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<blockquote data-quote="Voadam" data-source="post: 9460049" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/291868/Horrors-of-the-Multiverse?affiliate_id=17596" target="_blank">Horrors of the Multiverse</a></p><p>Pathfinder 1e</p><p><strong>Antiuhl:</strong> Any chaotic evil character slain by an Antiuhl rises as a newborn Antiuhl within 1d6 rounds.</p><p>Antiuhl are an undead only found among warp-capable cultures. While stardrive explosions are a known hazard of star-travel, not every spacer incinerated by a bloom of uncaged anti-matter rises anew as an Antiuhl. A candidate must have hidden darkness in their soul, cruel and lustful desires they kept suppressed in life, fantasies of being an unstoppable serial killer they were too cowardly to act on in life. As the anti-matter claimed them, their last thoughts were of all the rapes, murder and vengeance they’d never get to taste. That’s the equation: repressed, pathetic rage plus death by anti-matter equals Antiuhl.</p><p><strong>Broken Model, Broken Model Android:</strong> Broken Model are advanced androids, seemingly functional and ultimately advanced, though conventional power does not flow through their circuits. They are powered by etheric energies that encircle Eidola Mata and spoof active sensor-scans on planet.</p><p><strong>Carrionate:</strong> Carrionates are undead corruptions of healthy Lifechained predation cycles.</p><p><strong>Cell Runner:</strong> Cell Runners are Gazelle-blooded Lifespawn, typically young, always swift, who are captured, surgically and genetically mutilated, ritually murdered and forcibly reborn as a kind of biological courier system for use by powerful Nemesis Lifespawn.</p><p><strong>Cyber-Phantom:</strong> Cyber-Phantoms are ancient, long-buried corpses of cybernetically augmented warriors and occult-tech engineers, entombed in ancient asteroids and long forgotten urban graveyards. Buried with ceremony and finery, a cruel new intelligence born from a combination of soul-deep corruption and last-chance backup systems buried deep in a decaying cyberbrain emerges.</p><p><strong>Dead Astronaut:</strong> ?</p><p><strong>Dead Crew:</strong> Sometimes when a starship dies with all hands aboard, the chaotic energies of Hyperspace warp the vessel, and the crew aboard, into a ghost ship prowling the outer darkness. The crew die horribly, exposed to radiation or vacuum, or are blasted apart by anti-ship torpedoes, but their corpses retain functional enough for rough reanimation.</p><p>Living spacers stupid enough to be drawn in by the prospect of salvage are quickly swarmed under the weight of a compliment of clutching, entropic undead and added to the crew, or die gasping as the Dead Crew intelligently cut life support or blow out atmosphere-retaining bulkheads.</p><p><strong>Dedder, Ordinary Dedder, Free-Willed Dedder:</strong> Dedder Spawn are under the command of the Dedder who created them until its death, at which point they lose their spawn penalties and become free-willed Dedders.</p><p>There’s a rumor among spacers, that if you die in hyperspace, your soul can’t rest. A soul can’t leave hyperspace – it’s trapped beneath that cold naughty word rainbow and a ghost forms, a walking corpse driven by envious hatred of the living and wrapped in a ruined spacesuit. Ask any spacer how a Dedder is created, and he’ll tell you.</p><p><strong>Dedder Spawn:</strong> A humanoid or monstrous humanoid slain by the Dedder becomes a Dedder in 1d4 rounds.</p><p>Dedder Spawn cannot themselves create spawn until they become free-willed.</p><p><strong>Dedd-I:</strong> Dedd-I are vi[ci]ous undead created through death by gunfire or laser blast. Spacers blasted by their comrades and gun-obsessed mercs slaughtered by heavy energy pistols often rise from the medical examiner’s table and pull on the ebony leathers and holster of a true Dedd-I. Some believe that Dedd-I are out for vengeance, but frankly that’s wrong. While a Dedd-I will gladly pull its phantasmal guns on the naughty word who blew its living lungs out, they’d do the same courtesy to anybody carrying pistols.