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<blockquote data-quote="Voadam" data-source="post: 9153343" data-attributes="member: 2209"><p><a href="https://drivethrurpg.com/product/175727/the-copper-jackals-soldiers-without-compromise-5e?affiliate_id=17596" target="_blank">The Copper Jackals: Soldiers Without Compromise (5E)</a></p><p>5e</p><p><strong>Magehaunt:</strong> The region of Grinn unleashes Magehaunts into the neighboring mountainous region of Svir. These wildly contagious undead monstrosities (created by purposefully exposing creatures to necrotic, primeval magic) plague the Svir mountains, eventually overtaking the entire nation in a pandemic. </p><p><strong>Magehaunt, Wildly Contagious Undead Monstrosity:</strong> ?</p><p><strong>Uther, Undead Storm Giant, Animated Undead Storm Giant, Mobile Base:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Undead Humanoid:</strong> ?</p><p><strong>Copperghast:</strong> It’s unclear how the Rustborn modify their Jackal Bites, but the effects are unmistakable. Whatever methods they are using have been known to warp them mentally and physically over time, leading to “metal madness” – a type of arcane heavy-metal poisoning that is incurable, and leaves its victims as little more than abominations of flesh and corrupted Titan Copper. These poor souls degrade into feral creatures that are little more than undead, fueled by an insatiable appetite to devour any metal objects they can. They are spoken of in hushed whispers, known to the Jackals as Copperghasts. </p><p><strong>Copperghast, Abomination of Flesh and Corrupted Titan Copper, Feral Creature:</strong> ?</p><p><strong>Undead Abomination:</strong> ?</p><p><strong>Undead Troll:</strong> ?</p><p><strong>Vorgul Drakus, Lich Lord:</strong> ?</p><p><strong>Lichfiend:</strong> The long-forgotten lich lord, Vorgul Drakus, gathers a coven of murderous followers who would stop at nothing to see their master rise again. These zealots, under Drakus’s sway, have allowed his necromantic essence to soak into their being, transforming them into creatures called Lichfiends. </p><p><strong>Lichfiend, Deadly Creature:</strong> ?</p><p><strong>Lillith, Claxton, Lichfiend:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Skeleton:</strong> The Unfallen Chapter Avatar: Lich Slayer.</p><p></p><p>CHAPTER AVATAR: Lich Slayer </p><p>Benefit: You have the jawbone of an undead humanoid that has three teeth within it – a canine, and two incisors. You may pull the teeth from the jawbone, and scatter them on the ground, and three skeletons will appear. If you dip the teeth in fresh blood that was given willingly before scattering them, the skeletons add 2 to their armor class. The skeletons are friendly to you and your allies, and act as a group on their own initiative. They obey any verbal commands that you issue to them, and will automatically defend themselves from hostile creatures. These skeletons crumble to dust after 10 minutes. The teeth grow back in the jawbone after a long rest.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9153343, member: 2209"] [URL=https://drivethrurpg.com/product/175727/the-copper-jackals-soldiers-without-compromise-5e?affiliate_id=17596]The Copper Jackals: Soldiers Without Compromise (5E)[/URL] 5e [b]Magehaunt:[/b] The region of Grinn unleashes Magehaunts into the neighboring mountainous region of Svir. These wildly contagious undead monstrosities (created by purposefully exposing creatures to necrotic, primeval magic) plague the Svir mountains, eventually overtaking the entire nation in a pandemic. [b]Magehaunt, Wildly Contagious Undead Monstrosity:[/b] ? [b]Uther, Undead Storm Giant, Animated Undead Storm Giant, Mobile Base:[/b] ? [b]Undead, Undead Creature:[/b] ? [b]Undead Humanoid:[/b] ? [b]Copperghast:[/b] It’s unclear how the Rustborn modify their Jackal Bites, but the effects are unmistakable. Whatever methods they are using have been known to warp them mentally and physically over time, leading to “metal madness” – a type of arcane heavy-metal poisoning that is incurable, and leaves its victims as little more than abominations of flesh and corrupted Titan Copper. These poor souls degrade into feral creatures that are little more than undead, fueled by an insatiable appetite to devour any metal objects they can. They are spoken of in hushed whispers, known to the Jackals as Copperghasts. [b]Copperghast, Abomination of Flesh and Corrupted Titan Copper, Feral Creature:[/b] ? [b]Undead Abomination:[/b] ? [b]Undead Troll:[/b] ? [b]Vorgul Drakus, Lich Lord:[/b] ? [b]Lichfiend:[/b] The long-forgotten lich lord, Vorgul Drakus, gathers a coven of murderous followers who would stop at nothing to see their master rise again. These zealots, under Drakus’s sway, have allowed his necromantic essence to soak into their being, transforming them into creatures called Lichfiends. [b]Lichfiend, Deadly Creature:[/b] ? [b]Lillith, Claxton, Lichfiend:[/b] ? [b]Lich:[/b] ? [b]Skeleton:[/b] The Unfallen Chapter Avatar: Lich Slayer. CHAPTER AVATAR: Lich Slayer Benefit: You have the jawbone of an undead humanoid that has three teeth within it – a canine, and two incisors. You may pull the teeth from the jawbone, and scatter them on the ground, and three skeletons will appear. If you dip the teeth in fresh blood that was given willingly before scattering them, the skeletons add 2 to their armor class. The skeletons are friendly to you and your allies, and act as a group on their own initiative. They obey any verbal commands that you issue to them, and will automatically defend themselves from hostile creatures. These skeletons crumble to dust after 10 minutes. The teeth grow back in the jawbone after a long rest. [/QUOTE]
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