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<blockquote data-quote="Voadam" data-source="post: 9166366" data-attributes="member: 2209"><p>Historica Arcanum Empires of the Silk Road</p><p>5e</p><p><strong>Ahengar:</strong> In ancient times, a group of bards, minstrels, and singers were banished unjustly by a king and left to wither away in a swamp located in the heart of a silent grove. As they struggled to survive amidst the unspeakable horrors that plagued them at night, their talent for music and singing became their only solace. As the nights grew longer and the horrors of the swamp consumed their minds, their once-beautiful voices turned into something twisted and malevolent.</p><p>Over time, they learned to mimic every sound they heard, and this skill soon turned into a curse that transformed them into hideous monsters known as Ahengar.</p><p><strong>Atshan, The Drought One:</strong> Legend has it that the atshan, a creature of great dread, is born from the souls of those who perish from dehydration in the unforgiving heat of the desert.</p><p><strong>Fravashi Ethereal:</strong> As the flames of the sacred fire engulf an aging Zoroastrian priest, their mortal body is consumed, and their soul is reborn as a ghostly, ethereal being. Empowered by the ancient flames, they are transformed into protectors of the sacred tomes, tombs, scrolls, and secrets of the Zoroastrian faith.</p><p>Their duty is to guard these holy artifacts, even in death, and to ensure that their secrets are not profaned by unworthy hands.</p><p><strong>Fravashi Risen:</strong> According to ancient beliefs, the souls of unborn children of Zoroastrian followers were spared from the clutches of darkness after their physical demise. To ensure their protection, these souls were infused with the Zoroastrian flame and bound to the bodies of executed prisoners. Their divine purpose was to guard the sanctity of Zoroastrian temples.</p><p><strong>Gravekeeper:</strong> They are usually the souls that gave up on life when their time has come and embraced death as an old friend.</p><p><strong>Revenant Steed:</strong> ?</p><p><strong>Bitig Kul, The Remain of the Ash, The Remains, The Written Part of the Ash:</strong> ?</p><p><strong>Ahengar, Hideous Monster:</strong> ?</p><p><strong>Atshan. Creature of Great Dread, Spectral Being, Malevolent Spirit:</strong> ?</p><p><strong>Fravashi Ethereal, Ghostly Ethereal Being, Protector of the Tomes Scrolls and Secrets of the Zoroastrian Faith, Deceased Priest:</strong> ?</p><p><strong>Fravashi Risen, Mystical Guardian:</strong> ?</p><p><strong>Gravekeeper, Fearsome Entity, Eerie Being:</strong> ?</p><p><strong>Bitig Kul, Keeper of Knowledge, Ghost, Phantom, Dead Scholar With Unfinished Business, Spirit:</strong> ?</p><p><strong>Isidorus, Notable Bitig Kul, Last Headmaster of the Library, Old Man:</strong> ?</p><p><strong>Hypatia, Notable Bitig Kul, Teacher of Mathematics, Expert in Magic, Beautiful Woman:</strong> ?</p><p><strong>Vitruvia, Notable Bitig Kul, Diviner, Theologian:</strong> ?</p><p><strong>Gaia, Notable Bitig Kul, Beautiful Woman:</strong> ?</p><p><strong>Gregorius, Notable Bitig Kul:</strong> ?</p><p><strong>Varus, Notable Bitig Kul, Linguist:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> Lingering Death disease magical symptom.</p><p>March of the Dead destructive spell rebound effect.</p><p><strong>Dreaded Undead:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Poltergeist:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Angry Ghost:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Dreaded Lich:</strong> ?</p><p><strong>Shadow:</strong> If a creature dies by this process [a baku's rotting mind power], it turns into a shadow after 24 hours.</p><p><strong>Skeleton:</strong> Lingering Death disease magical symptom.</p><p><strong>Specter:</strong> ?</p><p><strong>Ghastly Specter:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Zombie:</strong> Lingering Death disease magical symptom.</p><p></p><p>Lingering Death</p><p>Each power level requires another saving throw. When you finish a long rest with this disease and fail the Constitution saving throw, you take 1d6 necrotic damage.</p><p>During the course of life, if you ever receive necrotic damage from a source, you are vulnerable to it even if you have resistance from another source.</p><p>If you die while having this symptom, you rise during the next midnight as an undead. Either a zombie or a skeleton, depending on the way you die. The GM may also choose another undead.</p><p>Treatment Holy Ritual</p><p></p><p>March of the Dead. A loud heartbeat fills the caster’s mind and creates an aura within 300 ft. of it. Dead creatures within the aura become undead creatures proper to their state and body. The creatures in the aura take 1d6 necrotic damage at the start of each of their turns or when they enter the first time; the undead are immune to this. The undead created by this aura are relentless and attack everyone on sight. If no creature has become undead, a blast within the area deals each creature 2d6 necrotic damage.