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<blockquote data-quote="Voadam" data-source="post: 9463848" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/291742/In-The-Company-of-Spirits-PFRPG?affiliate_id=17596" target="_blank">In The Company of Spirits (PFRPG)</a></p><p>Pathfinder 1e</p><p><strong>Geist:</strong> We are spirits that remain tied to the world of the living and unable to pass on due to strong emotional connections.</p><p>Geist exist because we feel bound to the world of the living by strong emotional connection and refuse to cease existing. This connection is often caused by trauma, but that is not always the case. In my explorations when I’ve managed to temporarily pull myself away from Maeshan’s memory, I have encountered geist who remain bound to this world through a deep bond of love, protecting one who still lives. One geist I met in my journeys was an architect who remained to continue the growth and development of an orphanage he had poured his life into supporting.</p><p>Geist spring from the most noble and altruistic of hearts, the foulest and cruelest monsters, and every type of personality between.</p><p>Geist remain in existence due to sheer force of personality, but the strain of losing their physical body gives each a touch of madness.</p><p>A humanoid PC should only become a geist at GM discretion. This may occur if the PC dies in the course of a potent unfulfilled desire or purpose, or if the PC is slain by energy-draining incorporeal undead.</p><p><strong>Geist, Spirit, Restless Dead, Exceptional Spirit, Spectral Entity, Eternal Restless Dead, Undead Horror, Ethereal Spirit Native to the Ethereal Plane:</strong> ?</p><p><strong>Beshamine the Laughing Joy, Geist, Spectral Entity:</strong> ?</p><p><strong>Geist With a Very Traumatic Death:</strong> ?</p><p><strong>Geist With a Darker Personality:</strong> ?</p><p><strong>Geist Who Was a Powerful Warrior During Their Living Years:</strong> ?</p><p><strong>Geist Who Lacks a Tether, The Untethered:</strong> ?</p><p><strong>Energy-Draining Incorporeal Undead:</strong> ?</p><p><strong>Traditional Undead Spirit:</strong> ?</p><p><strong>Geist With a Deeper Undead Connection to Negative Energy:</strong> ?</p><p><strong>Geist Spectral Terror:</strong> ?</p><p><strong>Geist Spectral Terror, Undead Nightmare, :</strong> ?</p><p><strong>Geist Poltergeist:</strong> ?</p><p><strong>Geist Beyonder:</strong> ?</p><p><strong>Geist Exemplar :</strong> The exemplars of our kind are those geist who focus on developing their passions into potent abilities.</p><p><strong>Undead Abomination:</strong> ?</p><p><strong>Spectral Entity:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Spectre:</strong> ?</p><p><strong>Spirit:</strong> ?</p><p><strong>Life-Draining Horror-Inducing Undead:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9463848, member: 2209"] [URL=https://www.drivethrurpg.com/product/291742/In-The-Company-of-Spirits-PFRPG?affiliate_id=17596]In The Company of Spirits (PFRPG)[/URL] Pathfinder 1e [b]Geist:[/b] We are spirits that remain tied to the world of the living and unable to pass on due to strong emotional connections. Geist exist because we feel bound to the world of the living by strong emotional connection and refuse to cease existing. This connection is often caused by trauma, but that is not always the case. In my explorations when I’ve managed to temporarily pull myself away from Maeshan’s memory, I have encountered geist who remain bound to this world through a deep bond of love, protecting one who still lives. One geist I met in my journeys was an architect who remained to continue the growth and development of an orphanage he had poured his life into supporting. Geist spring from the most noble and altruistic of hearts, the foulest and cruelest monsters, and every type of personality between. Geist remain in existence due to sheer force of personality, but the strain of losing their physical body gives each a touch of madness. A humanoid PC should only become a geist at GM discretion. This may occur if the PC dies in the course of a potent unfulfilled desire or purpose, or if the PC is slain by energy-draining incorporeal undead. [b]Geist, Spirit, Restless Dead, Exceptional Spirit, Spectral Entity, Eternal Restless Dead, Undead Horror, Ethereal Spirit Native to the Ethereal Plane:[/b] ? [b]Beshamine the Laughing Joy, Geist, Spectral Entity:[/b] ? [b]Geist With a Very Traumatic Death:[/b] ? [b]Geist With a Darker Personality:[/b] ? [b]Geist Who Was a Powerful Warrior During Their Living Years:[/b] ? [b]Geist Who Lacks a Tether, The Untethered:[/b] ? [b]Energy-Draining Incorporeal Undead:[/b] ? [b]Traditional Undead Spirit:[/b] ? [b]Geist With a Deeper Undead Connection to Negative Energy:[/b] ? [b]Geist Spectral Terror:[/b] ? [b]Geist Spectral Terror, Undead Nightmare, :[/b] ? [b]Geist Poltergeist:[/b] ? [b]Geist Beyonder:[/b] ? [b]Geist Exemplar :[/b] The exemplars of our kind are those geist who focus on developing their passions into potent abilities. [b]Undead Abomination:[/b] ? [b]Spectral Entity:[/b] ? [b]Ghost:[/b] ? [b]Wraith:[/b] ? [b]Spectre:[/b] ? [b]Spirit:[/b] ? [b]Life-Draining Horror-Inducing Undead:[/b] ? [/QUOTE]
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