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<blockquote data-quote="Voadam" data-source="post: 8699728" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/337937/5th-Edition--The-Long-Valley?affiliate_id=17596" target="_blank">5th Edition -- The Long Valley</a></p><p>5e</p><p><strong>Bag o' Bones:</strong> The creation of such a monster requires expensive ingredients (at least 10,000 gp), months of preparation equal to a stone golem, and requires the assistance of both a high level cleric and a master wizard coordinating their powers.</p><p>The bag o’ bones is a result of the blending of the necromantic arts of the undead with the alchemical lore of golem creation.</p><p><strong>Skeletal Colossus of Various Human and Animal Bones Grafted Together in Odd Patterns:</strong> ?</p><p><strong>Yellowed Bone Figure of Grotesque Proportions and Terrible Aspect:</strong> ?</p><p><strong>Alchemical Abomination:</strong> ?</p><p><strong>Guardian:</strong> ?</p><p><strong>Simple Minded Guardian:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p><strong>Bag o' Bones, Heap of Bones, Monstrous Bag o' Bones, Monstrous Heap of Bones:</strong> ?</p><p><strong>Zombie Infected With Rot Grubs, Undead Acolyte:</strong> The priest cast his own soul into a magic jar and the jar was set in a small shelf beneath his head in the bier of the barrow. His body was laid upon the bier and allowed to rise once a month, during the full moon, so that he might wander the valley and see the stars and moon from time to time. His acolytes joined him in death, slaying themselves around him and lying upon smaller mounds of earth.</p><p>A lamp set in the ceiling above the main crypt magically lights upon each full moon. As soon as the light touches the exposed corpse of the priest he animates. He then takes up a torch and passes around the room, the light having the same affect on his undead acolytes as it had on him. They each animate in turn.</p><p><strong>Wight:</strong> The priest cast his own soul into a magic jar and the jar was set in a small shelf beneath his head in the bier of the barrow. His body was laid upon the bier and allowed to rise once a month, during the full moon, so that he might wander the valley and see the stars and moon from time to time. His acolytes joined him in death, slaying themselves around him and lying upon smaller mounds of earth.</p><p>A lamp set in the ceiling above the main crypt magically lights upon each full moon. As soon as the light touches the exposed corpse of the priest he animates. He then takes up a torch and passes around the room, the light having the same affect on his undead acolytes as it had on him. They each animate in turn.</p><p><strong>Shadow:</strong> ?</p><p><strong>Ealuta, Twisted Creature of Evil and Spite:</strong> So Ealuta found her, kneeling in the snow over her brother’s grave, and she sought to make a fresh kill and eat her there and then while the meat was still warm. Her clawed hand grasped the child’s throat to choke the life from it, but far faster and more agile, the child spun and struck Ealuta across the brow with a rock. The witch fell back into the snow, and the girl leapt upon her and stove her head in with the rock. With the last of her strength she took the witch by the hair and dragged her to her gorge and cast her mangled body to the floor far below. With that she left her brother and the valley to the east and came in time to the Massif and the people there where it is said she prospered, but would never speak of those dark days but to her own children.</p><p>The tale did not end there, however, for Ealuta rose from the gorge, a twisted creature of evil and spite.</p><p><strong>Variant Vampire Spawn:</strong> ?</p><p><strong>Normal Vampire Spawn:</strong> ?</p><p><strong>Ghost of a Boy:</strong> Before Gaxmoor was returned to Aihrde, the god Narrheit found a boy hunting in the valley, he learned of the city’s whereabouts from the boy. The boy treated him guardedly, but shared food and clean water with him. For whatever reason this pleased the god of chaos an evil and he took a liking to the boy. He knew that he was about to unleash Gaxmoor from its tether and set his minions upon it. He knew too that they would bring chaos to all who dwelt in the region; so to repay the boy’s kindness he set a guardian upon the Lost Valley. He slew the boy and set his ghost in the valley, tasking it with driving out all evil from the region. In this way, the boy’s people were protected from the horrors and wicked evil done to Narrheit’s own minions.