</p><p><strong>Ecto-Carrie, Ectoplasmic Caricature:</strong> These pitiful and viscous ghosts are not created from an intelligent soul: instead, they are the remnants of electro-chemical impulses in a decaying neurology. Given a semblance of form by fluctuations in the roiling chaos of Hyperspace, Ecto-Carries are a distorted mirror of the consciousness that created them, usually reflecting the neurology’s repressed vices.</p><p>Ecto-Carries are most common to starfaring cultures, and often form during long, dangerous hyperspace voyages, but the undead might be found among prestarflight societies occasionally. Hyperspace storms and flares can unleash an epidemic of risen id-ghosts on a planet completely unprepared to deal with them.</p><p><strong>Eradica:</strong> The Gigastar Rogue is a hermaphadite monstrosity that can give birth to dozens of Eradica. As a full round action, the Gigastar Rogue can give birth to a swarm of 2d4+2 (4-10) Eradica.</p><p>Gigastar Rogues give birth to vast hordes of Eradica that assist them in their feeding frenzy.</p><p><strong>Gunnocker:</strong> Any creature that witnesses a Gunnokker using its disintegration pistol (or any other weapon the Gunnokker builds itself) in combat must succeed at a DC 18 WILL Save or contract Inventor’s Compulsion. A creature that successfully saves against this insanity cannot be affected again by this effect for 24 hours.</p><p>This effect functions much like geas/quest but has no maximum duration. If remains active until the effect is removed. The afflicted creature is compelled to assemble increasingly lethal weapons, culminating in the assembly of a disintegration pistol of their own. If the creature has a lower skill modifier, it is considered to have Craft (energy weapons) +5 for the effect’s duration. During this time, the affected creature becomes much more violent and temperamental, more willing to use lethal force at the slightest provocation. If the affliction remains active for 9 days or longer, the sufferer is physically transformed into a new Gunnokker, with no memory of their prior existence.</p><p><strong>Megadeath Ruin:</strong> A single moment’s carelessness, a disastrous tactical error, an act of sabotage or an uncontrolled xeno-infection can doom millions. Megadeath Ruins are the result of such a cosmic tragedy, created from the tortured souls and bleeding titanium of a fallen space station, capitol ship or other galactic mega-structure.</p><p><strong>Nazharak Predator:</strong> Nazarhak Predators are ritually disemboweled and mummified Anthros of a variety of phenotypes and morphology.</p><p><strong>Nazarhak Predator Shock Trooper:</strong> ?</p><p><strong>Nazarhak Primogen:</strong> ?</p><p><strong>Psyren Mind-Queen, Queen of All Minds:</strong> ?</p><p><strong>Serial Killer Immortal:</strong> One of the most dangerous factions in the 46th Century is the Legion of Serial Killers, a criminal cult that uses soul-collection technology similar to (but infinitely more advanced than) Otherverse America’s putative Project Heartland to gather the souls of serial killers, terrorists, and lust murders. These dark souls are installed in powerful cyber-chassis, trained in 46th Century combat styles, and unleashed upon the galaxy.</p><p><strong>Lord Amp, More Powerful Variant Serial Killer Immortal:</strong> Lord Amp was born a Pulsa mutant – one of the very few Pulsa born singly on a world where twins were the norm. He grew to become one of the most notorious murderers the planet had ever known. The young Pulsa was born with dominion over electromagnetism, while most Pulsa merely played with kinetic energy. By the time he was in his teens, Lord Amp’s arrogance and entitlement had made him a murderer many times over. With each kill, his electrokinetic abilities grew more impressive. After murdering his classmates, the para-physicians trying to treat his sociopathy, and the majority of his home city, the Pulsa military put the monster down.</p><p>Centuries later, the Legion of Serial Killers snagged Lord Amp’s soul with their collection antenna. Lord Amp’s soul was too strong for the Legion to refit him as just another Immortal.</p><p><strong>Solix Verion:</strong> ?</p><p><strong>Grey, True Grey:</strong> ?</p><p><strong>Ecto-Slime Familiar:</strong> Ecto-Slimes are pathetic wisps of undirected psychic energy, based on the most basic needs of the dead.</p><p><strong>Antiuhl, Shadow of Crackling Black Anti-Matter in the Rough Shape of a Man:</strong> ?