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<blockquote data-quote="Voadam" data-source="post: 8587325" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/243273/Monarchies-of-Mau-Core-Rulebook?affiliate_id=17596" target="_blank">Monarchies of Mau Core Rulebook</a></p><p>5e </p><p><strong>Undead, Undead Monster:</strong> ?</p><p><strong>Undead Servant:</strong> <em>Animate Dead</em> spell.</p><p><em>Create Undead</em> spell.</p><p><strong>Bone Burr:</strong> Small, silver insects often infest bones scattered in the wilderness. Through some sort of strange magic, the bugs animate the bones and attack anyone who comes too close. </p><p><em>Animate Dead</em> spell.</p><p><em>Create Undead</em> spell.</p><p><strong>Zombie, The Walking Dead:</strong> Occasionally, the spirits of the dead can reclaim their original bodies, whether through a mancer’s spells or the machinations of the Unseen. Occasionally, some strange magic left behind by the Old Ones gets into the dead and animates them for bizarre and alien purposes. Whatever the method behind their resurrection, the walking dead are monstrosities that many adventurers face. </p><p><em>Animate Dead</em> spell.</p><p><em>Create Undead</em> spell.</p><p><strong>Monstrosity:</strong> ?</p><p></p><p>Animate Dead </p><p>Mancer Level 4 </p><p>Casting Time: 1 minute Range: 10 feet Duration: Instantaneous </p><p>This spell creates an undead servant. Choose a pile of bones or a corpse within range. The target becomes a bone burr (p. 194) if you chose bones or a zombie (p. 208) if you chose a corpse. </p><p>On each of your turns, you can use a bonus action to mentally command any undead you made with this spell if the undead is within 60 feet of you (if you control multiple undead, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the undead will take and where it will move during its next turn, or you can issue a general command, such as “guard that chamber” or “follow that dog.” If you issue no commands, the undead only defends itself against hostile characters. Once given an order, the undead continues to follow it until its task is complete. </p><p>The undead is under your control until the next sunset, after which it stops obeying any command you’ve given it. To maintain control of the undead for another day, you must cast this spell on the undead again before sun sets. This use of the spell reasserts your control over up to four undead characters you have animated with this spell, rather than animating a new one.</p><p></p><p>Create Undead </p><p>Mancer Level 5 </p><p>Casting Time: 1 minute Range: 10 feet Duration: Instantaneous </p><p>This spell creates up to three undead servants. Choose up to three piles of bones or corpses within range. Each target becomes a bone burr (p. 194) if you chose bones or a zombie (p. 208) if you chose a corpse. </p><p>On each of your turns, you can use a bonus action to mentally command any undead you made with this spell if the undead is within 60 feet of you (if you control multiple undead, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the undead will take and where it will move </p><p>during its next turn, or you can issue a general command, such as “guard that chamber” or “follow that dog.” If you issue no commands, the undead only defends itself against hostile characters. Once given an order, the undead continues to follow it until its task is complete. </p><p>The undead is under your control until the next sunset, after which it stops obeying any command you’ve given it. To maintain control of the undead for another day, you must cast this spell on the undead again before sun sets. This use of the spell reasserts your control over up to six undead characters you have animated with this spell, rather than animating new ones.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8587325, member: 2209"] [URL=https://www.drivethrurpg.com/product/243273/Monarchies-of-Mau-Core-Rulebook?affiliate_id=17596]Monarchies of Mau Core Rulebook[/URL] 5e [b]Undead, Undead Monster:[/b] ? [b]Undead Servant:[/b] [i]Animate Dead[/i] spell. [i]Create Undead[/i] spell. [b]Bone Burr:[/b] Small, silver insects often infest bones scattered in the wilderness. Through some sort of strange magic, the bugs animate the bones and attack anyone who comes too close. [i]Animate Dead[/i] spell. [i]Create Undead[/i] spell. [b]Zombie, The Walking Dead:[/b] Occasionally, the spirits of the dead can reclaim their original bodies, whether through a mancer’s spells or the machinations of the Unseen. Occasionally, some strange magic left behind by the Old Ones gets into the dead and animates them for bizarre and alien purposes. Whatever the method behind their resurrection, the walking dead are monstrosities that many adventurers face. [i]Animate Dead[/i] spell. [i]Create Undead[/i] spell. [b]Monstrosity:[/b] ? Animate Dead Mancer Level 4 Casting Time: 1 minute Range: 10 feet Duration: Instantaneous This spell creates an undead servant. Choose a pile of bones or a corpse within range. The target becomes a bone burr (p. 194) if you chose bones or a zombie (p. 208) if you chose a corpse. On each of your turns, you can use a bonus action to mentally command any undead you made with this spell if the undead is within 60 feet of you (if you control multiple undead, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the undead will take and where it will move during its next turn, or you can issue a general command, such as “guard that chamber” or “follow that dog.” If you issue no commands, the undead only defends itself against hostile characters. Once given an order, the undead continues to follow it until its task is complete. The undead is under your control until the next sunset, after which it stops obeying any command you’ve given it. To maintain control of the undead for another day, you must cast this spell on the undead again before sun sets. This use of the spell reasserts your control over up to four undead characters you have animated with this spell, rather than animating a new one. Create Undead Mancer Level 5 Casting Time: 1 minute Range: 10 feet Duration: Instantaneous This spell creates up to three undead servants. Choose up to three piles of bones or corpses within range. Each target becomes a bone burr (p. 194) if you chose bones or a zombie (p. 208) if you chose a corpse. On each of your turns, you can use a bonus action to mentally command any undead you made with this spell if the undead is within 60 feet of you (if you control multiple undead, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the undead will take and where it will move during its next turn, or you can issue a general command, such as “guard that chamber” or “follow that dog.” If you issue no commands, the undead only defends itself against hostile characters. Once given an order, the undead continues to follow it until its task is complete. The undead is under your control until the next sunset, after which it stops obeying any command you’ve given it. To maintain control of the undead for another day, you must cast this spell on the undead again before sun sets. This use of the spell reasserts your control over up to six undead characters you have animated with this spell, rather than animating new ones. [/QUOTE]
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