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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 8816254" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/278005/The-Streets-of-Avalon?affiliate_id=17596" target="_blank">The Streets of Avalon</a></p><p>5e</p><p><strong>Undead, Undead Creature:</strong> There are many dark gods and goddesses that inhabit the world, but none are more universally reviled than Erlig. This foul, would-be usurper was the driving force behind the Soul War, the revelation of necromancy, the creation of the undead, and the corruptor of the dark dwarves (Dokka) and the fiendish elven renegades known as Drow or Dokkalfar.</p><p>A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Horror:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Ghost:</strong> ?</p><p><strong>Lorcar the Vindicator, Ghost:</strong> The PCs might have the dagger of Lorcar the Vindicator to put his ghost at rest, but the ghost is only here because someone killed Lorcar and dropped his body in an alley somewhere. Now Lorcar can’t move on until he’s been avenged.</p><p><strong>Ghoul, True Ghoul:</strong> The undead creature is generally believed to be a myth; an over exaggeration created by the Storytellers guild.</p><p>How the first ghoul was created is unknown, but what scholars from the Order of the Eye have determined is that anyone bitten by a true ghoul is likely transformed into one like the mythical bite of the vampire. It is said that the bite and the claws of the ghoul carry with them the disease that causes desire for flesh, and a desiccation of the body as it transforms. It is also said that those who eat the dead will also become ghouls, though such a claim has yet to be proven.</p><p>The first stage is the loss of hair, followed by the fingernails and toenails turning into claws and the total lack of appetite for anything other than raw meat. Next the skin takes on a deathly pallor, the eyes become red and the gums recede as the teeth begin to become more and more pointed. The victim’s craving for human flesh is now uncontrollable. Finally, the person is completely overcome and they no longer resemble the person they once were.</p><p>2d4 hooks hang from the ceiling or are scattered about the floor, reminiscent of a disorganized butcher’s work area. Anyone failing a DC 10 Wisdom saving throw feels compelled to collect them. A daily DC 10 Wisdom saving throw is needed to get rid of them. Three consecutive failed checks leave the character hungering for raw meat, salivating at the sight of a Liché’s corpse cart. Six total failed saving throws and the character is transformed into a ghoul.</p><p><strong>Ghoul, Flesh-Eating Undead Beast:</strong> ?</p><p><strong>Ghoul, Grave-Robbing Monster:</strong> ?</p><p><strong>Ghoul, Hunched Bipedal Beast:</strong> ?</p><p><strong>Ghoul, Heavily Cloaked Wrapped Deeply Hooded Commoner:</strong> ?</p><p><strong>Elder Ghoul:</strong> ?</p><p><strong>Worm-Riddled Walking Dead:</strong> ?</p><p><strong>Lich:</strong> There are two forms of lich: those who have purposely undergone a transformation into an undead creature of seemingly unlimited power and immortality for personal gain, and those who simply cannot stop their work and find out that, at some point in the distant past, they died but yet continued on because their duty drove them beyond.</p><p><strong>Rammon Lull, Lich, Horrible Monster:</strong> ?</p><p><strong>Urgon, Lich:</strong> On the other side Urgon and Iyrul are both “accidental” liches who keep pushing their work and their duty along despite the fact that they’ve been dead for a very, very, very long time.</p><p><strong>Iyrul, Lich:</strong> On the other side Urgon and Iyrul are both “accidental” liches who keep pushing their work and their duty along despite the fact that they’ve been dead for a very, very, very long time.</p><p><strong>Shade:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Shadow:</strong> ?</p><p><strong>Skeleton:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Vampire:</strong> How the first ghoul was created is unknown, but what scholars from the Order of the Eye have determined is that anyone bitten by a true ghoul is likely transformed into one like the mythical bite of the vampire.</p><p>A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Wight:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Wraith:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Zombie:</strong> A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches.</p><p><strong>Restless Dead, Spirit:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8816254, member: 2209"] [URL=https://www.drivethrurpg.com/product/278005/The-Streets-of-Avalon?affiliate_id=17596]The Streets of Avalon[/URL] 5e [b]Undead, Undead Creature:[/b] There are many dark gods and goddesses that inhabit the world, but none are more universally reviled than Erlig. This foul, would-be usurper was the driving force behind the Soul War, the revelation of necromancy, the creation of the undead, and the corruptor of the dark dwarves (Dokka) and the fiendish elven renegades known as Drow or Dokkalfar. A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Horror:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Ghost:[/b] ? [b]Lorcar the Vindicator, Ghost:[/b] The PCs might have the dagger of Lorcar the Vindicator to put his ghost at rest, but the ghost is only here because someone killed Lorcar and dropped his body in an alley somewhere. Now Lorcar can’t move on until he’s been avenged. [b]Ghoul, True Ghoul:[/b] The undead creature is generally believed to be a myth; an over exaggeration created by the Storytellers guild. How the first ghoul was created is unknown, but what scholars from the Order of the Eye have determined is that anyone bitten by a true ghoul is likely transformed into one like the mythical bite of the vampire. It is said that the bite and the claws of the ghoul carry with them the disease that causes desire for flesh, and a desiccation of the body as it transforms. It is also said that those who eat the dead will also become ghouls, though such a claim has yet to be proven. The first stage is the loss of hair, followed by the fingernails and toenails turning into claws and the total lack of appetite for anything other than raw meat. Next the skin takes on a deathly pallor, the eyes become red and the gums recede as the teeth begin to become more and more pointed. The victim’s craving for human flesh is now uncontrollable. Finally, the person is completely overcome and they no longer resemble the person they once were. 2d4 hooks hang from the ceiling or are scattered about the floor, reminiscent of a disorganized butcher’s work area. Anyone failing a DC 10 Wisdom saving throw feels compelled to collect them. A daily DC 10 Wisdom saving throw is needed to get rid of them. Three consecutive failed checks leave the character hungering for raw meat, salivating at the sight of a Liché’s corpse cart. Six total failed saving throws and the character is transformed into a ghoul. [b]Ghoul, Flesh-Eating Undead Beast:[/b] ? [b]Ghoul, Grave-Robbing Monster:[/b] ? [b]Ghoul, Hunched Bipedal Beast:[/b] ? [b]Ghoul, Heavily Cloaked Wrapped Deeply Hooded Commoner:[/b] ? [b]Elder Ghoul:[/b] ? [b]Worm-Riddled Walking Dead:[/b] ? [b]Lich:[/b] There are two forms of lich: those who have purposely undergone a transformation into an undead creature of seemingly unlimited power and immortality for personal gain, and those who simply cannot stop their work and find out that, at some point in the distant past, they died but yet continued on because their duty drove them beyond. [b]Rammon Lull, Lich, Horrible Monster:[/b] ? [b]Urgon, Lich:[/b] On the other side Urgon and Iyrul are both “accidental” liches who keep pushing their work and their duty along despite the fact that they’ve been dead for a very, very, very long time. [b]Iyrul, Lich:[/b] On the other side Urgon and Iyrul are both “accidental” liches who keep pushing their work and their duty along despite the fact that they’ve been dead for a very, very, very long time. [b]Shade:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Shadow:[/b] ? [b]Skeleton:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Vampire:[/b] How the first ghoul was created is unknown, but what scholars from the Order of the Eye have determined is that anyone bitten by a true ghoul is likely transformed into one like the mythical bite of the vampire. A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Wight:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Wraith:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Zombie:[/b] A residual effect of the necrotic powers that Erlig and his followers wielded during the Soul War, there are a number of undead that occasionally rise to plague the living. Skeletons, wraiths, shades, wights, zombies, vampires, and other horrors have been identified by the various universities and churches. [b]Restless Dead, Spirit:[/b] ? [/QUOTE]
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