</p><p>A touch of a believer immediately destroys the undead if it is CR ¼ or lower.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9166366, member: 2209"] Historica Arcanum Empires of the Silk Road 5e [b]Ahengar:[/b] In ancient times, a group of bards, minstrels, and singers were banished unjustly by a king and left to wither away in a swamp located in the heart of a silent grove. As they struggled to survive amidst the unspeakable horrors that plagued them at night, their talent for music and singing became their only solace. As the nights grew longer and the horrors of the swamp consumed their minds, their once-beautiful voices turned into something twisted and malevolent. Over time, they learned to mimic every sound they heard, and this skill soon turned into a curse that transformed them into hideous monsters known as Ahengar. [b]Atshan, The Drought One:[/b] Legend has it that the atshan, a creature of great dread, is born from the souls of those who perish from dehydration in the unforgiving heat of the desert. [b]Fravashi Ethereal:[/b] As the flames of the sacred fire engulf an aging Zoroastrian priest, their mortal body is consumed, and their soul is reborn as a ghostly, ethereal being. Empowered by the ancient flames, they are transformed into protectors of the sacred tomes, tombs, scrolls, and secrets of the Zoroastrian faith. Their duty is to guard these holy artifacts, even in death, and to ensure that their secrets are not profaned by unworthy hands. [b]Fravashi Risen:[/b] According to ancient beliefs, the souls of unborn children of Zoroastrian followers were spared from the clutches of darkness after their physical demise. To ensure their protection, these souls were infused with the Zoroastrian flame and bound to the bodies of executed prisoners. Their divine purpose was to guard the sanctity of Zoroastrian temples. [b]Gravekeeper:[/b] They are usually the souls that gave up on life when their time has come and embraced death as an old friend. [b]Revenant Steed:[/b] ? [b]Bitig Kul, The Remain of the Ash, The Remains, The Written Part of the Ash:[/b] ? [b]Ahengar, Hideous Monster:[/b] ? [b]Atshan. Creature of Great Dread, Spectral Being, Malevolent Spirit:[/b] ? [b]Fravashi Ethereal, Ghostly Ethereal Being, Protector of the Tomes Scrolls and Secrets of the Zoroastrian Faith, Deceased Priest:[/b] ? [b]Fravashi Risen, Mystical Guardian:[/b] ? [b]Gravekeeper, Fearsome Entity, Eerie Being:[/b] ? [b]Bitig Kul, Keeper of Knowledge, Ghost, Phantom, Dead Scholar With Unfinished Business, Spirit:[/b] ? [b]Isidorus, Notable Bitig Kul, Last Headmaster of the Library, Old Man:[/b] ? [b]Hypatia, Notable Bitig Kul, Teacher of Mathematics, Expert in Magic, Beautiful Woman:[/b] ? [b]Vitruvia, Notable Bitig Kul, Diviner, Theologian:[/b] ? [b]Gaia, Notable Bitig Kul, Beautiful Woman:[/b] ? [b]Gregorius, Notable Bitig Kul:[/b] ? [b]Varus, Notable Bitig Kul, Linguist:[/b] ? [b]Undead, Undead Creature:[/b] Lingering Death disease magical symptom. March of the Dead destructive spell rebound effect. [b]Dreaded Undead:[/b] ? [b]Incorporeal Undead:[/b] ? [b]Poltergeist:[/b] ? [b]Ghost:[/b] ? [b]Angry Ghost:[/b] ? [b]Ghoul:[/b] ? [b]Lich:[/b] ? [b]Dreaded Lich:[/b] ? [b]Shadow:[/b] If a creature dies by this process [a baku's rotting mind power], it turns into a shadow after 24 hours. [b]Skeleton:[/b] Lingering Death disease magical symptom. [b]Specter:[/b] ? [b]Ghastly Specter:[/b] ? [b]Wight:[/b] ? [b]Zombie:[/b] Lingering Death disease magical symptom. Lingering Death Each power level requires another saving throw. When you finish a long rest with this disease and fail the Constitution saving throw, you take 1d6 necrotic damage. During the course of life, if you ever receive necrotic damage from a source, you are vulnerable to it even if you have resistance from another source. If you die while having this symptom, you rise during the next midnight as an undead. Either a zombie or a skeleton, depending on the way you die. The GM may also choose another undead. Treatment Holy Ritual March of the Dead. A loud heartbeat fills the caster’s mind and creates an aura within 300 ft. of it. Dead creatures within the aura become undead creatures proper to their state and body. The creatures in the aura take 1d6 necrotic damage at the start of each of their turns or when they enter the first time; the undead are immune to this. The undead created by this aura are relentless and attack everyone on sight. If no creature has become undead, a blast within the area deals each creature 2d6 necrotic damage. A touch of a believer immediately destroys the undead if it is CR ¼ or lower. [/QUOTE]
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