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<blockquote data-quote="Voadam" data-source="post: 9416144" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/208096/Aethera-Campaign-Setting?affiliate_id=17596" target="_blank">Aethera Campaign Setting</a></p><p>Pathfinder 1e</p><p><strong>Undead:</strong> The rarest of the corrupted elementals are those formerly associated with the mysterious element of aether. These once bright, ethereal and mysterious creatures are now reduced to things of darkness, like clouds of nothingness with fangs and claws of black glass. The wraith-like abominations sow ruin in their wake and, most dangerously to every sentient race in the Aethera system, they corrupt aetherite into bizarre, toxic forms such as the undead-spawning netherite.</p><p>Hundreds of species of dinosaur and megafauna prowl the wastes, along with drakes, elementals, and scores of undead born from famine, war, or worse.</p><p>Netherite Radiation: Exposure to raw netherite is just as hazardous as exposure to aetherite. Creatures killed by the radiation can automatically rise as the undead (at the GM’s discretion), with more severe radiation potentially creating more fearsome foes.</p><p>Occasionally, a funnel of netherite dust will be carried down from the Nethersphere without warning or obvious cause. Low-level storms will saturate an area with radiation similar to standard aetherite poisoning. Higher category storms produce random blasts of telekinesis which can flatten small structures or creatures. The worst produce bolts of negative energy which raise their victims as undead.</p><p>Undead are a serious side effect of netherstorms and general netherite exposure.</p><p><strong>Aetherwarped Undead:</strong> The bodies of aetherwarped creatures twist and mutate due to long term aetherite radiation poisoning, gaining hideous deformities and bizarre supernatural powers. The nature of aetherwarped creatures causes their lifespans to dramatically shorten, though some who perish from their sickened state often rise again as aetherwarped undead.</p><p><strong>The White Lion, Okanta Undead Miner:</strong> The White Lion’s Claim: Another legend in a region that breeds them, the White Lion’s Claim is a reputed platinum-rich asteroid located somewhere within Aethera and Ashra’s GS5 dead orbit region. Named for the okanta explorer now known only by his title, the tale relates that he discovered the otherwise normal-looking asteroid and mined it himself for nearly 20 years. Relying on a paranoia-fueled network of third parties and drop locations for both supplies and selling his recovered metal, the actual location of his claim remained a mystery for decades. After the 19th year of breakneck mining, his activity abruptly stopped. Five years later, scouring the asteroid field for answers, a team of his former buyers discovered his corpse in a warren of freshly excavated tunnels, fully exposed to the vacuum, and, unfortunately for his would-be looters, still very much animate. Consumed in death by the paranoia driving his life, the undead miner not only hollowed out several other asteroids with tunnels and false signs of his original claim, but riddled them with traps and the undead remains of numerous would-be claimants.</p><p><strong>Undead Bloodrager:</strong> The Amrita belt’s death-cults occasionally produce undead bloodragers, while the okanta’s rapid growth sometimes sees them develop their sorcerous talents midway through the berserker’s fury.</p><p><strong>Zombie:</strong> Scourging Infusion wild talent.</p><p><strong>Incorporeal Undead:</strong> An entire planet and its population were destroyed at once, and the unquiet souls of those billions linger still, making incorporeal undead especially common throughout the Belt.</p><p><strong>Incorporeal Undead of Smoke and Fire:</strong> ?</p><p><strong>Incorporeal Undead, Spirit:</strong> ?</p><p><strong>Petrified Undead:</strong> ?</p><p><strong>Strange Petrified Undead, Threat, Bizarre Creature:</strong> ?</p><p><strong>Fossilized Undead:</strong> ?</p><p><strong>Unintelligent Undead:</strong> Netherite, like aetherite, is highly toxic. This material is infused with negative energy and has been found to be responsible for the spontaneous creation of unintelligent undead around the planet.</p><p><strong>Lurching Skeleton:</strong> ?</p><p><strong>Wendigo, Feared Wendigo:</strong> ?</p><p><strong>Wendigo, Frozen Beast of Eternal Hunger:</strong> ?</p><p><strong>Wandering Dead:</strong> ?