Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9281343" data-attributes="member: 2209"><p><a href="https://paizo.com/products/btq027s2" target="_blank">Pathfinder Adventure Path #173: Doorway to the Red Star (Strength of Thousands 5 of 6)</a></p><p>Pathfinder 2e</p><p><strong>Undead Remnants:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> These chambers served the Throat-of-Nothingness as workshops and laboratories, a place for the cultists to explore the concept of nothingness and the meaning of emptiness. With the defeat of the cult’s lower-ranking members, the experiments here have gone unattended. A character who takes several minutes looking through the books, notes, and materials here, and succeeds at a DC 30 Occultism or Religion check, can confirm that the experiments conducted here were principally focused on the theoretical idea of “undeath beyond undeath.” The theory suggests that if an undead creature were starved of the needs and urges that keeps it bound to this world long enough, it might transform into something even more removed from the cycle of life. None of the research done in this workshop made much progress toward this concept. In fact, the research strongly suggests that all that lies beyond undeath is nothingness, as the soul itself is finally freed to move to the Boneyard. This result disturbed and frightened these cultists, who were hoping for an end to the cycle of consciousness. </p><p><strong>Sparkeater, Variant Ravener Husk, Undead Mount, Undead Dragon, Powerful Undead:</strong> When the Iobane finally defeated Taon, he and his dragon plummeted from the sky to crash into the plaza right in front of the entrance to the Cathedral of Nothingness, whereupon a slew of cultists swarmed out to claim the remains. Originally, they’d hoped to transform the two into powerful undead allies. They animated Sparkeater’s young soul as a variant ravener husk.</p><p><strong>Powerful Undead Ally:</strong> ?</p><p><strong>Undead Minion:</strong> ?</p><p><strong>Mindless Undead Shell:</strong> Recently, rumors abound that the Mandibles of Fate has been outfitted with a weapon capable of ripping ghosts right out of living bodies, leaving behind mindless undead shells after siphoning the souls into the ship above. </p><p><strong>Soulshredded Nemhaith:</strong> When a soulshredder cannon is full, the souls it has collected can be extracted as a powerful incorporeal undead entity. Although the weapon works, the King of Biting Ants has been modifying the soulshredder cannon to target entire communities, creating spectral monsters from hundreds of souls with each blast. </p><p>What is this weapon? “He calls it a soulshredder cannon, an awful weapon that can rip the soul from a living target and store its wrecked fragments, combining them all together with other victims to transform the host into an undead spirit known as an emhaith.The determined old bug has been toiling for decades on enhancing the weapon so that it can be used on crowds rather than individuals—allowing it to destroy a community and create an enslaved nemhaith with a single shot—but I have been opposing this progress from within this very ship all along. ”</p><p><strong>Soulshredded Nemhaith, Powerful Incorporeal Undead Entity, Spectral Monster, Undead Spirit, Enslaved Nemhaith:</strong> ?</p><p><strong>Undead Slave:</strong> His focus is extraordinary, and for many long years he’s been working single-mindedly to develop a weapon to convert the people of the Mwangi Expanse—starting with the Magaambya—into his undead slaves. </p><p><strong>Undead Dragon:</strong> ?</p><p><strong>Tollvych, Human Ghost:</strong> Only a few months before the heroes arrived, a Chelaxian scholar named Tollvych met his demise in this chamber. The man first became intrigued by the Doorway to the Red Star after he came into the possession of an ancient magical staff called Wyrm Drinker that a team of Thrune agents stole from the Mwangi Expanse years before. Tollvych determined that Wyrm Drinker’s powers had gone inert, but that if he could return it to “the site of its greatest triumph,” the powerful device would reactivate. After determining this site to be the Doorway to the Red Star, Tollvych made the journey. He opted for stealth and trickery (tactics that allowed him to sneak past the Iobane and even to avoid a confrontation with the demiliches in area A1) but his