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<blockquote data-quote="Voadam" data-source="post: 9359013" data-attributes="member: 2209"><p><a href="https://paizo.com/products/btpy94vx?Pathfinder-Player-Companion-Undead-Slayer-s-Handbook" target="_blank">Undead Slayer’s Handbook</a></p><p>Pathfinder 1e</p><p><strong>Undead, Undead Creature, Undead Monster, Undying Monster:</strong> But the most horrific fate of all can be found on Golarion itself in the form of an unpredictable and malignant curse—a blight for which a horrifying death is just the beginning. Souls that succumb to the foul influence of this curse risk spending eternity as the most repulsive of unnatural creatures: the undead.</p><p>Unbeknown to most, undead are not just the evil spirits of the dead come back to haunt the living. Undead creatures are composed of an unusual blend of native and extraplanar forces. The shell of an undead creature is usually that of a mortal corpse on the Material Plane, but the malign energies that reanimate this frame stem from an entirely separate realm: the Negative Energy Plane, also known as the Void. If the Positive Energy Plane is the birthplace of all mortal souls, the Negative Energy Plane is a dark and terrible mirror of that shining plane. Just as the Positive Energy Plane (also called the Furnace and Creation’s Forge) creates life and cradles the Material Plane like a swaddled babe, the Void creates undeath in twisted mockery and harbors the Shadow Plane like a malign fraternal twin.</p><p>Despite the origin of their power, few undead come directly from the Negative Energy Plane or the Shadow Plane. In fact, creatures native to those planes are rarely found on Golarion. While the occasional nightshade or devourer may find its way to Golarion, the majority of undead arise on the Material Plane from corpses reanimated by a mere touch of the Void’s terrible powers.</p><p>The tendency of undeath to spread, whether through necromantic machinations, unholy spawning, or even bad luck, makes it necessary for the inhabitants of Golarion to stay ever wary of the undead.</p><p>Most undead were once living.</p><p>Undead are invariably evil, as are the means to create such beings.</p><p>While many undead are reanimated unwillingly by body-thieving arcanists, gruesome diseases, or even other undead, the consummate undead arrive at this condition willingly.</p><p><strong>Consummate Undead:</strong> Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death.</p><p>While many undead are reanimated unwillingly by body-thieving arcanists, gruesome diseases, or even other undead, the consummate undead arrive at this condition willingly. Most achieve their eternal state through foul necromantic rituals that end in their deaths and subsequent reanimation. Such a process is the culmination of much study and labor, and as the ability to retain one’s consciousness after death is no mean feat, the consummate undead are among the most well-versed spellcasters in the world.</p><p>Most consummate undead were once men and women of accomplishment who approached their undeaths with ample forethought.</p><p><strong>Consummate Undead, Rarest of Undead Kind, Fiend:</strong> ?</p><p><strong>Consummate Undead, Instigator and Mastermind of Dark Plots:</strong> ?</p><p><strong>Consummate Undead, Leader:</strong> ?</p><p><strong>Consummate Undead, Willfully Immortal Corpse:</strong> ?</p><p><strong>Hungry Undead:</strong> Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife.</p><p>“The trial was short and sweet—not even Elania could explain the clumps of hair and bone under her husband’s workshop. Once all the missing children were accounted for, Vellman was stoned to death in Moslar’s field and thrown down an abandoned mine shaft.</p><p>“Afterward, the relief in town was palpable. We’d been living in fear for over a year, and now life could finally return to normal. Our high spirits lasted about three days. That’s how long it took that thing to find its way back. Now we feel worse off than ever, and no one here is safe.”</p><p>In other cases, however, hungry undead drain the life force from creatures, often creating more of their own kind in the process.</p><p>Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings.</p><p>Other hungry undead are created through the fell influence of dark, otherworldly energies. Just as the deity Dou-Bral returned from the Dark Tapestry as the corrupt Zon-Kuthon, dark alien energies at the edges of the cosmos may warp evil mortals or fiends, transforming them into devourers or worse. </p><p>Still other hungry undead are created through the direct influence of the Void or the Shadow Plane.</p><p><strong>Hungry Undead, Ultimate Expression of Senseless Misery, Terrible Being:</strong> ?</p><p><strong>Hungry Undead, Wretched Being:</strong> ?</p><p><strong>Hungry Extraplanar Undead:</strong> ?</p><p><strong>Hungry Extraplanar Undead, Servitor:</strong> ?</p><p><strong>Hungry Undead Native to the Material Plane:</strong> ?</p><p><strong>Incorporeal Undead:</strong> The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, wights, and spectres being those more often encountered.</p><p>To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>Incorporeality is especially common among undead whose sinister means of death meant their material remains were heinously mutilated or disposed of improperly. Desecrated heaths, weather-beaten bogs, stretches of lonely road, and long-abandoned necropolises full of mass graves are common sites for these grim manifestations.</p><p><strong>Incorporeal Undead, Cruel Disembodied Spirit Being, Spirit, Unnaturally Resilient Horror, Malignant Spirit, Undead Spirit:</strong> ?</p><p><strong>Incorporeal Undead, Incorporeal Foe:</strong> ?</p><p><strong>Incorporeal Creature:</strong> ?</p><p><strong>Mindless Undead, Undead Drone, Unintelligent Undead, Unintelligent Undead Creature:</strong> Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy.</p><p>Animated by resonant tragedies, dread energies, or malicious spellcasters, mindless undead are one of the most common threats on Golarion.</p><p>Unlike other types of undying monsters, the mindless undead are void of the souls that once inhabited their mortal frames; instead, their primary animating force typically consists of high concentrations of negative energy poured into an unwitting host body. The relative simplicity of their reanimation means that numerous paths may lead to the rise of a mindless undead, so it can be quite difficult to predict where these beings will stir up trouble next.</p><p>Most mindless undead arise because of the influences of foul spellcasters. Even the most novice wizard can hope to raise an unwitting corpse as a walking skeleton or shambling zombie given enough time and the right tools, so simple is their construction.</p><p>Some mindless undead instead come about as a result of external forces. Powerful, unresolved emotions can be sufficient to rally a corpse; the mindless horrors resulting from these circumstances are all but physical manifestations of tragedy and pain. Similarly, some parts of Golarion are simply so saturated with negative energy that nearby dead reanimate of their own accord. Some rare artifacts and cursed items are also said to have the power of necromancy all by themselves—both unholy shrines to deities of undeath and magical relics infused with negative energy are capable of creating undead, and thus are highly sought after by necromancers.</p><p>Undead drones have been known to pop up anywhere tragedy has struck, including the famous Bloodsworn Vale in Varisia and the wasted plains of Virlych in Ustalav.</p><p><strong>Mindless Undead, Drone, Most Common Threat on Golarion, Lowliest of the Walking Dead, Fell Foes, Walking Dead, Twisted Remains, Familiar-Yet-Alien Being, Mindless Horror, Horror, Walking Corpse-Chattel:</strong> ?</p><p><strong>Corporeal Undead:</strong> ?</p><p><strong>Intelligent Undead, Intelligent Undead Creature:</strong> ?</p><p><strong>Undead Monstrosity:</strong> ?</p><p><strong>Most Common Undead Creature:</strong> ?</p><p><strong>Most Repulsive of Unnatural Creature:</strong> ?</p><p><strong>Undead Threat:</strong> ?</p><p><strong>Undead Straggler, Malignant Force:</strong> ?</p><p><strong>Undead Quarry:</strong> ?</p><p><strong>Undead Opponent:</strong> ?</p><p><strong>Hostile Undead:</strong> ?</p><p><strong>Undead Capable of Inflicting Ability Drain:</strong> ?</p><p><strong>Undead Capable of Inflicting Negative Levels:</strong> ?</p><p><strong>Lesser Undead:</strong> ?