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<blockquote data-quote="Voadam" data-source="post: 8603697" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/373750/Bespoke-Bestiary?affiliate_id=17596" target="_blank">Bespoke Bestiary</a></p><p>5e</p><p><strong>Restless Spirit:</strong> Like ordinary ghosts, restless spirits are the lingering energies of the soul of a deceased being. </p><p>The circumstances that give rise to these dread creatures are varied and can impact their behavior and aspect. Some are bound to the space desecrated during their death. Others are cursed to wander eternally without rest or driven mad by isolation. </p><p>It takes more than death to give rise to a restless spirit. Most are formed when a creature dies in a location tainted by evil. Their departed spirit is transformed by the malign influence of such a place and caries that taint within the remaining fragments of soul left to the afflicted spirit. Sometimes this binds the restless spirit to the place of its formation, but more often it spreads the taint wherever the spirit wanders. </p><p>Any humanoid or beast can leave behind a restless spirit after it has met an unfortunate end in a place of great evil. </p><p><strong>Bugbear Apparition, Sample Restless Spirit, Bugbear Restless Spirit:</strong> ?</p><p><strong>Umbral Knight, Sample Scarred Champion, Shadow Scarred Champion:</strong> ?</p><p><strong>Lingering Energies of the Soul of a Deceased Being:</strong> ?</p><p><strong>Dread Creature:</strong> ?</p><p><strong>Undead:</strong> ?</p><p><strong>Vicious Undead Symbiote:</strong> Through dark rituals and necromantic magics, a powerful enough archmage can learn to graft the limbs or other body parts of certain undead (usually zombies, ghouls, and ghasts) on to a living host. </p><p><strong>Mindless Undead Creature:</strong> ?</p><p><strong>Undead Graft:</strong> ?</p><p><strong>Ordinary Ghost:</strong> Like ordinary ghosts, restless spirits are the lingering energies of the soul of a deceased being. </p><p><strong>Lich:</strong> ?</p><p><strong>Shadow:</strong> If a non-evil humanoid dies from this [umbral knight's strength drain] attack, a new shadow rises from the corpse 1d4 hours later. </p><p><strong>Skeleton:</strong> ?</p><p><strong>Zombie:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8603697, member: 2209"] [URL=https://www.drivethrurpg.com/product/373750/Bespoke-Bestiary?affiliate_id=17596]Bespoke Bestiary[/URL] 5e [b]Restless Spirit:[/b] Like ordinary ghosts, restless spirits are the lingering energies of the soul of a deceased being. The circumstances that give rise to these dread creatures are varied and can impact their behavior and aspect. Some are bound to the space desecrated during their death. Others are cursed to wander eternally without rest or driven mad by isolation. It takes more than death to give rise to a restless spirit. Most are formed when a creature dies in a location tainted by evil. Their departed spirit is transformed by the malign influence of such a place and caries that taint within the remaining fragments of soul left to the afflicted spirit. Sometimes this binds the restless spirit to the place of its formation, but more often it spreads the taint wherever the spirit wanders. Any humanoid or beast can leave behind a restless spirit after it has met an unfortunate end in a place of great evil. [b]Bugbear Apparition, Sample Restless Spirit, Bugbear Restless Spirit:[/b] ? [b]Umbral Knight, Sample Scarred Champion, Shadow Scarred Champion:[/b] ? [b]Lingering Energies of the Soul of a Deceased Being:[/b] ? [b]Dread Creature:[/b] ? [b]Undead:[/b] ? [b]Vicious Undead Symbiote:[/b] Through dark rituals and necromantic magics, a powerful enough archmage can learn to graft the limbs or other body parts of certain undead (usually zombies, ghouls, and ghasts) on to a living host. [b]Mindless Undead Creature:[/b] ? [b]Undead Graft:[/b] ? [b]Ordinary Ghost:[/b] Like ordinary ghosts, restless spirits are the lingering energies of the soul of a deceased being. [b]Lich:[/b] ? [b]Shadow:[/b] If a non-evil humanoid dies from this [umbral knight's strength drain] attack, a new shadow rises from the corpse 1d4 hours later. [b]Skeleton:[/b] ? [b]Zombie:[/b] ? [/QUOTE]
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