</p><p><strong>Intelligent Undead:</strong> This material [netherite] is infused with negative energy and has been found to be responsible for the spontaneous creation of unintelligent undead around the planet.</p><p><strong>Orukughan the Hungerer, Okanta Graveknight Fighter 17:</strong> Okantan legends also speak of Orukughan the Hungerer (CE okanta graveknight fighter 17), an ancient okantan warlord who defended Haj-Harmarandh against the frost giant onslaught that destroyed it. The okantan tales say that Orukughan was so consumed by wrath at the destruction of Haj-Harmarandh that he and his entire legion rose from their icy graves one week after the city was sacked and laid ruin to the giants that claimed it.</p><p><strong>Ghost:</strong> Imprisoned by the unique nature of the Aethera System’s cosmology, an imprisoned outsider’s metaphysical essence lingers on, effectively imprinted onto the structure of the Material, functioning like a bizarre form of phylactery or the conditions that imprison ghosts past their physical death.</p><p><strong>Ghost, Supernatural Threat, Spirit, Incorporeal Undead:</strong> ?</p><p><strong>Raod Rah, The Waking Whisper, Wendigo, Most Famous Wendigo:</strong> Some believe that this wendigo was once a king among the taiga giants, turned to darkness after eating his army to survive a winter holdout against enemy frost giants. Other stories speak of an ethereal being from the Dimension of Dreams which came into physical form as the first okanta dreamed of a nightmarish future for his people under the rule of some ancient evil predatory force.</p><p><strong>Allip:</strong> ?</p><p><strong>Shadow:</strong> Decaying Gate Hub mishap 26-40 A surge of necromantic energy infuses the ship. All passengers must make a DC 25 Fortitude Save or take 5d6 points of negative energy damage. Any passengers killed by this energy immediately reanimate as shadows, intent on killing all other life on the ship.</p><p><strong>Shadow, Incorporeal Creature Infused With Negative Energy:</strong> ?</p><p><strong>Wraith, Incorporeal Creature Infused With Negative Energy:</strong> ?</p><p><strong>Incorporeal Creature Infused With Negative Energy:</strong> ?</p><p><strong>Aetherwarped Corporeal Undead:</strong> Creatures reduced to 0 Constitution by aetherite radiation or poison are slain and have a 50% chance to rise as a corporeal undead with the aetherwarped template.</p><p><strong>Ascalar Kaerantha-Hal, Erahthi Lich Arcanist 16:</strong> ?</p><p><strong>Horrifying Nightwalker, Inhabitant of the Negative Energy Plane:</strong> ?</p><p><strong>Frost Wight:</strong> ?</p><p><strong>Corpse:</strong> Metamorph drug.</p><p><strong>Spectre:</strong> ?</p><p><strong>Devourer:</strong> ?</p><p><strong>Banshee:</strong> ?</p><p><strong>Totenmaske:</strong> ?</p><p><strong>Witchfire:</strong> ?</p><p><strong>Attic Whisperer:</strong> ?</p><p><strong>Draugr:</strong> ?</p><p><strong>Winterwight:</strong> ?</p><p><strong>Yukki-Onna:</strong> ?</p><p><strong>Festrog:</strong> ?</p><p><strong>Tzitzimitl:</strong> ?</p><p><strong>Ectoplasmic Creature:</strong> ?</p><p><strong>Gearghost:</strong> ?</p><p><strong>Mummified Creature:</strong> ?</p><p><strong>Warsworn:</strong> ?</p><p><strong>Geist:</strong> ?</p><p><strong>Fext:</strong> ?</p><p><strong>Kurobozu:</strong> ?</p><p><strong>Mummy Lord:</strong> ?</p><p><strong>Leechroot:</strong> ?</p><p><strong>Saxra:</strong> ?</p><p><strong>Nemhain:</strong> ?</p><p><strong>Tiyanak:</strong> ?</p><p><strong>Vukodlak:</strong> ?</p><p><strong>Bone Ship:</strong> ?</p><p><strong>Caller in Darkness:</strong> ?</p><p><strong>Particularly Powerful Caller in Darkness:</strong> ?</p><p><strong>Duppy:</strong> ?</p><p></p><p>Scourging Infusion</p><p>Type substance infusion</p><p>Element aether; Level 5; Burn 3</p><p>Associated Blasts any simple</p><p>Saving Throw Fortitude negates</p><p>Your kinetic blast funnels radiation similar to that of raw aetherite, thereby eroding your enemies. Foes that take damage from your infused blast also take 1d3 points of Constitution damage. A living creature reduced to 0 Constitution in this fashion rises 2d6 rounds later as if affected by animate dead with a caster level equal to the kineticist’s level. The kineticist has no innate control over this animated undead creature. Undead created in this fashion are destroyed after 24 hours.</p><p></p><p>Metamorph 150 au</p><p>Type contact, injury; Addiction severe, Fortitude DC 24 Effect 1 hour, user gains +4 to Int and Wis. Afterwards, user is affected by a persistent confusion effect for 1d4 hours.</p><p>Effect If a user dies while addicted to metamorph, their corpse has a 25% chance to rise within 1d4 hours; this chance increases to 50% if the user dies due to ability damage from metamorph. Upon reanimating, the corpse (use stats for a zombie of appropriate size) will instinctively seek out the nearest isolated area, where it will incubate for 1d8 days; at the end of this time, a version of the base creature with the insectile creature template will claw its way out of the corpse’s skin.</p><p>Damage 1d4 Con, 1d4 Cha</p></blockquote><p></p>