</p><p><strong>Extraplanar Undead:</strong> ?</p><p><strong>Undead Horror:</strong> ?</p><p><strong>Hateful Undead:</strong> ?</p><p><strong>Undead Spirit:</strong> ?</p><p><strong>Undead That Inhabit the Bodies of Living Creatures:</strong> ?</p><p><strong>Unholy Abomination:</strong> ?</p><p><strong>Pliable Undead:</strong> ?</p><p><strong>Vile Monster:</strong> ?</p><p><strong>Foe, Dangerous Hazard:</strong> ?</p><p><strong>Undead Predator:</strong> ?</p><p><strong>Minion-Level Undead:</strong> ?</p><p><strong>Advanced Undead:</strong> ?</p><p><strong>Foul Monstrosity:</strong> ?</p><p><strong>Dread Monster:</strong> ?</p><p><strong>Banshee:</strong> Spirit of a betrayed elven woman.</p><p>To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths.</p><p><strong>Banshee, Incorporeal Undead, Spirit of a Betrayed Elven Woman, Spirit, Undead Spirit:</strong> ?</p><p><strong>Beheaded Mindless Undead, Floating Skull Sentinel,, Unusual Specimen:</strong> ?</p><p><strong>Bodak:</strong> Extraplanar mortal warped by dark energies.</p><p><strong>Bodak, Hungry Undead, Extraplanar Mortal Warped by Dark Energies:</strong> ?</p><p><strong>Crawling Hand:</strong> Animated limb serving as an undead minion.</p><p><strong>Crawling Hand, Mindless Undead, Animated Limb, Undead Minion:</strong> ?</p><p><strong>Devourer:</strong> Fiend transformed by dark corners of the multiverse.</p><p>Other hungry undead are created through the fell influence of dark, otherworldly energies. Just as the deity Dou-Bral returned from the Dark Tapestry as the corrupt Zon-Kuthon, dark alien energies at the edges of the cosmos may warp evil mortals or fiends, transforming them into devourers or worse. </p><p><strong>Devourer, Hungry Undead, Fiend Transformed by Dark Corners of the Multiverse, Terrible Being:</strong> ?</p><p><strong>Ghost:</strong> Restless soul longing to resolve a great injustice.</p><p>The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered.</p><p>To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths.</p><p><strong>Ghost, Incorporeal Undead, Restless Soul, Cruel Disembodied Spirit Being, Spirit, Horror:</strong> ?</p><p><strong>Tormented Ghost:</strong> ?</p><p><strong>Ghostly Dryad, Strange Creature With a Negative Energy Affinity:</strong> ?</p><p><strong>Geb, Ghost-King:</strong> ?</p><p><strong>Ghoul:</strong> Unsated cannibal given to undeath.</p><p>Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife.</p><p>Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings.</p><p>Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life.</p><p>Many Osirians have a reasonable fear of ghouls, particularly in the city of Wati, where such undead still sometimes rise among the dead interred in that settlement’s vast necropolis.</p><p><strong>Ghoul, Hungry Undead, Terrible Being, Malevolent Ex-Humanoid, Vile Creature:</strong> ?</p><p><strong>Lich:</strong> Mortal soul encapsulated in a phylactery.</p><p>Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead.</p><p>“Your assessment is only partially correct. It’s true that both zombies and liches are reanimated using extraplanar energy. However, the all-important difference is that liches choose reanimation. Unlike zombies, they are the culmination of a conscious process that arises thanks to the machinations of necromancers or external forces.</p><p>“Remember, students, there is more to incarnation than simple corporeality. One must also consider the question of consciousness. For a lich, reanimation is the consummation of a life’s work. Comparing a zombie to a lich because they’re both posthumously animated is like comparing a gecko to an ancient dragon because they’re both reptiles.”</p><p><strong>Lich, Consummate Undead, Mortal Soul Encapsulated in a Phylactery, Powerful Villain, Advanced Undead:</strong> ?</p><p><strong>Scheming Lich:</strong> ?</p><p><strong>Diabolical Lich:</strong> ?</p><p><strong>Tar-Baphon, Whispering Tyrant, Foul Lich:</strong> ?</p><p><strong>Arazni, Lich-Queen:</strong> ?</p><p><strong>Mohrg:</strong> Risen corpse of a publicly executed sociopath.</p><p>Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife.</p><p>Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings.</p><p>Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life.