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<blockquote data-quote="Voadam" data-source="post: 8813879" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/308461/The-Seas-of-Vodari-5E?affiliate_id=17596" target="_blank">The Seas of Vodari (5E)</a></p><p>5e</p><p><strong>Skeleton:</strong> Those who are unfortunate enough to encounter skeletons face a foe cursed to endure undeath for eternity.</p><p>When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons.</p><p>Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves.</p><p>Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players.</p><p>• “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?”</p><p>• “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.”</p><p>• “Morto has cursed me and me crew. He’ll take you scallywags as well.”</p><p><strong>Pirate Captain Skeleton:</strong> This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy.</p><p><strong>Pirate Skeleton:</strong> Pirate skeletons are cursed to serve under their captain’s orders for eternity.</p><p>This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy.</p><p>When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons.</p><p>If you are running this adventure for more experienced players, you can have the necrotic damage [from the Temple of Morto] reduce a PC’s maximum hit points by the amount of necrotic damage taken until they finish a long rest. If you are feeling extra nasty, you can have a character that dies become a pirate skeleton that attacks the other PCs.</p><p>Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players.</p><p>• “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?”</p><p>• “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.”</p><p>• “Morto has cursed me and me crew. He’ll take you scallywags as well.”</p><p><strong>Two-Headed Pirate Skeleton:</strong> These skeletons served as officers under their captain while alive. Now they are cursed to hunt down trespassers who seek their ill-gotten treasure hoard.</p><p>This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy.</p><p>When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons.</p><p>Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves.</p><p><strong>Captain Blackheart, Pirate Captain Skeleton:</strong> When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons.</p><p>Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves.</p><p>Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players.</p><p>• “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?”</p><p>• “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.”</p><p>• “Morto has cursed me and me crew. He’ll take you scallywags as well.”</p><p><strong>Cursed Soul:</strong> There exists a curse for those with unfinished business who’ve had their life cut short.</p><p>Most people dismiss tales about cursed souls as ghost stories told tofrighten children. Some of these stories are actually true; the cursed do exist. Cursed souls suffer in a state between life and death, doomed to remain that way until they can resolve their curse.</p><p>There are many ways for a soul to become cursed, but most involve a violent death or dark magic.</p><p>You were killed and cannot rest until you have exacted revenge on your murderer.</p><p>You made grave mistakes and cannot rest until you have redeemed yourself.</p><p>You quest was interrupted by your death and you will not rest until it is complete.</p><p>You were tricked into your curse by a hag or other fey creature.</p><p>A wizard or other arcane force cursed you.</p><p>You have been cursed by a demon, deity, or spirit for their own benefit or amusement.</p><p>Your crew found a cursed treasure that was spent. You will not rest until the entire treasure has been returned.</p><p>You have no idea what turned you into a cursed soul.</p><p><strong>Black Bruun, Cursed Soul Corsair:</strong> Black Bruun (CN male cursed soul corsair) is the cursed, restless soul of Captain Black Bruun, a former leader of the Black Guard. He patrols the hilly northern part of the island, seeking eternal rest. Trapped on the island for fifty years, he betrayed his own crew for riches offered by a rival pirate gang.