[QUOTE="Voadam, post: 9416144, member: 2209"] [URL=https://www.drivethrurpg.com/product/208096/Aethera-Campaign-Setting?affiliate_id=17596]Aethera Campaign Setting[/URL] Pathfinder 1e [b]Undead:[/b] The rarest of the corrupted elementals are those formerly associated with the mysterious element of aether. These once bright, ethereal and mysterious creatures are now reduced to things of darkness, like clouds of nothingness with fangs and claws of black glass. The wraith-like abominations sow ruin in their wake and, most dangerously to every sentient race in the Aethera system, they corrupt aetherite into bizarre, toxic forms such as the undead-spawning netherite. Hundreds of species of dinosaur and megafauna prowl the wastes, along with drakes, elementals, and scores of undead born from famine, war, or worse. Netherite Radiation: Exposure to raw netherite is just as hazardous as exposure to aetherite. Creatures killed by the radiation can automatically rise as the undead (at the GM’s discretion), with more severe radiation potentially creating more fearsome foes. Occasionally, a funnel of netherite dust will be carried down from the Nethersphere without warning or obvious cause. Low-level storms will saturate an area with radiation similar to standard aetherite poisoning. Higher category storms produce random blasts of telekinesis which can flatten small structures or creatures. The worst produce bolts of negative energy which raise their victims as undead. Undead are a serious side effect of netherstorms and general netherite exposure. [b]Aetherwarped Undead:[/b] The bodies of aetherwarped creatures twist and mutate due to long term aetherite radiation poisoning, gaining hideous deformities and bizarre supernatural powers. The nature of aetherwarped creatures causes their lifespans to dramatically shorten, though some who perish from their sickened state often rise again as aetherwarped undead. [b]The White Lion, Okanta Undead Miner:[/b] The White Lion’s Claim: Another legend in a region that breeds them, the White Lion’s Claim is a reputed platinum-rich asteroid located somewhere within Aethera and Ashra’s GS5 dead orbit region. Named for the okanta explorer now known only by his title, the tale relates that he discovered the otherwise normal-looking asteroid and mined it himself for nearly 20 years. Relying on a paranoia-fueled network of third parties and drop locations for both supplies and selling his recovered metal, the actual location of his claim remained a mystery for decades. After the 19th year of breakneck mining, his activity abruptly stopped. Five years later, scouring the asteroid field for answers, a team of his former buyers discovered his corpse in a warren of freshly excavated tunnels, fully exposed to the vacuum, and, unfortunately for his would-be looters, still very much animate. Consumed in death by the paranoia driving his life, the undead miner not only hollowed out several other asteroids with tunnels and false signs of his original claim, but riddled them with traps and the undead remains of numerous would-be claimants. [b]Undead Bloodrager:[/b] The Amrita belt’s death-cults occasionally produce undead bloodragers, while the okanta’s rapid growth sometimes sees them develop their sorcerous talents midway through the berserker’s fury. [b]Zombie:[/b] Scourging Infusion wild talent. [b]Incorporeal Undead:[/b] An entire planet and its population were destroyed at once, and the unquiet souls of those billions linger still, making incorporeal undead especially common throughout the Belt. [b]Incorporeal Undead of Smoke and Fire:[/b] ? [b]Incorporeal Undead, Spirit:[/b] ? [b]Petrified Undead:[/b] ? [b]Strange Petrified Undead, Threat, Bizarre Creature:[/b] ? [b]Fossilized Undead:[/b] ? [b]Unintelligent Undead:[/b] Netherite, like aetherite, is highly toxic. This material is infused with negative energy and has been found to be responsible for the spontaneous creation of unintelligent undead around the planet. [b]Lurching