</p><p><strong>Mohrg, Hungry Undead, Risen Corpse of a Publicly Executed Sociopath, Terrible Being, Malevolent Ex-Humanoid:</strong> ?</p><p><strong>Mummy:</strong> Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead.</p><p><strong>Mummy, Consummate Undead, Tomb Guardian of the Honored Dead, Powerful Villain:</strong> ?</p><p><strong>Covetous Mummy Pharaoh:</strong> ?</p><p><strong>Nightshade:</strong> Still other hungry undead are created through the direct influence of the Void or the Shadow Plane. The mightiest of these wretched beings are nightshades, which view life as a blight upon the multiverse and seek to exterminate all living creatures.</p><p><strong>Nightshade, Consummate Undead, Massive Extraplanar Harbinger of Darkness and Death, Dread Power, Terrible Being, Wretched Being, Advanced Undead:</strong> ?</p><p><strong>Shadow, Incorporeal Undead, Tenebrous Spreader of Undeath:</strong> ?</p><p><strong>Skeleton, Clattering Skeleton, Walking Skeleton, Mindless Skeleton:</strong> Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy.</p><p>If a creature is killed by a boneshard bomb or the resulting bleed effect, its corpse immediately reanimates as an undead creature with the skeleton template.</p><p><strong>Skeleton, Mindless Undead, Shambling Fleshless Minion, Creature That Does Not Have Eyes, Minion-Level Undead:</strong> ?</p><p><strong>Skeletal Minion:</strong> ?</p><p><strong>Skeletal Champion:</strong> ?</p><p><strong>Spectre, Corruptive Spectre, Spirit, Undead Spirit:</strong> The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered.</p><p>To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths.</p><p><strong>Spectre, Incorporeal Undead, Cruel-Disembodied Spirit Being, Undead Spirit:</strong> ?</p><p><strong>Vampire:</strong> Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead.</p><p><strong>Vampire, Consummative Undead, Immortal Blood-Drinking Patrician, Foul Creature That Feeds on the Blood of the Living, Dread Power, Powerful Villain:</strong> ?</p><p><strong>Vampire Lord:</strong> ?</p><p><strong>Thirsty Vampire:</strong> ?</p><p><strong>Wight:</strong> Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings.</p><p>Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life.</p><p><strong>Wight, Hungry Undead, Terrible Being, Malevolent Ex-Humanoid, advanced Undead:</strong> ?</p><p><strong>Wraith:</strong> Hateful spirit born of evil and darkness.</p><p>The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered.</p><p>To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths.</p><p><strong>Wraith, Incorporeal Undead, Hateful Spirit Born of Evil and Darkness, Cruel Disembodied Spirit Being, Spirit, Hateful Undead, Undead Spirit:</strong> ?</p><p><strong>Zombie, Shambling Zombie, Mindless Zombie:</strong> Minion risen from the recently deceased.</p><p>Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy.</p><p>“Your assessment is only partially correct. It’s true that both zombies and liches are reanimated using extraplanar energy. However, the all-important difference is that liches choose reanimation. Unlike zombies, they are the culmination of a conscious process that arises thanks to the machinations of necromancers or external forces.”</p><p><strong>Zombie, Mindless Undead, Minion, Minion-Level Undead:</strong> ?</p><p><strong>Zombie Lord:</strong> ?</p><p><strong>Formiddable Cyclops Zombie:</strong> ?</p><p><strong>Zuvembie, Lurking Zombie-Like Terror, Consummate Undead, Powerful Villain:</strong> ?</p><p><strong>Haunt:</strong> The spirits of the dead make themselves known in many ways, including by manifesting as haunts.</p><p><strong>Haunt, Dread Force, Incorporeal Undead:</strong> ?</p><p><strong>Haunt, Beguiling Spirits Caught in an Eerie Dance:</strong> ?</p><p><strong>Haunt, Animated Tomes Pouring From the Shelves:</strong> ?</p><p><strong>Haunt, Hungry Shadows Pooling From the Earth:</strong> ?</p><p><strong>Poltergeist:</strong> To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew.</p><p>These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths.</p><p><strong>Poltergeist, Spirit:</strong> ?</p><p><strong>Spirit:</strong> ?</p><p><strong>Malign Spirit:</strong> ?</p><p><strong>Spirit of a Murderous Ex-Prisoner:</strong> ?