Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9010606" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/397083/Yathuna-Remnants-of-the-Hedrons?affiliate_id=17596" target="_blank">Yathuna: Remnants of the Hedrons</a></p><p>5e</p><p><strong>Undead:</strong> Undying Servitude feat.</p><p><strong>Undead Elf:</strong> ?</p><p><strong>Intelligent Undead:</strong> ?</p><p><strong>Undead Warrior:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Animated Creature:</strong> <em>Raise Servant</em> spell.</p><p><strong>Ghast:</strong> A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. </p><p><strong>Ghast, Intelligent Form of Undead:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Agizahr, Ghost:</strong> ?</p><p><strong>Ghoul:</strong> A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. </p><p><strong>Ghoul, Intelligent Form of Undead:</strong> ?</p><p><strong>Queen Amessia Ceuhove IV, Lich, Lich-Queen, Lich Queen:</strong> In the meantime, fearing death herself, she wished to become immortal. Decades of research led to her finding the perfect ritual to extend her life, becoming the first lich within Yathuna.</p><p>Although she was able to extend her life through the ritual of lichdom, it was too late for her husband.</p><p><strong>Silnoch, Lich:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Mummy:</strong> A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. </p><p><strong>Mummy, Intelligent Form of Undead:</strong> ?</p><p><strong>Wandering Mummy:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Wight:</strong> A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. </p><p><strong>Will-o'-Wisp:</strong> These worries are bypassed as the people of Ozryn utilize the spirits of their ancestors who become lost within the bogs of the Kerisi Tropics, who now inh[a]bit the form of will-o’-wisps.</p><p><strong>Zombie:</strong> When a non-drow dies, their body is considered forf[e]it to the family, and is raised as a non-intelligent undead.</p><p><em>Curse of Undeath</em> spell.</p><p><strong>Zombie, Non-Intelligent Undead, Unintelligent Undead:</strong> ?</p><p><strong>Banshee:</strong> ?</p><p><strong>Bone Naga:</strong> ?</p><p><strong>Crawling Claw:</strong> ?</p><p><strong>Death Knight:</strong> ?</p><p></p><p>Curse of Undeath</p><p>6th-level necromancy (curse)</p><p>Casting Time: 1 action</p><p>Range: 10 feet</p><p>Components: V, S, M (a vial of the target’s blood,which is consumed)</p><p>Duration: Instantaneous</p><p>Classes: Warlock</p><p>You place a curse of undeath on one creature within range. When the creature drops to 0 hit points within the next minute, it must make a Constitution saving throw. On a failure, your spell imbues the target with a foul mimicry of life, raising it as a zombie under your control.</p><p>You can use a bonus action on each of your turns to mentally command the zombie, having it move and use an action. If no action is given, it acts on its own accord directly after your own turn.</p><p>If the zombie would receive hit points while in this undead state, the spell ends.</p><p></p><p>Raise Servant</p><p>1st-level necromany (curse)</p><p>Casting Time: 1 minute</p><p>Range: Touch</p><p>Components: V, S, M (a ceramic urn worth at least 10gp, filled with the ashes of the target. The ashes are consumed)</p><p>Duration: 1 hour</p><p>Classes: Sorcerer, Warlock, Wizard</p><p>You attempt to bring undeath towards animals that you are familiar with by wielding the dark arts of necromancy.</p><p>You can cast this spell only at night. When you cast this spell, you must have the ashes of a Small size or smaller Beast creature, which has a CR of 1/8 or lower. The ashes coalesce into the form that the creature had inlife under your control, and becomes an Undead creature instead of a Beast.</p><p>As a bonus action on each of your turns, you can mentally command the animated creature from this spell if it is within 120 feet of you. You decide the action that it will take and where it will move this turn, or a general command. If no command is given, it stands still.</p><p>If an order is given that takes longer than an action to complete but less than an hour, it will attempt to do so at the best of its ability.</p><p>The creature is under your control for1 hour or until it reaches 0 hit points before it falls into a pile of ash.</p><p>At higher levels: When you cast this spell using a spell slot of 2nd or 3rd level, the duration that the creature lasts becomes 8 hours. When you use a spell slot of 4th or 5th level, the duration that the creature lasts becomes 24hours. When you use a spell slot of 6th level or higher, the duration that the creature lasts becomes a tenday.</p><p></p><p>Undying Servitude</p><p>Prerequisite: Undying Patron warlock</p><p>Death has no sway over you or your patron. You gain the following benefits:</p><p>Increase your Charisma score by 1, to a maximum of 20.</p><p>As a bonus action, you can bind necrotic magic to the corpse of a Medium humanoid you can see within 30 feet. The creature is Undead for 1 minute with1 hit point, uses your AC, has a walking speed of 30 feet, and can make a melee attack against a creature within 5 feet. It uses your spellcasting ability for the attack roll and deals 1d6 necrotic damage. You can use a bonus action, including the turn to create the undead, To move it up to its speed and make one melee attack. Once you use this feature, you cannot again until you finish a short or long rest.