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<blockquote data-quote="Voadam" data-source="post: 8817078" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/178644/The-Stuff-of-Nightmares-Level-18-PCs?affiliate_id=17596" target="_blank">The Stuff of Nightmares (Level 18 PCs)</a></p><p>5e</p><p><strong>Somnil the Irredeemable, Lich:</strong> Whatever foul machinations transpired after Somnnil’s disappearance, they eventually led to the wizard’s transformation into a lich. How he managed to cheat death and become undead remains a mystery, although it’s likely his mastery of nightmare magic aided the process.</p><p><strong>Fohbos, Coballious Stormtongue, Adult Blue Dracolich, Horrid Dracolich, Collection of Bones, Skeleton, Undead Thing:</strong> Somewhere deep in whichever dungeon Somnnil had claimed for his lair, the lich toiled with his captives. He had never had the opportunity to enter the dreams of dragons before, and now he had two at his disposal. He cast a spell to lull them to sleep, and through the power of their nightmares Somnnil transformed each into horrid dracoliches.</p><p><strong>Dehmos, Scarl Ashmise, Adult Red Dracolich, Horrid Dracolich, Skeletal Remains:</strong> Somewhere deep in whichever dungeon Somnnil had claimed for his lair, the lich toiled with his captives. He had never had the opportunity to enter the dreams of dragons before, and now he had two at his disposal. He cast a spell to lull them to sleep, and through the power of their nightmares Somnnil transformed each into horrid dracoliches.</p><p><strong>Somnil the Irredeemable, Demilich, Decrepit Human Skull With Black Gems in its Eye Sockets:</strong> Somnnil schemed for a method to attain ultimate power, a way to blanket entire realms in unending nightmares and terror for him to feed upon. He devised spells, practiced rituals, and experimented on all of the unlucky subjects brought to him by Fohbos and Dehmos. The focus he applied to research in his life was but a shadow of his obsessiveness in death, and years blurred into decades while Somnnil busied himself with these experiments. Somewhere in the stream of time, Somnnil lost himself within the dream realm of his victims, and most of his skeletal body withered away, leaving the wizard’s horrifying skull as his last corporeal remnant. Somnnil had become a demilich, but this did not deter him; his animated skull could soar effortlessly through the air, and much of his former power remained intact.</p><p><strong>Fear Spawn, Hideous Fear Spawn:</strong> A fear spawn is the result of a traumatic death of a humanoid, slain at the pinnacle of its own fear.</p><p>A humanoid slain while frightened by [a living fear's abject terror] effect rises after 1 minute as a fear spawn under the living fear’s control.</p><p>The dreamers in this area have enough combined fear generated from their nightmares to give rise to a living fear, a creature born of terror that can turn its victims into hideous fear spawn.</p><p>On the second round, four of the dreamers twist and clutch at their chests, literally frightened to death. They rise as fear spawn and can take their actions this round. One additional fear spawn rises from among the dreamers on the third and fourth rounds, until a total of six have risen. If the party manages to slay the living fear before this happens, the dreamers are saved and are not turned into fear spawn.</p><p><strong>Undead:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 8817078, member: 2209"] [URL=https://www.drivethrurpg.com/product/178644/The-Stuff-of-Nightmares-Level-18-PCs?affiliate_id=17596]The Stuff of Nightmares (Level 18 PCs)[/URL] 5e [b]Somnil the Irredeemable, Lich:[/b] Whatever foul machinations transpired after Somnnil’s disappearance, they eventually led to the wizard’s transformation into a lich. How he managed to cheat death and become undead remains a mystery, although it’s likely his mastery of nightmare magic aided the process. [b]Fohbos, Coballious Stormtongue, Adult Blue Dracolich, Horrid Dracolich, Collection of Bones, Skeleton, Undead Thing:[/b] Somewhere deep in whichever dungeon Somnnil had claimed for his lair, the lich toiled with his captives. He had never had the opportunity to enter the dreams of dragons before, and now he had two at his disposal. He cast a spell to lull them to sleep, and through the power of their nightmares Somnnil transformed each into horrid dracoliches. [b]Dehmos, Scarl Ashmise, Adult Red Dracolich, Horrid Dracolich, Skeletal Remains:[/b] Somewhere deep in whichever dungeon Somnnil had claimed for his lair, the lich toiled with his captives. He had never had the opportunity to enter the dreams of dragons before, and now he had two at his disposal. He cast a spell to lull them to sleep, and through the power of their nightmares Somnnil transformed each into horrid dracoliches. [b]Somnil the Irredeemable, Demilich, Decrepit Human Skull With Black Gems in its Eye Sockets:[/b] Somnnil schemed for a method to attain ultimate power, a way to blanket entire realms in unending nightmares and terror for him to feed upon. He devised spells, practiced rituals, and experimented on all of the unlucky subjects brought to him by Fohbos and Dehmos. The focus he applied to research in his life was but a shadow of his obsessiveness in death, and years blurred into decades while Somnnil busied himself with these experiments. Somewhere in the stream of time, Somnnil lost himself within the dream realm of his victims, and most of his skeletal body withered away, leaving the wizard’s horrifying skull as his last corporeal remnant. Somnnil had become a demilich, but this did not deter him; his animated skull could soar effortlessly through the air, and much of his former power remained intact. [b]Fear Spawn, Hideous Fear Spawn:[/b] A fear spawn is the result of a traumatic death of a humanoid, slain at the pinnacle of its own fear. A humanoid slain while frightened by [a living fear's abject terror] effect rises after 1 minute as a fear spawn under the living fear’s control. The dreamers in this area have enough combined fear generated from their nightmares to give rise to a living fear, a creature born of terror that can turn its victims into hideous fear spawn. On the second round, four of the dreamers twist and clutch at their chests, literally frightened to death. They rise as fear spawn and can take their actions this round. One additional fear spawn rises from among the dreamers on the third and fourth rounds, until a total of six have risen. If the party manages to slay the living fear before this happens, the dreamers are saved and are not turned into fear spawn. [b]Undead:[/b] ? [/QUOTE]
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