</p><p><strong>Broken Model, Advanced Android:</strong> ?</p><p><strong>Carrionate, Undead Corruption of a Healthy Lifechained Predation Cycle, Tall Emaciated Horror:</strong> ?</p><p><strong>Cell Runner, Battlefield Messenger, Sentient Banner, Tar-Black Partially Vivisected Corpse:</strong> ?</p><p><strong>Cell Runner Slave:</strong> ?</p><p><strong>Cyber-Phantom, Ancient Long-Buried Corpse of a Cybernetically Enhanced Warrior and Occult-Tech Engineer, Cunning Cruel Undead, Rotting Humanoid Corpse:</strong> ?</p><p><strong>Dead Crew, Mostly Silent Breed of Undead, Clutching Entropic Undead:</strong> ?</p><p><strong>Dedder, Ghost, Walking Corpse:</strong> ?</p><p><strong>Dedd-I, Master of the Art and Science of Gunfighting, Vicious Undead, Rancid Aged Corpse Mummified by the High Desert or Partial Vacuum Exposure:</strong> ?</p><p><strong>Ecto-Carrie, Common Undead Pest, Pitiful Vicious Ghost, Remnants of Electro-Chemical Impulses in a Decaying Neurology, Distorted Mirror of the Consciousness That Created Them, Ghostly Dripping Specter, Grotesque Parody, Risen Id-Ghost:</strong> ?</p><p><strong>Eradica, Legendary Deeply Feared Lifespawn, Nearly Mindless Instinct-Driven Genocide Machine, Harbinger of Even Worse Things, Enormous Biomechanical Insect:</strong> ?</p><p><strong>Dangerous Eradica:</strong> ?</p><p><strong>Gunnocker, Undead Remnants, Emaciated Battle-Ravaged Pelted Hominids Mummified by Long Exposure to Vacuum:</strong> ?</p><p><strong>Megadeath Ruin, Whirlpool of Necrotic Energy, Apocalyptic Hell House:</strong> ?</p><p><strong>Megadeath Ruin, Massive Space Station:</strong> ?</p><p><strong>Megadeath Ruin, Ghostly Remnant of a Truly Massive Mega-Structure, Larger Megadeath Ruin, Dark Goliath, Ruined Decaying Mega-Structure, Dangerous Tomb, Lethal Maze-Like Ruin, Goliath Megadeath Ruin:</strong> ?</p><p><strong>Nazarhak Predator, Unliving Predator, Quasi-Freewilled Undead, Mummified Anthro Royalty:</strong> ?</p><p><strong>Nazarhak Predator, Undead Trooper:</strong> ?</p><p><strong>Nazarhak Primogen, Tactically Brilliant Undead Officer:</strong> ?</p><p><strong>Psyren Mind-Queen, Great Old One, Decadent Psychic Vampire:</strong> ?</p><p><strong>Solix Verion, Roughly Man-Sized Homanid Shrunken Ancient, Creature of Nearly Unimaginable Privilege:</strong> ?</p><p><strong>World-Conquering Solix Verion:</strong> ?</p><p><strong>Fascistic Solix Verion:</strong> ?</p><p><strong>Solix Verion, Regional Hegemon:</strong> ?</p><p><strong>Solix Verion, Singular's Agent:</strong> ?</p><p><strong>True Grey, Remnants, Withered Remnants:</strong> ?</p><p><strong>Ecto-Slime, Pathetic Wisp of Undirected Psychic Energy, Ghostly Pest, Little Blob of Colorful Translucent Ectoplasm:</strong> ?</p><p><strong>Undead, Undead Creature, Undead Being:</strong> Each soul slain by the Ruin joins the incoherent, riotous mass of undead aboard the once-mighty station, further enraging and maddening the Ruin.</p><p><strong>Space-Born Undead:</strong> The energies of hyperspace occasionally leak into material reality. Creatures like the Tantalos are born in and of the chaos of hyperspace. Space-born undead are also products of hypersp[a]tial leakage.</p><p><strong>Uncontrolled Undead:</strong> A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise.</p><p><strong>Undead Capable of Creating Its Own Spawn:</strong> A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.</p><p><strong>Vicious Starving Undead:</strong> ?</p><p><strong>Ancient Undead Warlord:</strong> ?</p><p><strong>Undead Anthro:</strong> ?</p><p><strong>Undead Trooper:</strong> ?</p><p><strong>Undead Anthro With Unique Powers, Elite Bodyguard, Non-Living Brother:</strong> ?</p><p><strong>Undead, Unliving Creature:</strong> ?</p><p><strong>Corporeal Undead:</strong> ?</p><p><strong>Bodak:</strong> A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.</p><p><strong>Bodak, Undead Capable of Creating Its Own Spawn:</strong> ?</p><p><strong>Devourer:</strong> A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.</p><p><strong>Devourer, Undead Capable of Creating Its Own Spawn:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Unquiet Ghost:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Ravenous Vampire:</strong> ?</p><p><strong>Wraith:</strong> A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.