</p><p>The ghost of the boy lingers now as spirit, haunting the valley’s length from one end to the other.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8699728, member: 2209"] [URL=https://www.drivethrurpg.com/product/337937/5th-Edition--The-Long-Valley?affiliate_id=17596]5th Edition -- The Long Valley[/URL] 5e [b]Bag o' Bones:[/b] The creation of such a monster requires expensive ingredients (at least 10,000 gp), months of preparation equal to a stone golem, and requires the assistance of both a high level cleric and a master wizard coordinating their powers. The bag o’ bones is a result of the blending of the necromantic arts of the undead with the alchemical lore of golem creation. [b]Skeletal Colossus of Various Human and Animal Bones Grafted Together in Odd Patterns:[/b] ? [b]Yellowed Bone Figure of Grotesque Proportions and Terrible Aspect:[/b] ? [b]Alchemical Abomination:[/b] ? [b]Guardian:[/b] ? [b]Simple Minded Guardian:[/b] ? [b]Skeleton:[/b] ? [b]Zombie:[/b] ? [b]Bag o' Bones, Heap of Bones, Monstrous Bag o' Bones, Monstrous Heap of Bones:[/b] ? [b]Zombie Infected With Rot Grubs, Undead Acolyte:[/b] The priest cast his own soul into a magic jar and the jar was set in a small shelf beneath his head in the bier of the barrow. His body was laid upon the bier and allowed to rise once a month, during the full moon, so that he might wander the valley and see the stars and moon from time to time. His acolytes joined him in death, slaying themselves around him and lying upon smaller mounds of earth. A lamp set in the ceiling above the main crypt magically lights upon each full moon. As soon as the light touches the exposed corpse of the priest he animates. He then takes up a torch and passes around the room, the light having the same affect on his undead acolytes as it had on him. They each animate in turn. [b]Wight:[/b] The priest cast his own soul into a magic jar and the jar was set in a small shelf beneath his head in the bier of the barrow. His body was laid upon the bier and allowed to rise once a month, during the full moon, so that he might wander the valley and see the stars and moon from time to time. His acolytes joined him in death, slaying themselves around him and lying upon smaller mounds of earth. A lamp set in the ceiling above the main crypt magically lights upon each full moon. As soon as the light touches the exposed corpse of the priest he animates. He then takes up a torch and passes around the room, the light having the same affect on his undead acolytes as it had on him. They each animate in turn. [b]Shadow:[/b] ? [b]Ealuta, Twisted Creature of Evil and Spite:[/b] So Ealuta found her, kneeling in the snow over her brother’s grave, and she sought to make a fresh kill and eat her there and then while the meat was still warm. Her clawed hand grasped the child’s throat to choke the life from it, but far faster and more agile, the child spun and struck Ealuta across the brow with a rock. The witch fell back into the snow, and the girl leapt upon her and stove her head in with the rock. With the last of her strength she took the witch by the hair and dragged her to her gorge and cast her mangled body to the floor far below. With that she left her brother and the valley to the east and came in time to the Massif and the people there where it is said she prospered, but would never speak of those dark days but to her own children. The tale did not end there, however, for Ealuta rose from the gorge, a twisted creature of evil and spite. [b]Variant Vampire Spawn:[/b] ? [b]Normal Vampire Spawn:[/b] ? [b]Ghost of a Boy:[/b] Before Gaxmoor was returned to Aihrde, the god Narrheit found a boy hunting in the valley, he learned of the city’s whereabouts from the boy. The boy treated him guardedly, but shared food and clean water with him. For whatever reason this pleased the god of chaos an evil and he took a liking to the boy. He knew that he was about to unleash Gaxmoor from its tether and set his minions upon it. He knew too that they would bring chaos to all who dwelt in the region; so to repay the boy’s kindness he set a guardian upon the Lost Valley. He slew the boy and set his ghost in the valley, tasking it with driving out all evil from the region. In this way, the boy’s people were protected from the horrors and wicked evil done to Narrheit’s own minions. The ghost of the boy lingers now as spirit, haunting the valley’s length from one end to the other. [/QUOTE]
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