Vengeful Dead major curse. [b]Ancient Lich:[/b] ? [b]Mighty Lich:[/b] ? [b]Mummy:[/b] ? [b]Malicious Shadow:[/b] ? [b]Spectre:[/b] Gravedigger's Curse curse. [b]Vampire:[/b] ? [b]Vampire Spawn:[/b] The Curse of Vengeful Dead major curse. [b]Wight:[/b] The Curse of Vengeful Dead major curse. [b]Wraith:[/b] The Curse of Vengeful Dead major curse. [b]Zombie:[/b] A group of explorers opens a dusty old sarcophagus, which releases a foul-smelling black wind that rots the flesh it touches, slowly decaying the living into zombies over a few days. The Curse of Vengeful Dead Death clings to the character now. The character’s lifeforce is greatly weakened, the afflicted becomes vulnerable to necrotic damage, and they cannot be magically healed. If forced to make a death saving throw, the character, as well as anyone within 60 feet, nets two failures on an unsuccessful roll and three on a critical failure. If a living creature is killed by the character and the body not burnt, decapitated, salted or otherwise put to rest, it comes back as undead creature during the next night and hunt the cursed character. The challenge rating for such creatures is half the player’s level. If the character is ever killed while under this curse, they rise as an undead appropriate to their level, most often as a ghoul or wight, but sometimes even as a wraith or vampire spawn. Gravedigger’s Curse If the accursed being dies while cursed, its spirit immediately rises as a specter in the space of its corpse or in the nearest unoccupied space. [/QUOTE]
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