</p><p><strong>Malignant Spirit:</strong> ?</p><p><strong>Rejuvenating Spirit:</strong> ?</p><p><strong>Evil Spirit of the Dead:</strong> ?</p><p><strong>Ectoplasmic Creature, Mindless Undead, Unusual Specimen:</strong> ?</p><p><strong>Walking Dead:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9359013, member: 2209"] [URL=https://paizo.com/products/btpy94vx?Pathfinder-Player-Companion-Undead-Slayer-s-Handbook]Undead Slayer’s Handbook[/URL] Pathfinder 1e [b]Undead, Undead Creature, Undead Monster, Undying Monster:[/b] But the most horrific fate of all can be found on Golarion itself in the form of an unpredictable and malignant curse—a blight for which a horrifying death is just the beginning. Souls that succumb to the foul influence of this curse risk spending eternity as the most repulsive of unnatural creatures: the undead. Unbeknown to most, undead are not just the evil spirits of the dead come back to haunt the living. Undead creatures are composed of an unusual blend of native and extraplanar forces. The shell of an undead creature is usually that of a mortal corpse on the Material Plane, but the malign energies that reanimate this frame stem from an entirely separate realm: the Negative Energy Plane, also known as the Void. If the Positive Energy Plane is the birthplace of all mortal souls, the Negative Energy Plane is a dark and terrible mirror of that shining plane. Just as the Positive Energy Plane (also called the Furnace and Creation’s Forge) creates life and cradles the Material Plane like a swaddled babe, the Void creates undeath in twisted mockery and harbors the Shadow Plane like a malign fraternal twin. Despite the origin of their power, few undead come directly from the Negative Energy Plane or the Shadow Plane. In fact, creatures native to those planes are rarely found on Golarion. While the occasional nightshade or devourer may find its way to Golarion, the majority of undead arise on the Material Plane from corpses reanimated by a mere touch of the Void’s terrible powers. The tendency of undeath to spread, whether through necromantic machinations, unholy spawning, or even bad luck, makes it necessary for the inhabitants of Golarion to stay ever wary of the undead. Most undead were once living. Undead are invariably evil, as are the means to create such beings. While many undead are reanimated unwillingly by body-thieving arcanists, gruesome diseases, or even other undead, the consummate undead arrive at this condition willingly. [b]Consummate Undead:[/b] Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. While many undead are reanimated unwillingly by body-thieving arcanists, gruesome diseases, or even other undead, the consummate undead arrive at this condition willingly. Most achieve their eternal state through foul necromantic rituals that end in their deaths and subsequent reanimation. Such a process is the culmination of much study and labor, and as the ability to retain one’s consciousness after death is no mean feat, the consummate undead are among the most well-versed spellcasters in the world. Most consummate undead were once men and women of accomplishment who approached their undeaths with ample forethought. [b]Consummate Undead, Rarest of Undead Kind, Fiend:[/b] ? [b]Consummate Undead, Instigator and Mastermind of Dark Plots:[/b] ? [b]Consummate Undead, Leader:[/b] ? [b]Consummate Undead, Willfully Immortal Corpse:[/b] ? [b]Hungry Undead:[/b] Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife. “The trial was short and sweet—not even Elania could explain the clumps of hair and bone under her husband’s workshop. Once all the missing children were accounted for, Vellman was stoned to death in Moslar’s field and thrown down an abandoned mine shaft. “Afterward, the relief in town was palpable. We’d been living in fear for over a year, and now life could finally return to normal. Our high spirits lasted about three days. That’s how long it took that thing to find its way back. Now we feel worse off than ever, and no one here is safe.” In other cases, however, hungry undead drain the life force from creatures, often creating more of their own kind in the process. Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings. Other hungry undead are created through the fell influence of dark, otherworldly energies. Just as the deity Dou-Bral returned from the Dark Tapestry as the corrupt Zon-Kuthon, dark alien energies at the edges of the cosmos may warp evil mortals or fiends, transforming them into devourers or worse. Still other hungry undead are created through the direct influence of the Void or the Shadow Plane. [b]Hungry Undead, Ultimate Expression of Senseless Misery, Terrible Being:[/b] ? [b]Hungry Undead, Wretched Being:[/b] ? [b]Hungry Extraplanar Undead:[/b] ? [b]Hungry Extraplanar Undead, Servitor:[/b] ? [b]Hungry Undead Native to the Material Plane:[/b] ? [b]Incorporeal Undead:[/b] The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, wights, and spectres being those more often encountered. To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. Incorporeality is especially common among undead whose sinister means of death meant their material remains were heinously mutilated or disposed of improperly. Desecrated heaths, weather-beaten bogs, stretches of lonely road, and long-abandoned necropolises full of mass graves are common sites for these grim manifestations. [b]Incorporeal Undead, Cruel Disembodied Spirit Being, Spirit, Unnaturally Resilient Horror, Malignant Spirit, Undead Spirit:[/b] ? [b]Incorporeal Undead, Incorporeal Foe:[/b] ? [b]Incorporeal Creature:[/b] ? [b]Mindless Undead, Undead Drone, Unintelligent Undead, Unintelligent Undead Creature:[/b] Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy. Animated by resonant tragedies, dread energies, or malicious spellcasters, mindless undead are one of the most common threats on Golarion. Unlike other types of undying monsters, the mindless undead are void of the souls that once inhabited their mortal frames; instead, their primary animating force typically consists of high concentrations of negative energy poured into an unwitting host body. The relative simplicity of their reanimation means that numerous paths may lead to the rise of a mindless undead, so it can be quite difficult to predict where these beings will stir up trouble next. Most mindless undead arise because of the influences of foul spellcasters. Even the most novice wizard can hope to raise an unwitting corpse as a walking skeleton or shambling zombie given enough time and the right tools, so simple is their construction. Some mindless undead instead come about as a result of external forces. Powerful, unresolved emotions can be sufficient to rally a corpse; the mindless horrors resulting from these circumstances are all but physical manifestations of tragedy and pain. Similarly, some parts of Golarion are simply so saturated with negative energy that nearby dead reanimate of their own accord. Some rare artifacts and cursed items are also said to have the power of necromancy all by themselves—both unholy shrines to deities of undeath and magical relics infused with negative energy are capable of creating undead, and thus are highly sought after by necromancers. Undead drones have been known to pop up anywhere tragedy has struck, including the famous Bloodsworn Vale in Varisia and the wasted plains of Virlych in Ustalav. [b]Mindless Undead, Drone, Most Common Threat on Golarion, Lowliest of the Walking Dead, Fell Foes, Walking Dead, Twisted Remains, Familiar-Yet-Alien Being, Mindless Horror, Horror, Walking Corpse-Chattel:[/b] ? [b]Corporeal Undead:[/b] ? [b]Intelligent Undead, Intelligent Undead Creature:[/b] ? [b]Undead Monstrosity:[/b] ? [b]Most Common Undead Creature:[/b] ? [b]Most Repulsive of Unnatural Creature:[/b] ? [b]Undead Threat:[/b] ? [b]Undead Straggler, Malignant Force:[/b] ? [b]Undead Quarry:[/b] ? [b]Undead Opponent:[/b] ? [b]Hostile Undead:[/b] ? [b]Undead Capable of Inflicting Ability Drain:[/b] ? [b]Undead Capable of Inflicting Negative Levels:[/b] ? [b]Lesser Undead:[/b] ? [b]Extraplanar Undead:[/b] ? [b]Undead Horror:[/b] ? [b]Hateful Undead:[/b] ? [b]Undead Spirit:[/b] ? [b]Undead That Inhabit the Bodies of Living Creatures:[/b] ? [b]Unholy Abomination:[/b] ? [b]Pliable Undead:[/b] ? [b]Vile Monster:[/b] ? [b]Foe, Dangerous Hazard:[/b] ? [b]Undead Predator:[/b] ? [b]Minion-Level Undead:[/b] ? [b]Advanced Undead:[/b] ? [b]Foul Monstrosity:[/b] ? [b]Dread Monster:[/b] ? [b]Banshee:[/b] Spirit of a betrayed elven