</p><p><strong>Free-Willed Wraith:</strong> Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD.</p><p><strong>Dread Wraith:</strong> Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD.</p><p><strong>Wraith, Undead Capable of Creating Its Own Spawn:</strong> ?</p><p><strong>Fast Zombie:</strong> All corpses fed upon by the Carrionate rise as fast zombies within one minute.</p><p>The Carrionate can feed on, and create zombies from, Lifespawn corpses up to one year old, provided the body has neither been completely destroyed nor embalmed.</p><p><strong>Zombie:</strong> ?</p><p><strong>Tzitzimitl:</strong> ?</p><p><strong>Hell's Conscript:</strong> ?</p><p><strong>Surgighoul:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9460049, member: 2209"] [URL=https://www.drivethrurpg.com/product/291868/Horrors-of-the-Multiverse?affiliate_id=17596]Horrors of the Multiverse[/URL] Pathfinder 1e [b]Antiuhl:[/b] Any chaotic evil character slain by an Antiuhl rises as a newborn Antiuhl within 1d6 rounds. Antiuhl are an undead only found among warp-capable cultures. While stardrive explosions are a known hazard of star-travel, not every spacer incinerated by a bloom of uncaged anti-matter rises anew as an Antiuhl. A candidate must have hidden darkness in their soul, cruel and lustful desires they kept suppressed in life, fantasies of being an unstoppable serial killer they were too cowardly to act on in life. As the anti-matter claimed them, their last thoughts were of all the rapes, murder and vengeance they’d never get to taste. That’s the equation: repressed, pathetic rage plus death by anti-matter equals Antiuhl. [b]Broken Model, Broken Model Android:[/b] Broken Model are advanced androids, seemingly functional and ultimately advanced, though conventional power does not flow through their circuits. They are powered by etheric energies that encircle Eidola Mata and spoof active sensor-scans on planet. [b]Carrionate:[/b] Carrionates are undead corruptions of healthy Lifechained predation cycles. [b]Cell Runner:[/b] Cell Runners are Gazelle-blooded Lifespawn, typically young, always swift, who are captured, surgically and genetically mutilated, ritually murdered and forcibly reborn as a kind of biological courier system for use by powerful Nemesis Lifespawn. [b]Cyber-Phantom:[/b] Cyber-Phantoms are ancient, long-buried corpses of cybernetically augmented warriors and occult-tech engineers, entombed in ancient asteroids and long forgotten urban graveyards. Buried with ceremony and finery, a cruel new intelligence born from a combination of soul-deep corruption and last-chance backup systems buried deep in a decaying cyberbrain emerges. [b]Dead Astronaut:[/b] ? [b]Dead Crew:[/b] Sometimes when a starship dies with all hands aboard, the chaotic energies of Hyperspace warp the vessel, and the crew aboard, into a ghost ship prowling the outer darkness. The crew die horribly, exposed to radiation or vacuum, or are blasted apart by anti-ship torpedoes, but their corpses retain functional enough for rough reanimation. Living spacers stupid enough to be drawn in by the prospect of salvage are quickly swarmed under the weight of a compliment of clutching, entropic undead and added to the crew, or die gasping as the Dead Crew intelligently cut life support or blow out atmosphere-retaining bulkheads. [b]Dedder, Ordinary Dedder, Free-Willed Dedder:[/b] Dedder Spawn are under the command of the Dedder who created them until its death, at which point they lose their spawn penalties and become free-willed Dedders. There’s a rumor among spacers, that if you die in hyperspace, your soul can’t rest. A soul can’t leave hyperspace – it’s trapped beneath that cold naughty word rainbow and a ghost forms, a walking corpse driven by envious hatred of the living and wrapped in a ruined spacesuit. Ask any spacer how a Dedder is created, and he’ll tell you. [b]Dedder Spawn:[/b] A humanoid or monstrous humanoid slain by the Dedder becomes a Dedder in 1d4 rounds. Dedder Spawn cannot themselves create spawn until they become free-willed. [b]Dedd-I:[/b] Dedd-I are vi[ci]ous undead created through death by gunfire or laser blast. Spacers blasted by their comrades and gun-obsessed mercs slaughtered by heavy energy pistols often rise from the medical examiner’s table and pull on the ebony leathers and holster of a true Dedd-I. Some believe that Dedd-I are