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<blockquote data-quote="Voadam" data-source="post: 8801471" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/303755/The-Horror-out-of-Hagsjaw-5e?affiliate_id=17596" target="_blank">The Horror out of Hagsjaw (5e)</a></p><p>5e</p><p><strong>Karnley Hag Skull, Malevolent Spirit, Evil Hag-Spirit, Evil Spirit, Evil Hag Spirit:</strong> In time, the townspeople, led by the prominent (for Hagsjaw anyways) Tatterly family, hunted down and brought these bloodthirsty witches to justice. The gallows where they were hung still stand in the town square. When the hags were finally killed, their remains were scattered about in different locations (local tradition when dealing with witches), and their old religion seemingly disappeared from the region with their deaths.</p><p>Before they died however, the witches remained defiant, cursing the town and vowing that they would one day “return to bleed all ye folk dry,” promising nothing less than misery and doom for the folk of Hagsjaw.</p><p>When the Karnley witches were hung from the gallows in the town square, they cursed the town of Hagsjaw and vowed that they would one day return. They were summarily beheaded, their bodies burned, and then their skulls were separated and hidden to prevent their spirits from ever finding each other in the afterlife. The hags’ hatred lingered, eventually coalescing in the mortal world as malevolent spirits attached to what was left of their mortal remains: the skulls.</p><p>When the witches were eventually overthrown and hanged in the town square, they muttered a unified curse with their last breaths, promising nothing less than misery and doom for all who remained in Hagsjaw.</p><p><strong>Belknap, Ghost, Unquiet Spirit:</strong> [T]he unquiet spirit of the enterprising miner Belknap who slipped and fell to his death, inadvertently giving the cave its name. He is imprisoned here by his regret and folly, unable to move on to the afterlife.</p><p><strong>Will-o'-Wisp:</strong> ?</p><p><strong>Undead:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8801471, member: 2209"] [URL=https://www.drivethrurpg.com/product/303755/The-Horror-out-of-Hagsjaw-5e?affiliate_id=17596]The Horror out of Hagsjaw (5e)[/URL] 5e [b]Karnley Hag Skull, Malevolent Spirit, Evil Hag-Spirit, Evil Spirit, Evil Hag Spirit:[/b] In time, the townspeople, led by the prominent (for Hagsjaw anyways) Tatterly family, hunted down and brought these bloodthirsty witches to justice. The gallows where they were hung still stand in the town square. When the hags were finally killed, their remains were scattered about in different locations (local tradition when dealing with witches), and their old religion seemingly disappeared from the region with their deaths. Before they died however, the witches remained defiant, cursing the town and vowing that they would one day “return to bleed all ye folk dry,” promising nothing less than misery and doom for the folk of Hagsjaw. When the Karnley witches were hung from the gallows in the town square, they cursed the town of Hagsjaw and vowed that they would one day return. They were summarily beheaded, their bodies burned, and then their skulls were separated and hidden to prevent their spirits from ever finding each other in the afterlife. The hags’ hatred lingered, eventually coalescing in the mortal world as malevolent spirits attached to what was left of their mortal remains: the skulls. When the witches were eventually overthrown and hanged in the town square, they muttered a unified curse with their last breaths, promising nothing less than misery and doom for all who remained in Hagsjaw. [b]Belknap, Ghost, Unquiet Spirit:[/b] [T]he unquiet spirit of the enterprising miner Belknap who slipped and fell to his death, inadvertently giving the cave its name. He is imprisoned here by his regret and folly, unable to move on to the afterlife. [b]Will-o'-Wisp:[/b] ? [b]Undead:[/b] ? [/QUOTE]
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