woman. To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths. [b]Banshee, Incorporeal Undead, Spirit of a Betrayed Elven Woman, Spirit, Undead Spirit:[/b] ? [b]Beheaded Mindless Undead, Floating Skull Sentinel,, Unusual Specimen:[/b] ? [b]Bodak:[/b] Extraplanar mortal warped by dark energies. [b]Bodak, Hungry Undead, Extraplanar Mortal Warped by Dark Energies:[/b] ? [b]Crawling Hand:[/b] Animated limb serving as an undead minion. [b]Crawling Hand, Mindless Undead, Animated Limb, Undead Minion:[/b] ? [b]Devourer:[/b] Fiend transformed by dark corners of the multiverse. Other hungry undead are created through the fell influence of dark, otherworldly energies. Just as the deity Dou-Bral returned from the Dark Tapestry as the corrupt Zon-Kuthon, dark alien energies at the edges of the cosmos may warp evil mortals or fiends, transforming them into devourers or worse. [b]Devourer, Hungry Undead, Fiend Transformed by Dark Corners of the Multiverse, Terrible Being:[/b] ? [b]Ghost:[/b] Restless soul longing to resolve a great injustice. The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered. To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths. [b]Ghost, Incorporeal Undead, Restless Soul, Cruel Disembodied Spirit Being, Spirit, Horror:[/b] ? [b]Tormented Ghost:[/b] ? [b]Ghostly Dryad, Strange Creature With a Negative Energy Affinity:[/b] ? [b]Geb, Ghost-King:[/b] ? [b]Ghoul:[/b] Unsated cannibal given to undeath. Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife. Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings. Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life. Many Osirians have a reasonable fear of ghouls, particularly in the city of Wati, where such undead still sometimes rise among the dead interred in that settlement’s vast necropolis. [b]Ghoul, Hungry Undead, Terrible Being, Malevolent Ex-Humanoid, Vile Creature:[/b] ? [b]Lich:[/b] Mortal soul encapsulated in a phylactery. Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead. “Your assessment is only partially correct. It’s true that both zombies and liches are reanimated using extraplanar energy. However, the all-important difference is that liches choose reanimation. Unlike zombies, they are the culmination of a conscious process that arises thanks to the machinations of necromancers or external forces. “Remember, students, there is more to incarnation than simple corporeality. One must also consider the question of consciousness. For a lich, reanimation is the consummation of a life’s work. Comparing a zombie to a lich because they’re both posthumously animated is like comparing a gecko to an ancient dragon because they’re both reptiles.” [b]Lich, Consummate Undead, Mortal Soul Encapsulated in a Phylactery, Powerful Villain, Advanced Undead:[/b] ? [b]Scheming Lich:[/b] ? [b]Diabolical Lich:[/b] ? [b]Tar-Baphon, Whispering Tyrant, Foul Lich:[/b] ? [b]Arazni, Lich-Queen:[/b] ? [b]Mohrg:[/b] Risen corpse of a publicly executed sociopath. Mohrgs and ghouls rank among the hungry undead—mortals whose evil existences or twisted means of death shunted them back onto the Material Plane instead of affording them passage to their proper place in the afterlife. Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings. Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life. [b]Mohrg, Hungry Undead, Risen Corpse of a Publicly Executed Sociopath, Terrible Being, Malevolent Ex-Humanoid:[/b] ? [b]Mummy:[/b] Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead. [b]Mummy, Consummate Undead, Tomb Guardian of the Honored Dead, Powerful Villain:[/b] ? [b]Covetous Mummy Pharaoh:[/b] ? [b]Nightshade:[/b] Still other hungry undead are created through the direct influence of the Void or the Shadow Plane. The mightiest of these wretched beings are nightshades, which view life as a blight upon the multiverse and seek to exterminate all living creatures. [b]Nightshade, Consummate Undead, Massive Extraplanar Harbinger of Darkness and Death, Dread Power, Terrible Being, Wretched Being, Advanced Undead:[/b] ? [b]Shadow, Incorporeal Undead, Tenebrous Spreader of Undeath:[/b] ? [b]Skeleton, Clattering Skeleton, Walking Skeleton, Mindless Skeleton:[/b] Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy. If a creature is killed by a boneshard bomb or the resulting