out for vengeance, but frankly that’s wrong. While a Dedd-I will gladly pull its phantasmal guns on the naughty word who blew its living lungs out, they’d do the same courtesy to anybody carrying pistols. [b]Ecto-Carrie, Ectoplasmic Caricature:[/b] These pitiful and viscous ghosts are not created from an intelligent soul: instead, they are the remnants of electro-chemical impulses in a decaying neurology. Given a semblance of form by fluctuations in the roiling chaos of Hyperspace, Ecto-Carries are a distorted mirror of the consciousness that created them, usually reflecting the neurology’s repressed vices. Ecto-Carries are most common to starfaring cultures, and often form during long, dangerous hyperspace voyages, but the undead might be found among prestarflight societies occasionally. Hyperspace storms and flares can unleash an epidemic of risen id-ghosts on a planet completely unprepared to deal with them. [b]Eradica:[/b] The Gigastar Rogue is a hermaphadite monstrosity that can give birth to dozens of Eradica. As a full round action, the Gigastar Rogue can give birth to a swarm of 2d4+2 (4-10) Eradica. Gigastar Rogues give birth to vast hordes of Eradica that assist them in their feeding frenzy. [b]Gunnocker:[/b] Any creature that witnesses a Gunnokker using its disintegration pistol (or any other weapon the Gunnokker builds itself) in combat must succeed at a DC 18 WILL Save or contract Inventor’s Compulsion. A creature that successfully saves against this insanity cannot be affected again by this effect for 24 hours. This effect functions much like geas/quest but has no maximum duration. If remains active until the effect is removed. The afflicted creature is compelled to assemble increasingly lethal weapons, culminating in the assembly of a disintegration pistol of their own. If the creature has a lower skill modifier, it is considered to have Craft (energy weapons) +5 for the effect’s duration. During this time, the affected creature becomes much more violent and temperamental, more willing to use lethal force at the slightest provocation. If the affliction remains active for 9 days or longer, the sufferer is physically transformed into a new Gunnokker, with no memory of their prior existence. [b]Megadeath Ruin:[/b] A single moment’s carelessness, a disastrous tactical error, an act of sabotage or an uncontrolled xeno-infection can doom millions. Megadeath Ruins are the result of such a cosmic tragedy, created from the tortured souls and bleeding titanium of a fallen space station, capitol ship or other galactic mega-structure. [b]Nazharak Predator:[/b] Nazarhak Predators are ritually disemboweled and mummified Anthros of a variety of phenotypes and morphology. [b]Nazarhak Predator Shock Trooper:[/b] ? [b]Nazarhak Primogen:[/b] ? [b]Psyren Mind-Queen, Queen of All Minds:[/b] ? [b]Serial Killer Immortal:[/b] One of the most dangerous factions in the 46th Century is the Legion of Serial Killers, a criminal cult that uses soul-collection technology similar to (but infinitely more advanced than) Otherverse America’s putative Project Heartland to gather the souls of serial killers, terrorists, and lust murders. These dark souls are installed in powerful cyber-chassis, trained in 46th Century combat styles, and unleashed upon the galaxy. [b]Lord Amp, More Powerful Variant Serial Killer Immortal:[/b] Lord Amp was born a Pulsa mutant – one of the very few Pulsa born singly on a world where twins were the norm. He grew to become one of the most notorious murderers the planet had ever known. The young Pulsa was born with dominion over electromagnetism, while most Pulsa merely played with kinetic energy. By the time he was in his teens, Lord Amp’s arrogance and entitlement had made him a murderer many times over. With each kill, his electrokinetic abilities grew more impressive. After murdering his classmates, the para-physicians trying to treat his sociopathy, and the majority of his home city, the Pulsa military put the monster down. Centuries later, the Legion of Serial Killers snagged Lord Amp’s soul with their collection antenna. Lord Amp’s soul was too strong for the Legion to refit him as just another Immortal. [b]Solix Verion:[/b] ? [b]Grey, True Grey:[/b] ? [b]Ecto-Slime Familiar:[/b] Ecto-Slimes are pathetic wisps of undirected psychic energy, based on the