</p><p><strong>Enna “Red” Aloro, Elf Cursed Soul Mage:</strong> This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as:</p><p>Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys</p><p>Ne’er ‘gain shall ye haughty feet touch thee humble soil</p><p><strong>Ribbles Reese, Gnome Cursed Soul Mage:</strong> This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as:</p><p>Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys</p><p>Ne’er ‘gain shall ye haughty feet touch thee humble soil</p><p><strong>Odo “Gramps” Simons, Human Cursed Soul Warlock of the Council:</strong> This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as:</p><p>Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys</p><p>Ne’er ‘gain shall ye haughty feet touch thee humble soil</p><p><strong>Whispers, Tiefling Cursed Soul Shanty Bard:</strong> This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as:</p><p>Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys</p><p>Ne’er ‘gain shall ye haughty feet touch thee humble soil</p><p><strong>Undead, Dead, Undead Creature:</strong> Mirta was once the goddess of birth, and her brother Morto the god of death. Mirta came to mortals in the form of a sweet and friendly midwife. The siblings existed in harmony, weaving the tapestry of the world with their strong hands. Mirta guided in the newest threads, and Morto skillfully tied off the endings.</p><p>Bringing babies into the world pleased mortals, and they sang Mirta’s praises, but not her brother’s. Morto, after many years of bitter jealousy, abandoned the tapestry and wove his own dark, necromantic shroud. The dead had no peaceful rest, no guide to the silent shore and the Seas Beyond. They wandered the world, angry, hungry, lost.</p><p>Mortals tell tales of seeing Morto as a tall, pale figure in a dark hooded robe. “Don’t play in the graveyard after dark,” parents say, “If you do, Morto will raise the dead from the ground and they will eat… you… up.”</p><p>Morto’s first devotees were those who could summon the dead from their graves, and sometimes the dead themselves. They venerated and honored Morto by amassing armies of zombies, skeletons, and ghosts. Morto was pleased to aid mortals in breaking life’s circle.</p><p>Morto’s necromancers, seers, sorcerers, and mediums grew frustrated. In the darkest shadows, they made bloody sacrifices to the god, and he answered with violence. He thwarted Mirta’s compassionate work, disrupting the tapestry of the world, raising as many of the dead as he could to walk restless upon the earth.</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Ghast:</strong> Legends whisper of ships of the dead who haunt the seas after meeting a violent end.</p><p><strong>Ghost:</strong> Legends whisper of ships of the dead who haunt the seas after meeting a violent end.</p><p>Some say that a pirate captain hid a massive treasure on this island, and made up the ghost stories to protect his booty.</p><p><strong>Ghost, Incorporeal Undead:</strong> ?</p><p><strong>Ghoul:</strong> Legends whisper of ships of the dead who haunt the seas after meeting a violent end.</p><p><strong>Malhela the Ancient, Lich:</strong> ?</p><p><strong>Argus Pitcairn, Lich:</strong> ?</p><p><strong>Neb, Mummy:</strong> ?</p><p><strong>Amarine, Mummy Lord:</strong> Argus Pitcairn’s wife, Amarine (LE female mummy lord), was buried with great care and unnatural ritual.</p><p><strong>Menkauhor, Mummy Lord:</strong> ?</p><p><strong>Shadow:</strong> ?</p><p><strong>Baron Lucian Rau, Vampire:</strong> Baron Lucian Rau did die at sea—sort of. A vampire had stowed away in the hold of his ship, and had been feeding off of the crew during the voyage until Rau discovered it. Rau himself was bitten and infected, so he did the only thing he could think to do: he set fire to his own ship. The resulting explosion of the powder stores killed the vampire, but Rau was thrown from the ship and sank to the bottom of the sea, where he awakened to find himself turned.</p><p><strong>Vampire:</strong> ?</p><p><strong>Famished Vampire:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p><strong>Corpse:</strong> ?</p><p><strong>Shade:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8813879, member: 2209"] [URL=https://www.drivethrurpg.com/product/308461/The-Seas-of-Vodari-5E?affiliate_id=17596]The Seas of Vodari (5E)[/URL] 5e [b]Skeleton:[/b] Those who are unfortunate enough to encounter skeletons face a foe cursed to endure undeath for eternity. When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons. Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves. Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players. • “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?” • “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.” • “Morto has cursed me and me crew. He’ll take you scallywags as well.” [b]Pirate Captain Skeleton:[/b] This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy. [b]Pirate Skeleton:[/b] Pirate skeletons are cursed to serve under their captain’s orders for eternity. This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy. When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons. If you are running this adventure for more experienced players, you can have the necrotic damage [from the Temple of Morto] reduce a PC’s maximum hit points by the amount of necrotic damage taken until they finish a long rest. If you are feeling extra nasty, you can have a character that dies become a pirate skeleton that attacks the other PCs. Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players. • “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?” • “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.” • “Morto has cursed me and me crew. He’ll take you scallywags as well.” [b]Two-Headed Pirate Skeleton:[/b] These skeletons served as officers under their captain while alive. Now they are cursed to hunt down trespassers who seek their ill-gotten treasure hoard. This captain was once the charismatic leader of a crew of vile pirates. Now the captain and its entire crew are cursed to undeath for an especially heinous act of piracy. When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons. Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves. [b]Captain Blackheart, Pirate Captain Skeleton:[/b] When Blackheart and his crew originally landed on the island, they decided to explore it to find materials for repairs and resupply. Over the days that followed, they were attacked by dangerous beasts and killer plants. They also found ancient ruins deep in the interior of the island, where they hid the treasure. Unknown to Blackheart, the ruins were actually a temple dedicated to Morto, the god of necromancy and secrets. The entire island was cursed, and Blackheart soon came under the spell of Morto’s whispers and “decided” that he could only allow his most trusted crewmates to share the treasure and know its secret location. The captain and his officers sealed the rest of the crew in the ruins to die. The Howl of the Sea sailed away, with a quarter of the treasure and a plan to return when they needed more. When the pirates trapped in the temple finally died of thirst and hunger, Morto cursed them to undeath as skeletons. Years later, when Blackheart and his conspirators returned to collect more treasure, they were ready for the storm and landed with minimal damage to their ship. When they arrived at the temple, they were ambushed and killed by their former crewmates. Captain Blackheart and his officers became skeletons themselves. Captain Blackheart is a pirate captain skeleton (see Chapter IX) and wants to talk to the intruders who have been strong enough to make it to his lair. The following dialogue can be used to provide a source of banter with the players. • “Defeat me, ’n ye can have me treasure. If ye lose, Morto will have yer souls too. Ye’ll roam this ‘ere island as skeletons for eternity. Savvy?” • “My greed ’as cursed me. Is a chance at this treasure worth ye suffering the same fate? Leave now an’ forget me treasure.” • “Morto has cursed me and me crew. He’ll take you scallywags as well.” [b]Cursed Soul:[/b] There exists a curse for those with unfinished business who’ve had their life cut short. Most people dismiss tales about cursed souls as ghost stories told tofrighten children. Some of these stories are actually true; the cursed do exist. Cursed souls suffer in a state between life and death, doomed to remain that way until they can resolve their curse. There are many ways for a soul to become cursed, but most involve a violent death or dark magic. You were killed and cannot rest until you have exacted revenge on your murderer. You made grave mistakes and cannot rest until you have redeemed yourself. You quest was interrupted by your death and you will not rest until it is complete. You were tricked into your curse by a hag or other fey creature. A wizard or other arcane force cursed you. You have been cursed by a demon, deity, or spirit for their own benefit or amusement. Your crew found a cursed treasure that was spent. You will not rest until the entire treasure has been returned. You have no idea what turned you into a cursed soul. [b]Black Bruun, Cursed Soul Corsair:[/b] Black Bruun (CN male cursed soul corsair) is the cursed, restless soul of Captain Black Bruun, a former