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9010606, member: 2209"] [URL=https://www.drivethrurpg.com/product/397083/Yathuna-Remnants-of-the-Hedrons?affiliate_id=17596]Yathuna: Remnants of the Hedrons[/URL] 5e [b]Undead:[/b] Undying Servitude feat. [b]Undead Elf:[/b] ? [b]Intelligent Undead:[/b] ? [b]Undead Warrior:[/b] ? [b]Incorporeal Undead:[/b] ? [b]Animated Creature:[/b] [i]Raise Servant[/i] spell. [b]Ghast:[/b] A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. [b]Ghast, Intelligent Form of Undead:[/b] ? [b]Ghost:[/b] ? [b]Agizahr, Ghost:[/b] ? [b]Ghoul:[/b] A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. [b]Ghoul, Intelligent Form of Undead:[/b] ? [b]Queen Amessia Ceuhove IV, Lich, Lich-Queen, Lich Queen:[/b] In the meantime, fearing death herself, she wished to become immortal. Decades of research led to her finding the perfect ritual to extend her life, becoming the first lich within Yathuna. Although she was able to extend her life through the ritual of lichdom, it was too late for her husband. [b]Silnoch, Lich:[/b] ? [b]Lich:[/b] ? [b]Mummy:[/b] A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. [b]Mummy, Intelligent Form of Undead:[/b] ? [b]Wandering Mummy:[/b] ? [b]Skeleton:[/b] ? [b]Vampire:[/b] ? [b]Wight:[/b] A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections. [b]Will-o'-Wisp:[/b] These worries are bypassed as the people of Ozryn utilize the spirits of their ancestors who become lost within the bogs of the Kerisi Tropics, who now inh[a]bit the form of will-o’-wisps. [b]Zombie:[/b] When a non-drow dies, their body is considered forf[e]it to the family, and is raised as a non-intelligent undead. [i]Curse of Undeath[/i] spell. [b]Zombie, Non-Intelligent Undead, Unintelligent Undead:[/b] ? [b]Banshee:[/b] ? [b]Bone Naga:[/b] ? [b]Crawling Claw:[/b] ? [b]Death Knight:[/b] ? Curse of Undeath 6th-level necromancy (curse) Casting Time: 1 action Range: 10 feet Components: V, S, M (a vial of the target’s blood,which is consumed) Duration: Instantaneous Classes: Warlock You place a curse of undeath on one creature within range. When the creature drops to 0 hit points within the next minute, it must make a Constitution saving throw. On a failure, your spell imbues the target with a foul mimicry of life, raising it as a zombie under your control. You can use a bonus action on each of your turns to mentally command the zombie, having it move and use an action. If no action is given, it acts on its own accord directly after your own turn. If the zombie would receive hit points while in this undead state, the spell ends. Raise Servant 1st-level necromany (curse) Casting Time: 1 minute Range: Touch Components: V, S, M (a ceramic urn worth at least 10gp, filled with the ashes of the target. The ashes are consumed) Duration: 1 hour Classes: Sorcerer, Warlock, Wizard You attempt to bring undeath towards animals that you are familiar with by wielding the dark arts of necromancy. You can cast this spell only at night. When you cast this spell, you must have the ashes of a Small size or smaller Beast creature, which has a CR of 1/8 or lower. The ashes coalesce into the form that the creature had inlife under your control, and becomes an Undead creature instead of a Beast. As a bonus action on each of your turns, you can mentally command the animated creature from this spell if it is within 120 feet of you. You decide the action that it will take and where it will move this turn, or a general command. If no command is given, it stands still. If an order is given that takes longer than an action to complete but less than an hour, it will attempt to do so at the best of its ability. The creature is under your control for1 hour or until it reaches 0 hit points before it falls into a pile of ash. At higher levels: When you cast this spell using a spell slot of 2nd or 3rd level, the duration that the creature lasts becomes 8 hours. When you use a spell slot of 4th or 5th level, the duration that the creature lasts becomes 24hours. When you use a spell slot of 6th level or higher, the duration that the creature lasts becomes a tenday. Undying Servitude Prerequisite: Undying Patron warlock Death has no sway over you or your patron. You gain the following benefits: Increase your Charisma score by 1, to a maximum of 20. As a bonus action, you can bind necrotic magic to the corpse of a Medium humanoid you can see within 30 feet. The creature is Undead for 1 minute with1 hit point, uses your AC, has a walking speed of 30 feet, and can make a melee attack against a creature within 5 feet. It uses your spellcasting ability for the attack roll and deals 1d6 necrotic damage. You can use a bonus action, including the turn to create the undead, To move it up to its speed and make one melee attack. Once you use this feature, you cannot again until you finish a short or long rest. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top