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<blockquote data-quote="Voadam" data-source="post: 9125847" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/293320/Rational-Magic-Campaign?affiliate_id=17596" target="_blank">Rational Magic Campaign</a></p><p>5e</p><p><strong>Undead Animaton:</strong> <em>Create Animaton</em> spell.</p><p><strong>Undead Animaton, Relatively Cheap Undead Creature With Limited Intelligence:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Undead Worker:</strong> ?</p><p><strong>Undead Guard:</strong> ?</p><p><strong>Summoned Undead Slave:</strong> ?</p><p><strong>Ghoul, Reaver:</strong> A viral demon infection had taken hold in the soldiers of the 6th. Thousands of voices fighting to be heard, fighting for control, fighting for meat. The virus changed the soldiers into Ghouls, later known as the Reavers. </p><p><strong>Demon-Infected Ghoul:</strong> ?</p><p><strong>Lich Wizard:</strong> ?</p><p><strong>Skeleton Warrior:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Humbled Vampire:</strong> ?</p><p><strong>Vampire Warlord:</strong> ?</p><p><strong>Zombie, Necrotic Automaton:</strong> Two schools of thought evolved for handling the labor shortage. The first, and cheapest is Necromancy. Imbuing a soul into a Vessel made of flesh is expensive, but imbuing it into a cadaver Vessel could be very cheap. Creating a necrotic automaton, commonly referred to by the older term “zombie”, the newly embodied spirits utilize residual thought and sense organs to operate and perceive their environments. </p><p><strong>Zombie Worker:</strong> The new-age necromancers of Greyyork have developed a tool to efficiently produce necrotic labor from the aged and infirm. The “Rest Bed” is a soft bed, usually carried in an ornate carriage, with automatic spell triggers which activate when someone lies down upon it. When the spells activate, the occupant is magically paralyzed into the appearance of sleep, while simultaneously subjected to powerful mood-enhancing magic. After a brief rest, spells designed to inflict pain are cast on the sleeping, seemingly happy occupant. The victim is tortured to death while onlookers are spared seeing expressions of pain. The resulting mana-release from this torturous death powers an automated script within the carriage, creating a zombie worker. </p><p>I am (was) a Necromancer of an Imprinter Nation. We are not very different from Artificers of the Central Nations, except that instead of making golems from inorganic materials, we create necrotic autonomous workers.</p><p><strong>Zombie Worker, Necrotic Autonomous Worker:</strong> ?</p><p><strong>Tactical Zombie:</strong> ?</p><p><strong>Zombie Warrior:</strong> ?</p><p></p><p>Create Animaton (Ritual) </p><p>(Necromancy) </p><p>Level: 3 </p><p>Casting time: 10 minutes </p><p>Range: touch </p><p>Duration: Permanent </p><p>This spell creates an Animaton, a relatively cheap golem or undead creature with limited intelligence. The Animaton will obey the caster’s commands (and anyone the caster tells it to obey). These creatures are of CR 1/8. As a bonus action, they can be verbally commanded to do things, including attack. Animatons can be outfitted with armor and weapons. </p><p>Golem materials cost 1 Ducat per golem and are only available in larger cities. Undead Animatons cost 5S, not including the corpse or bones to be animated. Undead Animatons are not welcomed except in some Imprinter Nations. This spell can also be used to create a “Waldo”; an animated limb with integrated sensory organs. Waldos cost half the cost of a full Animaton. </p><p>At higher levels: For each caster level 6 , two Animatons can be created per casting, or one Golem Guard. At caster level 10, four Animatons or two Golem Guards can be created. </p><p></p><p>Lore</p><p><strong>Undead Animaton:</strong> ?</p><p><strong>Undead Animaton, Relatively Cheap Undead Creature With Limited Intelligence:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Undead Worker:</strong> ?