luck ran out upon reaching this chamber, when he fell victim to the entropy choir (see Hazard). </p><p>Tollvych lingers on, though, in the form of a ghost. As soon as anyone steps into this room, the ghost rises from his mortal remains, calling out to the heroes to “hold fast, lest you join me in this torment!” As a ghost, he resembles his appearance in life: a handsome man clad in red and black robes. Yet as he moves, it becomes obvious that his bones have been broken in dozens of places, and his limbs, neck, and torso bend in unsettling and gruesome ways. </p><p><strong>Entropy Choir, Haunt:</strong> Once the domain of a talented elven bard and devoted cultist named Ntanja, this chamber has become infused with the sinister choir and destructive resonances that remain after so many years spent singing the praises of entropy. Ntanja and her singers continue here in the form of shadowy figures that float amid the room’s benches, and the presence of anything alive in the chamber draws their wrath. If the heroes trigger this haunt before speaking to Tollvych, the ghost does nothing but watch in despair and sympathy as the heroes face the hazard. The haunt has no power to harm Tollvych any longer, yet he remembers all too well the pain of succumbing to it. </p><p><strong>Ghost:</strong> Recently, rumors abound that the Mandibles of Fate has been outfitted with a weapon capable of ripping ghosts right out of living bodies, leaving behind mindless undead shells after siphoning the souls into the ship above. </p><p><strong>Dwandek, Human Lich Necromancer, Leader, Rightful Ruler, Priest, Member of the Cult:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Muradner, Demilich, Gem-Encrusted Skull, More-Serious Demilich, Highly Skilled Intelligent Creature:</strong> These two skulls are actually the undead Muradner and Sprithe, a pair of Throat-of-Nothingness cultists who became liches long ago. Though they served Dwandek as acolytes for centuries, a failed coup against their leader resulted in the destruction of their soul cages. The leaders allowed them to exist but never restore their soul cages, and over more centuries, the two have atrophied into their current state as demiliches. </p><p><strong>Sprithe, Demilich, Gem-Encrusted Skull, Highly Skilled Intelligent Creature:</strong> These two skulls are actually the undead Muradner and Sprithe, a pair of Throat-of-Nothingness cultists who became liches long ago. Though they served Dwandek as acolytes for centuries, a failed coup against their leader resulted in the destruction of their soul cages. The leaders allowed them to exist but never restore their soul cages, and over more centuries, the two have atrophied into their current state as demiliches. </p><p><strong>Muradner, Lich:</strong> ?</p><p><strong>Sprithe, Lich:</strong> ?</p><p><strong>Taon, Variant Mohrg, Powerful Mohrg, Very Powerful Mohrg:</strong> When the Iobane finally defeated Taon, he and his dragon plummeted from the sky to crash into the plaza right in front of the entrance to the Cathedral of Nothingness, whereupon a slew of cultists swarmed out to claim the remains. Originally, they’d hoped to transform the two into powerful undead allies. They animated Sparkeater’s young soul as a variant ravener husk. Taon’s transformation was even more successful, turning him into a very powerful mohrg. </p><p><strong>Spawn of Taon, Variant Mohrg Spawn:</strong> The powerful mohrg Taon (area A7) has slain many of the Iobane’s warriors over the centuries, claiming them as his undead spawn. As years have turned to decades, and decades into centuries since the unfortunate souls’ transformations, these spawn have evolved into beings more powerful than the average mohrg, though Taon has retained his influence over them. </p><p><strong>Spawn of Taon, Variant Mohrg Spawn, Undead Spawn, Being More Powerful Than the Average Mohrg:</strong> ?</p><p><strong>Average Mohrg:</strong> ?</p><p><strong>Mohrg Spawn:</strong> A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn (Pathfinder Bestiary 2 172) after 1d4 rounds, on its turn. </p><p><strong>Akitonian Skulltaker, Elite Skulltaker, Deadly Four-Armed Skulltaker:</strong> ?</p><p><strong>Vrykolakas Ancient:</strong> ?