most basic needs of the dead. [b]Antiuhl, Shadow of Crackling Black Anti-Matter in the Rough Shape of a Man:[/b] ? [b]Broken Model, Advanced Android:[/b] ? [b]Carrionate, Undead Corruption of a Healthy Lifechained Predation Cycle, Tall Emaciated Horror:[/b] ? [b]Cell Runner, Battlefield Messenger, Sentient Banner, Tar-Black Partially Vivisected Corpse:[/b] ? [b]Cell Runner Slave:[/b] ? [b]Cyber-Phantom, Ancient Long-Buried Corpse of a Cybernetically Enhanced Warrior and Occult-Tech Engineer, Cunning Cruel Undead, Rotting Humanoid Corpse:[/b] ? [b]Dead Crew, Mostly Silent Breed of Undead, Clutching Entropic Undead:[/b] ? [b]Dedder, Ghost, Walking Corpse:[/b] ? [b]Dedd-I, Master of the Art and Science of Gunfighting, Vicious Undead, Rancid Aged Corpse Mummified by the High Desert or Partial Vacuum Exposure:[/b] ? [b]Ecto-Carrie, Common Undead Pest, Pitiful Vicious Ghost, Remnants of Electro-Chemical Impulses in a Decaying Neurology, Distorted Mirror of the Consciousness That Created Them, Ghostly Dripping Specter, Grotesque Parody, Risen Id-Ghost:[/b] ? [b]Eradica, Legendary Deeply Feared Lifespawn, Nearly Mindless Instinct-Driven Genocide Machine, Harbinger of Even Worse Things, Enormous Biomechanical Insect:[/b] ? [b]Dangerous Eradica:[/b] ? [b]Gunnocker, Undead Remnants, Emaciated Battle-Ravaged Pelted Hominids Mummified by Long Exposure to Vacuum:[/b] ? [b]Megadeath Ruin, Whirlpool of Necrotic Energy, Apocalyptic Hell House:[/b] ? [b]Megadeath Ruin, Massive Space Station:[/b] ? [b]Megadeath Ruin, Ghostly Remnant of a Truly Massive Mega-Structure, Larger Megadeath Ruin, Dark Goliath, Ruined Decaying Mega-Structure, Dangerous Tomb, Lethal Maze-Like Ruin, Goliath Megadeath Ruin:[/b] ? [b]Nazarhak Predator, Unliving Predator, Quasi-Freewilled Undead, Mummified Anthro Royalty:[/b] ? [b]Nazarhak Predator, Undead Trooper:[/b] ? [b]Nazarhak Primogen, Tactically Brilliant Undead Officer:[/b] ? [b]Psyren Mind-Queen, Great Old One, Decadent Psychic Vampire:[/b] ? [b]Solix Verion, Roughly Man-Sized Homanid Shrunken Ancient, Creature of Nearly Unimaginable Privilege:[/b] ? [b]World-Conquering Solix Verion:[/b] ? [b]Fascistic Solix Verion:[/b] ? [b]Solix Verion, Regional Hegemon:[/b] ? [b]Solix Verion, Singular's Agent:[/b] ? [b]True Grey, Remnants, Withered Remnants:[/b] ? [b]Ecto-Slime, Pathetic Wisp of Undirected Psychic Energy, Ghostly Pest, Little Blob of Colorful Translucent Ectoplasm:[/b] ? [b]Undead, Undead Creature, Undead Being:[/b] Each soul slain by the Ruin joins the incoherent, riotous mass of undead aboard the once-mighty station, further enraging and maddening the Ruin. [b]Space-Born Undead:[/b] The energies of hyperspace occasionally leak into material reality. Creatures like the Tantalos are born in and of the chaos of hyperspace. Space-born undead are also products of hypersp[a]tial leakage. [b]Uncontrolled Undead:[/b] A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. [b]Undead Capable of Creating Its Own Spawn:[/b] A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat. [b]Vicious Starving Undead:[/b] ? [b]Ancient Undead Warlord:[/b] ? [b]Undead Anthro:[/b] ? [b]Undead Trooper:[/b] ? [b]Undead Anthro With Unique Powers, Elite Bodyguard, Non-Living Brother:[/b] ? [b]Undead, Unliving Creature:[/b] ? [b]Corporeal Undead:[/b] ? [b]Bodak:[/b] A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat. [b]Bodak, Undead Capable of Creating Its Own Spawn:[/b] ? [b]Devourer:[/b] A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat. [b]Devourer, Undead Capable of Creating Its Own Spawn:[/b] ? [b]Ghost:[/b] ? [b]Unquiet Ghost:[/b] ? [b]Vampire:[/b] ? [b]Ravenous Vampire:[/b] ? [b]Wraith:[/b] A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat. [b]Free-Willed Wraith:[/b] Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD. [b]Dread Wraith:[/b] Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD. [b]Wraith, Undead Capable of Creating Its Own Spawn:[/b] ? [b]Fast Zombie:[/b] All corpses fed upon by the Carrionate rise as fast zombies within one minute. The Carrionate can feed on, and create zombies from, Lifespawn corpses up to one year old, provided the body has neither been completely destroyed nor embalmed. [b]Zombie:[/b] ? [b]Tzitzimitl:[/b] ? [b]Hell's Conscript:[/b] ? [b]Surgighoul:[/b] ? [/QUOTE]
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