</p><p><strong>Undead Guard:</strong> ?</p><p><strong>Summoned Undead Slave:</strong> ?</p><p><strong>Ghoul, Reaver:</strong> A viral demon infection had taken hold in the soldiers of the 6th. Thousands of voices fighting to be heard, fighting for control, fighting for meat. The virus changed the soldiers into Ghouls, later known as the Reavers. </p><p><strong>Demon-Infected Ghoul:</strong> ?</p><p><strong>Lich Wizard:</strong> ?</p><p><strong>Skeleton Warrior:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Humbled Vampire:</strong> ?</p><p><strong>Vampire Warlord:</strong> ?</p><p><strong>Zombie:</strong> Two schools of thought evolved for handling the labor shortage. The first, and cheapest is Necromancy. Imbuing a soul into a Vessel made of flesh is expensive, but imbuing it into a cadaver Vessel could be very cheap. Creating a necrotic automaton, commonly referred to by the older term “zombie”, the newly embodied spirits utilize residual thought and sense organs to operate and perceive their environments. </p><p><strong>Zombie, Necrotic Automaton:</strong> </p><p><strong>Zombie Worker:</strong> The new-age necromancers of Greyyork have developed a tool to efficiently produce necrotic labor from the aged and infirm. The “Rest Bed” is a soft bed, usually carried in an ornate carriage, with automatic spell triggers which activate when someone lies down upon it. When the spells activate, the occupant is magically paralyzed into the appearance of sleep, while simultaneously subjected to powerful mood-enhancing magic. After a brief rest, spells designed to inflict pain are cast on the sleeping, seemingly happy occupant. The victim is tortured to death while onlookers are spared seeing expressions of pain. The resulting mana-release from this torturous death powers an automated script within the carriage, creating a zombie worker. </p><p>I am (was) a Necromancer of an Imprinter Nation. We are not very different from Artificers of the Central Nations, except that instead of making golems from inorganic materials, we create necrotic autonomous workers.</p><p><strong>Zombie Worker, Necrotic Autonomous Worker:</strong> ?</p><p><strong>Tactical Zombie:</strong> ?</p><p><strong>Zombie Warrior:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9125847, member: 2209"] [URL=https://www.drivethrurpg.com/product/293320/Rational-Magic-Campaign?affiliate_id=17596]Rational Magic Campaign[/URL] 5e [b]Undead Animaton:[/b] [i]Create Animaton[/i] spell. [b]Undead Animaton, Relatively Cheap Undead Creature With Limited Intelligence:[/b] ? [b]Undead, Undead Creature:[/b] ? [b]Undead Servant:[/b] ? [b]Undead Worker:[/b] ? [b]Undead Guard:[/b] ? [b]Summoned Undead Slave:[/b] ? [b]Ghoul, Reaver:[/b] A viral demon infection had taken hold in the soldiers of the 6th. Thousands of voices fighting to be heard, fighting for control, fighting for meat. The virus changed the soldiers into Ghouls, later known as the Reavers. [b]Demon-Infected Ghoul:[/b] ? [b]Lich Wizard:[/b] ? [b]Skeleton Warrior:[/b] ? [b]Vampire:[/b] ? [b]Humbled Vampire:[/b] ? [b]Vampire Warlord:[/b] ? [b]Zombie, Necrotic Automaton:[/b] Two schools of thought evolved for handling the labor shortage. The first, and cheapest is Necromancy. Imbuing a soul into a Vessel made of flesh is expensive, but imbuing it into a cadaver Vessel could be very cheap. Creating a necrotic automaton, commonly referred to by the older term “zombie”, the newly embodied spirits utilize residual thought and sense organs to operate and perceive their environments. [b]Zombie Worker:[/b] The new-age necromancers of Greyyork have developed a tool to efficiently produce necrotic labor from the aged and infirm. The “Rest Bed” is a soft bed, usually carried in an ornate carriage, with automatic spell triggers which activate when someone lies down upon it. When the spells activate, the occupant is magically paralyzed into the appearance of