</p><p><strong>Young Gold Dragon Zombie:</strong> Wyrm Drinker is a powerful weapon whose crafting was an act of incredible cruelty by a necromancer named Xurn. Set on conquering the Mwangi Expanse, Xurn hunted down a young gold dragon and slew the creature with his vile magic. He ripped the femur from the dragon’s foreleg, then enslaved the corpse as yet another zombie under his control.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9281343, member: 2209"] [URL=https://paizo.com/products/btq027s2]Pathfinder Adventure Path #173: Doorway to the Red Star (Strength of Thousands 5 of 6)[/URL] Pathfinder 2e [b]Undead Remnants:[/b] ? [b]Undead, Undead Creature:[/b] These chambers served the Throat-of-Nothingness as workshops and laboratories, a place for the cultists to explore the concept of nothingness and the meaning of emptiness. With the defeat of the cult’s lower-ranking members, the experiments here have gone unattended. A character who takes several minutes looking through the books, notes, and materials here, and succeeds at a DC 30 Occultism or Religion check, can confirm that the experiments conducted here were principally focused on the theoretical idea of “undeath beyond undeath.” The theory suggests that if an undead creature were starved of the needs and urges that keeps it bound to this world long enough, it might transform into something even more removed from the cycle of life. None of the research done in this workshop made much progress toward this concept. In fact, the research strongly suggests that all that lies beyond undeath is nothingness, as the soul itself is finally freed to move to the Boneyard. This result disturbed and frightened these cultists, who were hoping for an end to the cycle of consciousness. [b]Sparkeater, Variant Ravener Husk, Undead Mount, Undead Dragon, Powerful Undead:[/b] When the Iobane finally defeated Taon, he and his dragon plummeted from the sky to crash into the plaza right in front of the entrance to the Cathedral of Nothingness, whereupon a slew of cultists swarmed out to claim the remains. Originally, they’d hoped to transform the two into powerful undead allies. They animated Sparkeater’s young soul as a variant ravener husk. [b]Powerful Undead Ally:[/b] ? [b]Undead Minion:[/b] ? [b]Mindless Undead Shell:[/b] Recently, rumors abound that the Mandibles of Fate has been outfitted with a weapon capable of ripping ghosts right out of living bodies, leaving behind mindless undead shells after siphoning the souls into the ship above. [b]Soulshredded Nemhaith:[/b] When a soulshredder cannon is full, the souls it has collected can be extracted as a powerful incorporeal undead entity. Although the weapon works, the King of Biting Ants has been modifying the soulshredder cannon to target entire communities, creating spectral monsters from hundreds of souls with each blast. What is this weapon? “He calls it a soulshredder cannon, an awful weapon that can rip the soul from a living target and store its wrecked fragments, combining them all together with other victims to transform the host into an undead spirit known as an emhaith.The determined old bug has been toiling for decades on enhancing the weapon so that it can be used on crowds rather than individuals—allowing it to destroy a community and create an enslaved nemhaith with a single shot—but I have been opposing this progress from within this very ship all along. ” [b]Soulshredded Nemhaith, Powerful Incorporeal Undead Entity, Spectral Monster, Undead Spirit, Enslaved Nemhaith:[/b] ? [b]Undead Slave:[/b] His focus is extraordinary, and for many long years he’s been working single-mindedly to develop a weapon to convert the people of the Mwangi Expanse—starting with the Magaambya—into his undead slaves. [b]Undead Dragon:[/b] ? [b]Tollvych, Human Ghost:[/b] Only a few months before the heroes arrived, a Chelaxian scholar named Tollvych met his demise in this chamber. The man first became intrigued by the Doorway to the Red Star after he came into the possession of an ancient magical staff called Wyrm Drinker that a team of Thrune agents stole from the Mwangi Expanse years before. Tollvych determined that Wyrm Drinker’s powers had gone inert, but that if he could return it to “the site of its greatest triumph,” the powerful device would reactivate. After determining this site to be the Doorway to the Red Star, Tollvych made the journey. He opted for stealth and trickery (tactics that allowed him to sneak past the Iobane and even to avoid a confrontation with the demiliches in area A1) but his luck ran