Skeleton:[/b] ? [b]Wendigo, Feared Wendigo:[/b] ? [b]Wendigo, Frozen Beast of Eternal Hunger:[/b] ? [b]Wandering Dead:[/b] ? [b]Intelligent Undead:[/b] This material [netherite] is infused with negative energy and has been found to be responsible for the spontaneous creation of unintelligent undead around the planet. [b]Orukughan the Hungerer, Okanta Graveknight Fighter 17:[/b] Okantan legends also speak of Orukughan the Hungerer (CE okanta graveknight fighter 17), an ancient okantan warlord who defended Haj-Harmarandh against the frost giant onslaught that destroyed it. The okantan tales say that Orukughan was so consumed by wrath at the destruction of Haj-Harmarandh that he and his entire legion rose from their icy graves one week after the city was sacked and laid ruin to the giants that claimed it. [b]Ghost:[/b] Imprisoned by the unique nature of the Aethera System’s cosmology, an imprisoned outsider’s metaphysical essence lingers on, effectively imprinted onto the structure of the Material, functioning like a bizarre form of phylactery or the conditions that imprison ghosts past their physical death. [b]Ghost, Supernatural Threat, Spirit, Incorporeal Undead:[/b] ? [b]Raod Rah, The Waking Whisper, Wendigo, Most Famous Wendigo:[/b] Some believe that this wendigo was once a king among the taiga giants, turned to darkness after eating his army to survive a winter holdout against enemy frost giants. Other stories speak of an ethereal being from the Dimension of Dreams which came into physical form as the first okanta dreamed of a nightmarish future for his people under the rule of some ancient evil predatory force. [b]Allip:[/b] ? [b]Shadow:[/b] Decaying Gate Hub mishap 26-40 A surge of necromantic energy infuses the ship. All passengers must make a DC 25 Fortitude Save or take 5d6 points of negative energy damage. Any passengers killed by this energy immediately reanimate as shadows, intent on killing all other life on the ship. [b]Shadow, Incorporeal Creature Infused With Negative Energy:[/b] ? [b]Wraith, Incorporeal Creature Infused With Negative Energy:[/b] ? [b]Incorporeal Creature Infused With Negative Energy:[/b] ? [b]Aetherwarped Corporeal Undead:[/b] Creatures reduced to 0 Constitution by aetherite radiation or poison are slain and have a 50% chance to rise as a corporeal undead with the aetherwarped template. [b]Ascalar Kaerantha-Hal, Erahthi Lich Arcanist 16:[/b] ? [b]Horrifying Nightwalker, Inhabitant of the Negative Energy Plane:[/b] ? [b]Frost Wight:[/b] ? [b]Corpse:[/b] Metamorph drug. [b]Spectre:[/b] ? [b]Devourer:[/b] ? [b]Banshee:[/b] ? [b]Totenmaske:[/b] ? [b]Witchfire:[/b] ? [b]Attic Whisperer:[/b] ? [b]Draugr:[/b] ? [b]Winterwight:[/b] ? [b]Yukki-Onna:[/b] ? [b]Festrog:[/b] ? [b]Tzitzimitl:[/b] ? [b]Ectoplasmic Creature:[/b] ? [b]Gearghost:[/b] ? [b]Mummified Creature:[/b] ? [b]Warsworn:[/b] ? [b]Geist:[/b] ? [b]Fext:[/b] ? [b]Kurobozu:[/b] ? [b]Mummy Lord:[/b] ? [b]Leechroot:[/b] ? [b]Saxra:[/b] ? [b]Nemhain:[/b] ? [b]Tiyanak:[/b] ? [b]Vukodlak:[/b] ? [b]Bone Ship:[/b] ? [b]Caller in Darkness:[/b] ? [b]Particularly Powerful Caller in Darkness:[/b] ? [b]Duppy:[/b] ? Scourging Infusion Type substance infusion Element aether; Level 5; Burn 3 Associated Blasts any simple Saving Throw Fortitude negates Your kinetic blast funnels radiation similar to that of raw aetherite, thereby eroding your enemies. Foes that take damage from your infused blast also take 1d3 points of Constitution damage. A living creature reduced to 0 Constitution in this fashion rises 2d6 rounds later as if affected by animate dead with a caster level equal to the kineticist’s level. The kineticist has no innate control over this animated undead creature. Undead created in this fashion are destroyed after 24 hours. Metamorph 150 au Type contact, injury; Addiction severe, Fortitude DC 24 Effect 1 hour, user gains +4 to Int and Wis. Afterwards, user is affected by a persistent confusion effect for 1d4 hours. Effect If a user dies while addicted to metamorph, their corpse has a 25% chance to rise within 1d4 hours; this chance increases to 50% if the user dies due to ability damage from metamorph. Upon reanimating, the corpse (use stats for a zombie of appropriate size) will instinctively seek out the nearest isolated area, where it will incubate for 1d8 days; at the end of this time, a version of the base creature with the insectile creature template will claw its way out of the corpse’s skin. Damage 1d4 Con, 1d4 Cha [/QUOTE]
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