bleed effect, its corpse immediately reanimates as an undead creature with the skeleton template. [b]Skeleton, Mindless Undead, Shambling Fleshless Minion, Creature That Does Not Have Eyes, Minion-Level Undead:[/b] ? [b]Skeletal Minion:[/b] ? [b]Skeletal Champion:[/b] ? [b]Spectre, Corruptive Spectre, Spirit, Undead Spirit:[/b] The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered. To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths. [b]Spectre, Incorporeal Undead, Cruel-Disembodied Spirit Being, Undead Spirit:[/b] ? [b]Vampire:[/b] Thankfully among the rarest of undead-kind, consummate undead are those beings that willingly seek undeath as a means of prolonging their time on the Material Plane or avoiding true death. Liches, vampires, and mummies are some of the more common examples of consummate undead. [b]Vampire, Consummative Undead, Immortal Blood-Drinking Patrician, Foul Creature That Feeds on the Blood of the Living, Dread Power, Powerful Villain:[/b] ? [b]Vampire Lord:[/b] ? [b]Thirsty Vampire:[/b] ? [b]Wight:[/b] Hungry undead display a wide variety of necrologies. In most instances, they are created from malevolent living creatures. Mohrgs, wights, and ghouls all fit this description. In many cases, the living incarnations of these creatures were serial killers, war criminals, cannibals, or other antisocial beings. Malevolent ex-humanoids like mohrgs, wights, and ghouls can often be found lurking around the same hunting grounds they stalked in life. [b]Wight, Hungry Undead, Terrible Being, Malevolent Ex-Humanoid, advanced Undead:[/b] ? [b]Wraith:[/b] Hateful spirit born of evil and darkness. The incorporeal undead are those souls whose very cores have been warped by the Negative Energy Plane, and who now rove the Material Plane as cruel, disembodied spirit beings—ghosts, w[raith]s, and spectres being those more often encountered. To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths. [b]Wraith, Incorporeal Undead, Hateful Spirit Born of Evil and Darkness, Cruel Disembodied Spirit Being, Spirit, Hateful Undead, Undead Spirit:[/b] ? [b]Zombie, Shambling Zombie, Mindless Zombie:[/b] Minion risen from the recently deceased. Unlike other types of undead creatures, mindless undead consist of skeletons, zombies, and other drones whose souls have long passed on but whose broken remains have been reanimated via corruptive negative energy. “Your assessment is only partially correct. It’s true that both zombies and liches are reanimated using extraplanar energy. However, the all-important difference is that liches choose reanimation. Unlike zombies, they are the culmination of a conscious process that arises thanks to the machinations of necromancers or external forces.” [b]Zombie, Mindless Undead, Minion, Minion-Level Undead:[/b] ? [b]Zombie Lord:[/b] ? [b]Formiddable Cyclops Zombie:[/b] ? [b]Zuvembie, Lurking Zombie-Like Terror, Consummate Undead, Powerful Villain:[/b] ? [b]Haunt:[/b] The spirits of the dead make themselves known in many ways, including by manifesting as haunts. [b]Haunt, Dread Force, Incorporeal Undead:[/b] ? [b]Haunt, Beguiling Spirits Caught in an Eerie Dance:[/b] ? [b]Haunt, Animated Tomes Pouring From the Shelves:[/b] ? [b]Haunt, Hungry Shadows Pooling From the Earth:[/b] ? [b]Poltergeist:[/b] To the living, death is a frightening but inevitable reality. When most mortals greet death, their final reward is to at last learn what fate awaits them in the Great Beyond. This spiritual migration from the living body to the afterlife is ideally a natural and uneventful transition. But when something goes wrong or wicked forces are at play, some spirits refuse to heed death’s call. Stuck between worlds, such discontented spirits shed their physical bodies, instead taking on a corrupted, tentative connection to the life they once knew. These spirits most commonly manifest as banshees, ghosts, poltergeists, spectres, or wraiths. [b]Poltergeist, Spirit:[/b] ? [b]Spirit:[/b] ? [b]Malign Spirit:[/b] ? [b]Spirit of a Murderous Ex-Prisoner:[/b] ? [b]Malignant Spirit:[/b] ? [b]Rejuvenating Spirit:[/b] ? [b]Evil Spirit of the Dead:[/b] ? [b]Ectoplasmic Creature, Mindless Undead, Unusual Specimen:[/b] ? [b]Walking Dead:[/b] ? [/QUOTE]
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