leader of the Black Guard. He patrols the hilly northern part of the island, seeking eternal rest. Trapped on the island for fifty years, he betrayed his own crew for riches offered by a rival pirate gang. [b]Enna “Red” Aloro, Elf Cursed Soul Mage:[/b] This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as: Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys Ne’er ‘gain shall ye haughty feet touch thee humble soil [b]Ribbles Reese, Gnome Cursed Soul Mage:[/b] This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as: Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys Ne’er ‘gain shall ye haughty feet touch thee humble soil [b]Odo “Gramps” Simons, Human Cursed Soul Warlock of the Council:[/b] This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as: Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys Ne’er ‘gain shall ye haughty feet touch thee humble soil [b]Whispers, Tiefling Cursed Soul Shanty Bard:[/b] This sloop is crewed by a group of wizards and intellectuals who were cursed for their pursuit of forbidden subjects. Their arrogance led them to believe they could control the dark and ancient magical knowledge they had amassed during a journey of discovery. As they were on the cusp of unlocking powerful secrets capable of destroying Vodari, the preserver gods decided to end the threat. Okeano and Fortana, with the reluctant help of Istoro, struck them with a twofold curse for their hubris. Stories tell the curse as: Ne’er ‘gain shall ye taste sweet rums o’ bitter whiskeys Ne’er ‘gain shall ye haughty feet touch thee humble soil [b]Undead, Dead, Undead Creature:[/b] Mirta was once the goddess of birth, and her brother Morto the god of death. Mirta came to mortals in the form of a sweet and friendly midwife. The siblings existed in harmony, weaving the tapestry of the world with their strong hands. Mirta guided in the newest threads, and Morto skillfully tied off the endings. Bringing babies into the world pleased mortals, and they sang Mirta’s praises, but not her brother’s. Morto, after many years of bitter jealousy, abandoned the tapestry and wove his own dark, necromantic shroud. The dead had no peaceful rest, no guide to the silent shore and the Seas Beyond. They wandered the world, angry, hungry, lost. Mortals tell tales of seeing Morto as a tall, pale figure in a dark hooded robe. “Don’t play in the graveyard after dark,” parents say, “If you do, Morto will raise the dead from the ground and they will eat… you… up.” Morto’s first devotees were those who could summon the dead from their graves, and sometimes the dead themselves. They venerated and honored Morto by amassing armies of zombies, skeletons, and ghosts. Morto was pleased to aid mortals in breaking life’s circle. Morto’s necromancers, seers, sorcerers, and mediums grew frustrated. In the darkest shadows, they made bloody sacrifices to the god, and he answered with violence. He thwarted Mirta’s compassionate work, disrupting the tapestry of the world, raising as many of the dead as he could to walk restless upon the earth. [b]Undead Servant:[/b] ? [b]Incorporeal Undead:[/b] ? [b]Ghast:[/b] Legends whisper of ships of the dead who haunt the seas after meeting a violent end. [b]Ghost:[/b] Legends whisper of ships of the dead who haunt the seas after meeting a violent end. Some say that a pirate captain hid a massive treasure on this island, and made up the ghost stories to protect his booty. [b]Ghost, Incorporeal Undead:[/b] ? [b]Ghoul:[/b] Legends whisper of ships of the dead who haunt the seas after meeting a violent end. [b]Malhela the Ancient, Lich:[/b] ? [b]Argus Pitcairn, Lich:[/b] ? [b]Neb, Mummy:[/b] ? [b]Amarine, Mummy Lord:[/b] Argus Pitcairn’s wife, Amarine (LE female mummy lord), was buried with great care and unnatural ritual. [b]Menkauhor, Mummy Lord:[/b] ? [b]Shadow:[/b] ? [b]Baron Lucian Rau, Vampire:[/b] Baron Lucian Rau did die at sea—sort of. A vampire had stowed away in the hold of his ship, and had been feeding off of the crew during the voyage until Rau discovered it. Rau himself was bitten and infected, so he did the only thing he could think to do: he set fire to his own ship. The resulting explosion of the powder stores killed the vampire, but Rau was thrown from the ship and sank to the bottom of the sea, where he awakened to find himself turned. [b]Vampire:[/b] ? [b]Famished Vampire:[/b] ? [b]Wraith:[/b] ? [b]Zombie:[/b] ? [b]Corpse:[/b] ? [b]Shade:[/b] ? [/QUOTE]
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