sleep, while simultaneously subjected to powerful mood-enhancing magic. After a brief rest, spells designed to inflict pain are cast on the sleeping, seemingly happy occupant. The victim is tortured to death while onlookers are spared seeing expressions of pain. The resulting mana-release from this torturous death powers an automated script within the carriage, creating a zombie worker. I am (was) a Necromancer of an Imprinter Nation. We are not very different from Artificers of the Central Nations, except that instead of making golems from inorganic materials, we create necrotic autonomous workers. [b]Zombie Worker, Necrotic Autonomous Worker:[/b] ? [b]Tactical Zombie:[/b] ? [b]Zombie Warrior:[/b] ? Create Animaton (Ritual) (Necromancy) Level: 3 Casting time: 10 minutes Range: touch Duration: Permanent This spell creates an Animaton, a relatively cheap golem or undead creature with limited intelligence. The Animaton will obey the caster’s commands (and anyone the caster tells it to obey). These creatures are of CR 1/8. As a bonus action, they can be verbally commanded to do things, including attack. Animatons can be outfitted with armor and weapons. Golem materials cost 1 Ducat per golem and are only available in larger cities. Undead Animatons cost 5S, not including the corpse or bones to be animated. Undead Animatons are not welcomed except in some Imprinter Nations. This spell can also be used to create a “Waldo”; an animated limb with integrated sensory organs. Waldos cost half the cost of a full Animaton. At higher levels: For each caster level 6 , two Animatons can be created per casting, or one Golem Guard. At caster level 10, four Animatons or two Golem Guards can be created. Lore [b]Undead Animaton:[/b] ? [b]Undead Animaton, Relatively Cheap Undead Creature With Limited Intelligence:[/b] ? [b]Undead, Undead Creature:[/b] ? [b]Undead Servant:[/b] ? [b]Undead Worker:[/b] ? [b]Undead Guard:[/b] ? [b]Summoned Undead Slave:[/b] ? [b]Ghoul, Reaver:[/b] A viral demon infection had taken hold in the soldiers of the 6th. Thousands of voices fighting to be heard, fighting for control, fighting for meat. The virus changed the soldiers into Ghouls, later known as the Reavers. [b]Demon-Infected Ghoul:[/b] ? [b]Lich Wizard:[/b] ? [b]Skeleton Warrior:[/b] ? [b]Vampire:[/b] ? [b]Humbled Vampire:[/b] ? [b]Vampire Warlord:[/b] ? [b]Zombie:[/b] Two schools of thought evolved for handling the labor shortage. The first, and cheapest is Necromancy. Imbuing a soul into a Vessel made of flesh is expensive, but imbuing it into a cadaver Vessel could be very cheap. Creating a necrotic automaton, commonly referred to by the older term “zombie”, the newly embodied spirits utilize residual thought and sense organs to operate and perceive their environments. [b]Zombie, Necrotic Automaton:[/b] [b]Zombie Worker:[/b] The new-age necromancers of Greyyork have developed a tool to efficiently produce necrotic labor from the aged and infirm. The “Rest Bed” is a soft bed, usually carried in an ornate carriage, with automatic spell triggers which activate when someone lies down upon it. When the spells activate, the occupant is magically paralyzed into the appearance of sleep, while simultaneously subjected to powerful mood-enhancing magic. After a brief rest, spells designed to inflict pain are cast on the sleeping, seemingly happy occupant. The victim is tortured to death while onlookers are spared seeing expressions of pain. The resulting mana-release from this torturous death powers an automated script within the carriage, creating a zombie worker. I am (was) a Necromancer of an Imprinter Nation. We are not very different from Artificers of the Central Nations, except that instead of making golems from inorganic materials, we create necrotic autonomous workers. [b]Zombie Worker, Necrotic Autonomous Worker:[/b] ? [b]Tactical Zombie:[/b] ? [b]Zombie Warrior:[/b] ? [/QUOTE]
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