Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 8798443" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/335342/The-Grey-Citadel-5e?affiliate_id=17596" target="_blank">The Grey Citadel (5e)</a></p><p>5e </p><p><strong>Undead, Undead Being, Undead Creature:</strong> ?</p><p><strong>Skeleton:</strong> There are also a wight and two dangerous traps capable of producing dozens of undead.</p><p>The traps are armed when wound up, and from then on are triggered by the approach of any good-aligned humanoid within 50 feet. When triggered, they begin to play a pleasant tune as would a child’s music box, and the sound of laughing children can be heard. After five rounds, the music slows, and thick black fog seeps out of the box, expanding to cover a 50-foot radius. This area receives the effects of animate dead cast at 9th level. Then, 13 skeletons are raised from that area (if available).</p><p>When the party is at least partially distracted by the corpses, he casts animate dead on the pile, creating zombies and skeletons from the freshest corpses.</p><p>He chooses escape over death if possible, but if given no opportunity for escape, he spends his final round winding up his last box o’ darkness trap. This box animates 2 more skeletons in the area.</p><p>Box o' Darkness magic item.</p><p><strong>Wight:</strong> ?</p><p><strong>Roark the Righteous, Wight, Skeletal Remains, Skeletal Corpse:</strong> Roark was a paladin from the distant north who heeded the call of the imperiled valley and rode to aid the defense. A cadre of powerful necromancers and undead beings led the invaders, and a wight fatally wounded Roark even as he struck it down. He bade the citizens prepare a consecrated grave for him as he struggled with the curse. They laid him down before the injuries claimed him, and even as he passed, his spirit struggled against the spawn within. His soul remains trapped within the husk of his body, barely holding the wight impulse at bay, and as the evil influences on this level have increased his grip on undeath has been slipping.</p><p><strong>Zombie:</strong> There are also a wight and two dangerous traps capable of producing dozens of undead.</p><p>When the party is at least partially distracted by the corpses, he casts animate dead on the pile, creating zombies and skeletons from the freshest corpses.</p><p>Box o' Darkness magic item.</p><p></p><p>BOX O’ DARKNESS</p><p>Wondrous Item, rare</p><p>The box o’ darkness trap is used by Gethrax to protect his lair in dungeon Level 1. (Note: The box o’ darkness traps featured in this adventure are much more powerful; the one described here is the 5th level “standard” version.)</p><p>The traps are armed when wound up, and from then on are triggered by the approach of any good-aligned humanoid within 20 feet. When triggered, they begin to play a pleasant tune as would a child’s music box, and the sound of laughing children can be heard. After five rounds, the music slows, and thick black fog seeps out of the box, expanding to cover a 20-foot radius. This area receives the effects of animate dead cast at 5th level. Up to five zombies and skeletons arise in the area. The trap magically converts the surrounding 20-foot area into hallowed ground for up to 30 hours. Undead within this area receive +1 hit point and a +1 bonus to attack, damage, and saving throw rolls. Undead within this area also receive advantage on Wisdom saving throws against being turned.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8798443, member: 2209"] [URL=https://www.drivethrurpg.com/product/335342/The-Grey-Citadel-5e?affiliate_id=17596]The Grey Citadel (5e)[/URL] 5e [b]Undead, Undead Being, Undead Creature:[/b] ? [b]Skeleton:[/b] There are also a wight and two dangerous traps capable of producing dozens of undead. The traps are armed when wound up, and from then on are triggered by the approach of any good-aligned humanoid within 50 feet. When triggered, they begin to play a pleasant tune as would a child’s music box, and the sound of laughing children can be heard. After five rounds, the music slows, and thick black fog seeps out of the box, expanding to cover a 50-foot radius. This area receives the effects of animate dead cast at 9th level. Then, 13 skeletons are raised from that area (if available). When the party is at least partially distracted by the corpses, he casts animate dead on the pile, creating zombies and skeletons from the freshest corpses. He chooses escape over death if possible, but if given no opportunity for escape, he spends his final round winding up his last box o’ darkness trap. This box animates 2 more skeletons in the area. Box o' Darkness magic item. [b]Wight:[/b] ? [b]Roark the Righteous, Wight, Skeletal Remains, Skeletal Corpse:[/b] Roark was a paladin from the distant north who heeded the call of the imperiled valley and rode to aid the defense. A cadre of powerful necromancers and undead beings led the invaders, and a wight fatally wounded Roark even as he struck it down. He bade the citizens prepare a consecrated grave for him as he struggled with the curse. They laid him down before the injuries claimed him, and even as he passed, his spirit struggled against the spawn within. His soul remains trapped within the husk of his body, barely holding the wight impulse at bay, and as the evil influences on this level have increased his grip on undeath has been slipping. [b]Zombie:[/b] There are also a wight and two dangerous traps capable of producing dozens of undead. When the party is at least partially distracted by the corpses, he casts animate dead on the pile, creating zombies and skeletons from the freshest corpses. Box o' Darkness magic item. BOX O’ DARKNESS Wondrous Item, rare The box o’ darkness trap is used by Gethrax to protect his lair in dungeon Level 1. (Note: The box o’ darkness traps featured in this adventure are much more powerful; the one described here is the 5th level “standard” version.) The traps are armed when wound up, and from then on are triggered by the approach of any good-aligned humanoid within 20 feet. When triggered, they begin to play a pleasant tune as would a child’s music box, and the sound of laughing children can be heard. After five rounds, the music slows, and thick black fog seeps out of the box, expanding to cover a 20-foot radius. This area receives the effects of animate dead cast at 5th level. Up to five zombies and skeletons arise in the area. The trap magically converts the surrounding 20-foot area into hallowed ground for up to 30 hours. Undead within this area receive +1 hit point and a +1 bonus to attack, damage, and saving throw rolls. Undead within this area also receive advantage on Wisdom saving throws against being turned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top