out upon reaching this chamber, when he fell victim to the entropy choir (see Hazard). Tollvych lingers on, though, in the form of a ghost. As soon as anyone steps into this room, the ghost rises from his mortal remains, calling out to the heroes to “hold fast, lest you join me in this torment!” As a ghost, he resembles his appearance in life: a handsome man clad in red and black robes. Yet as he moves, it becomes obvious that his bones have been broken in dozens of places, and his limbs, neck, and torso bend in unsettling and gruesome ways. [b]Entropy Choir, Haunt:[/b] Once the domain of a talented elven bard and devoted cultist named Ntanja, this chamber has become infused with the sinister choir and destructive resonances that remain after so many years spent singing the praises of entropy. Ntanja and her singers continue here in the form of shadowy figures that float amid the room’s benches, and the presence of anything alive in the chamber draws their wrath. If the heroes trigger this haunt before speaking to Tollvych, the ghost does nothing but watch in despair and sympathy as the heroes face the hazard. The haunt has no power to harm Tollvych any longer, yet he remembers all too well the pain of succumbing to it. [b]Ghost:[/b] Recently, rumors abound that the Mandibles of Fate has been outfitted with a weapon capable of ripping ghosts right out of living bodies, leaving behind mindless undead shells after siphoning the souls into the ship above. [b]Dwandek, Human Lich Necromancer, Leader, Rightful Ruler, Priest, Member of the Cult:[/b] ? [b]Lich:[/b] ? [b]Muradner, Demilich, Gem-Encrusted Skull, More-Serious Demilich, Highly Skilled Intelligent Creature:[/b] These two skulls are actually the undead Muradner and Sprithe, a pair of Throat-of-Nothingness cultists who became liches long ago. Though they served Dwandek as acolytes for centuries, a failed coup against their leader resulted in the destruction of their soul cages. The leaders allowed them to exist but never restore their soul cages, and over more centuries, the two have atrophied into their current state as demiliches. [b]Sprithe, Demilich, Gem-Encrusted Skull, Highly Skilled Intelligent Creature:[/b] These two skulls are actually the undead Muradner and Sprithe, a pair of Throat-of-Nothingness cultists who became liches long ago. Though they served Dwandek as acolytes for centuries, a failed coup against their leader resulted in the destruction of their soul cages. The leaders allowed them to exist but never restore their soul cages, and over more centuries, the two have atrophied into their current state as demiliches. [b]Muradner, Lich:[/b] ? [b]Sprithe, Lich:[/b] ? [b]Taon, Variant Mohrg, Powerful Mohrg, Very Powerful Mohrg:[/b] When the Iobane finally defeated Taon, he and his dragon plummeted from the sky to crash into the plaza right in front of the entrance to the Cathedral of Nothingness, whereupon a slew of cultists swarmed out to claim the remains. Originally, they’d hoped to transform the two into powerful undead allies. They animated Sparkeater’s young soul as a variant ravener husk. Taon’s transformation was even more successful, turning him into a very powerful mohrg. [b]Spawn of Taon, Variant Mohrg Spawn:[/b] The powerful mohrg Taon (area A7) has slain many of the Iobane’s warriors over the centuries, claiming them as his undead spawn. As years have turned to decades, and decades into centuries since the unfortunate souls’ transformations, these spawn have evolved into beings more powerful than the average mohrg, though Taon has retained his influence over them. [b]Spawn of Taon, Variant Mohrg Spawn, Undead Spawn, Being More Powerful Than the Average Mohrg:[/b] ? [b]Average Mohrg:[/b] ? [b]Mohrg Spawn:[/b] A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn (Pathfinder Bestiary 2 172) after 1d4 rounds, on its turn. [b]Akitonian Skulltaker, Elite Skulltaker, Deadly Four-Armed Skulltaker:[/b] ? [b]Vrykolakas Ancient:[/b] ? [b]Young Gold Dragon Zombie:[/b] Wyrm Drinker is a powerful weapon whose crafting was an act of incredible cruelty by a necromancer named Xurn. Set on conquering the Mwangi Expanse, Xurn hunted down a young gold dragon and slew the creature with his vile magic. He ripped the femur from the dragon’s foreleg, then enslaved the corpse as yet another zombie under his control. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top