Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9018716" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/270230/Courts-of-the-Shadow-Fey-for-5th-Edition?affiliate_id=17596" target="_blank">Courts of the Shadow Fey for 5th Edition</a></p><p>5e</p><p><strong>Tough Shadow:</strong> ?</p><p><strong>Wraith:</strong> Deathwisp Create Wraith power.</p><p><strong>Deathwisp:</strong> The party swears a divine oath that they will pursue and slay the Demon Lord of Roaches (thus perhaps setting up a future adventure). Failure to pursue this goal has dire consequences, as the characters waste away and become deathwisps (treat this effect as a geas that can’t be removed by any means short of the direct intercession of a deity, unless the task is completed). </p><p><strong>Gorak the Mad Ghoul, Mad Ghoul:</strong> ?</p><p><strong>Darkness Ghoul:</strong> ?</p><p><strong>Mad Ghoul:</strong> ?</p><p><strong>Deathwisp, The Black Prince's Servant:</strong> ?</p><p><strong>Baron Coughspittle, Lord of Rotting Leaves, Watcher of the Fractured Gate, Deathwisp:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Corporeal Undead:</strong> ?</p><p><strong>Unliving Abomination:</strong> Particularly vile creatures never seem to rest, often coming back as unliving abominations and ghastly spirits. </p><p><strong>Ghastly Spirit:</strong> Particularly vile creatures never seem to rest, often coming back as unliving abominations and ghastly spirits. </p><p><strong>Mistress Gossamer, The Lady of the Mournful Gate, Banshee:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Barely Visible Ghost:</strong> ?</p><p><strong>Shadow-Bound Ghoul:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Shade of the Departed:</strong> ?</p><p><strong>Shade:</strong> ?</p><p><strong>Shadow, Undead Shadow:</strong> If a non-evil humanoid dies from [a tough shadow's strength drain] attack, a new shadow rises from the corpse 1d4 hours later. </p><p>For groups requiring slightly more of a challenge, but not a full jump to a deadly encounter, consider having the soul eater split into two shadows when it dies. </p><p>Psoglav Demon's Steal Shadow power.</p><p>Shadow Twin Shadow Ritual failure.</p><p><strong>Specter:</strong> Wraith Create Specter power.</p><p><strong>Shay, Shadow Fey Vampire Warlock:</strong> ?</p><p></p><p>Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target’s spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at one time. </p><p></p><p>Create [Wraith]. The deathwisp targets a humanoid within 10 feet of it that died violently less than 1 minute ago. The target’s spirit rises as a wraith in the space of its corpse or in the nearest unoccupied space. This wraith is under the deathwisp’s control. The deathwisp can keep no more than five wraiths under its control at one time. </p><p></p><p>Steal Shadow (Recharge 5–6). The psoglav emits a beam from its single eye. One target it can see within 60 feet is pushed back 20 feet and must succeed on a DC 15 Dexterity saving throw or be knocked prone. The target’s shadow stays in the space the target originally occupied, and acts as an undead shadow under the command of the psoglav. If the creature whose shadow was stolen flees the encounter, it has no shadow for 1d12 days, after which the undead shadow fades and the creature’s natural shadow returns. The undead shadow steals the body of the original creature if the creature is killed; in that case, the creature returns to life with half its maximum hit points, its alignment shifts to evil, and it falls under the command of the psoglav. The original creature regains its natural shadow immediately if the undead shadow dies. A creature whose shadow is stolen by this ability can’t have its shadow stolen again by any psoglav for the next 24 hours, but it can still be pushed back and knocked prone. </p><p></p><p>Shadow Twin. A character’s shadow detaches and becomes an undead shadow in every encounter until the character receives the benefit of remove curse, dispel evil and good, or similar magic. The shadow automatically surprises the party the first time it attacks.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9018716, member: 2209"] [URL=https://www.drivethrurpg.com/product/270230/Courts-of-the-Shadow-Fey-for-5th-Edition?affiliate_id=17596]Courts of the Shadow Fey for 5th Edition[/URL] 5e [b]Tough Shadow:[/b] ? [b]Wraith:[/b] Deathwisp Create Wraith power. [b]Deathwisp:[/b] The party swears a divine oath that they will pursue and slay the Demon Lord of Roaches (thus perhaps setting up a future adventure). Failure to pursue this goal has dire consequences, as the characters waste away and become deathwisps (treat this effect as a geas that can’t be removed by any means short of the direct intercession of a deity, unless the task is completed). [b]Gorak the Mad Ghoul, Mad Ghoul:[/b] ? [b]Darkness Ghoul:[/b] ? [b]Mad Ghoul:[/b] ? [b]Deathwisp, The Black Prince's Servant:[/b] ? [b]Baron Coughspittle, Lord of Rotting Leaves, Watcher of the Fractured Gate, Deathwisp:[/b] ? [b]Undead, Undead Creature:[/b] ? [b]Undead Servant:[/b] ? [b]Corporeal Undead:[/b] ? [b]Unliving Abomination:[/b] Particularly vile creatures never seem to rest, often coming back as unliving abominations and ghastly spirits. [b]Ghastly Spirit:[/b] Particularly vile creatures never seem to rest, often coming back as unliving abominations and ghastly spirits. [b]Mistress Gossamer, The Lady of the Mournful Gate, Banshee:[/b] ? [b]Ghast:[/b] ? [b]Ghost:[/b] ? [b]Barely Visible Ghost:[/b] ? [b]Shadow-Bound Ghoul:[/b] ? [b]Ghoul:[/b] ? [b]Shade of the Departed:[/b] ? [b]Shade:[/b] ? [b]Shadow, Undead Shadow:[/b] If a non-evil humanoid dies from [a tough shadow's strength drain] attack, a new shadow rises from the corpse 1d4 hours later. For groups requiring slightly more of a challenge, but not a full jump to a deadly encounter, consider having the soul eater split into two shadows when it dies. Psoglav Demon's Steal Shadow power. Shadow Twin Shadow Ritual failure. [b]Specter:[/b] Wraith Create Specter power. [b]Shay, Shadow Fey Vampire Warlock:[/b] ? Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target’s spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith’s control. The wraith can have no more than seven specters under its control at one time. Create [Wraith]. The deathwisp targets a humanoid within 10 feet of it that died violently less than 1 minute ago. The target’s spirit rises as a wraith in the space of its corpse or in the nearest unoccupied space. This wraith is under the deathwisp’s control. The deathwisp can keep no more than five wraiths under its control at one time. Steal Shadow (Recharge 5–6). The psoglav emits a beam from its single eye. One target it can see within 60 feet is pushed back 20 feet and must succeed on a DC 15 Dexterity saving throw or be knocked prone. The target’s shadow stays in the space the target originally occupied, and acts as an undead shadow under the command of the psoglav. If the creature whose shadow was stolen flees the encounter, it has no shadow for 1d12 days, after which the undead shadow fades and the creature’s natural shadow returns. The undead shadow steals the body of the original creature if the creature is killed; in that case, the creature returns to life with half its maximum hit points, its alignment shifts to evil, and it falls under the command of the psoglav. The original creature regains its natural shadow immediately if the undead shadow dies. A creature whose shadow is stolen by this ability can’t have its shadow stolen again by any psoglav for the next 24 hours, but it can still be pushed back and knocked prone. Shadow Twin. A character’s shadow detaches and becomes an undead shadow in every encounter until the character receives the benefit of remove curse, dispel evil and good, or similar magic. The shadow automatically surprises the party the first time it attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top