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<blockquote data-quote="Voadam" data-source="post: 9503993" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/166020/Spooky-Gardens-Halloween-Special?affiliate_id=17596" target="_blank">Spooky Gardens Halloween Special</a></p><p>Pathfinder 1e</p><p><strong>Gloom Bough, Skeleton Tree, Evil Gloom Bough:</strong> Watered with blood and rooted in death, gloom boughs are nearly as much undead as they are plants. They grow from seedlings lodged in the corpse of a violently slain humanoid and feed on the emotions of living creatures.</p><p>Typically originating at the scene of horrific wilderness battles, skeleton trees often seek out a small cemetery and lurk at its fringes.</p><p><strong>Vengeful Creature:</strong> “Vengeful” is an acquired template that can be applied to any undead creature.</p><p>Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead.</p><p>Create Undead (M): Undead created with the spell have the Vengeful Creature template.</p><p><strong>Vengeful Ghast:</strong> ?</p><p><strong>Vengeful Bones, Human Vengeful Skeleton Champion Warrior 5:</strong> ?</p><p><strong>Vengeful Wraith:</strong> ?</p><p><strong>Vengeful Skeleton:</strong> Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead.</p><p>Animate Dead or Lesser Animate Dead (F): Skeletons or Zombies created with the spell have the Vengeful Creature template.</p><p><strong>Vengeful Zombie:</strong> Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead.</p><p>Animate Dead or Lesser Animate Dead (F): Skeletons or Zombies created with the spell have the Vengeful Creature template.</p><p><strong>Persistent Haunt A Murder of Spirits:</strong> While most haunts are created by the death of intelligent humanoids, a bird killed in the proximity of an emotion-boosting gloom bough may be enough to spawn this dangerous phenomenon.</p><p><strong>Item-Bound Haunt Despair of Victory:</strong> Sometimes a weapon, wielded by a warrior who gives in to despair as she realizes she’s doomed to die, becomes tainted with the vestiges of her hopelessness.</p><p><strong>Increased Area Persistent Haunt Grasping Dead:</strong> When the graves in a cemetery are exposed to the corrupting influence of a powerful evil creature such as an undead or aberration sometimes a grasping dead haunt can be created.</p><p><strong>Belligerent Spiteful Haunt Suffer No Apologies, Cruel Haunt:</strong> The cold-blooded slaying of a penitent after his confession of a crime often results in this cruel haunt. Such is not uncommon at the feet of a gloom bough, thanks to its aura’s inflaming the passions of a vengeful inquisitor.</p><p><strong>Cruel Haunt:</strong> ?</p><p><strong>Increased Area Persistent Haunt Thundering Death:</strong> This haunt was formed when a group of bandits was discovered by the authorities and simply ridden down in an ambush, with no chance to surrender to face trial. Their abandoned corpses likely nurtured a gloom bough, which grew to maturity in the confines of the haunt.</p><p><strong>Possessing Haunt Together in Death:</strong> The unexpected death of a loved one may sometimes lead to this tragic haunt, which can wipe out entire families before it is discovered. It is often created at a funeral in close proximity to a gloom bough.</p><p><strong>Gloom Bough, Tree With Ties to Haunts and Undead, Bone-White Tree:</strong> ?</p><p><strong>Vengeful Ghast, Humanoid Creature:</strong> ?</p><p><strong>Human Vengeful Skeleton Champion Warrior 5, Skeletal Warrior:</strong> ?</p><p><strong>Vengeful Wraith, Ghostly Creature:</strong> ?</p><p><strong>Undead:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Ghoul:</strong> A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast.</p><p><strong>Ghast:</strong> A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast.</p><p><strong>Skeletal Creature:</strong> ?</p><p><strong>Animated Skeleton:</strong> ?</p><p><strong>Wraith, Typical Wraith:</strong> ?</p><p><strong>Wraith Spawn:</strong> A humanoid slain by a vengeful wraith becomes a wraith in 1d4 rounds.</p><p><strong>Free-Willed Wraith:</strong> Spawn are under the command of the vengeful wraith that created them until its death, at which point they lose their spawn penalties and become free-willed wraiths.</p><p><strong>Haunt:</strong> A gloom bough’s emotional swell aura increases the anguish suffered by dying creatures, increasing the likelihood that their demise spawns a haunt.</p><p>Typically originating at the scene of horrific wilderness battles, skeleton trees often seek out a small cemetery and lurk at its fringes. They feed parasitically off visitors to the graves, savoring their sorrow. Inevitably, though, their aura overwhelms grief-stricken mourners and provokes a haunt-creating suicide, leading to the gloom bough’s discovery.</p><p>The presence of a Gloom Bough can often spur the creation of a haunt when a creature dies in close proximity to it.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9503993, member: 2209"] [URL=https://www.drivethrurpg.com/product/166020/Spooky-Gardens-Halloween-Special?affiliate_id=17596]Spooky Gardens Halloween Special[/URL] Pathfinder 1e [b]Gloom Bough, Skeleton Tree, Evil Gloom Bough:[/b] Watered with blood and rooted in death, gloom boughs are nearly as much undead as they are plants. They grow from seedlings lodged in the corpse of a violently slain humanoid and feed on the emotions of living creatures. Typically originating at the scene of horrific wilderness battles, skeleton trees often seek out a small cemetery and lurk at its fringes. [b]Vengeful Creature:[/b] “Vengeful” is an acquired template that can be applied to any undead creature. Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead. Create Undead (M): Undead created with the spell have the Vengeful Creature template. [b]Vengeful Ghast:[/b] ? [b]Vengeful Bones, Human Vengeful Skeleton Champion Warrior 5:[/b] ? [b]Vengeful Wraith:[/b] ? [b]Vengeful Skeleton:[/b] Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead. Animate Dead or Lesser Animate Dead (F): Skeletons or Zombies created with the spell have the Vengeful Creature template. [b]Vengeful Zombie:[/b] Gloom bough heartwood can be used as a power component for several spells relating to haunts or the undead. Animate Dead or Lesser Animate Dead (F): Skeletons or Zombies created with the spell have the Vengeful Creature template. [b]Persistent Haunt A Murder of Spirits:[/b] While most haunts are created by the death of intelligent humanoids, a bird killed in the proximity of an emotion-boosting gloom bough may be enough to spawn this dangerous phenomenon. [b]Item-Bound Haunt Despair of Victory:[/b] Sometimes a weapon, wielded by a warrior who gives in to despair as she realizes she’s doomed to die, becomes tainted with the vestiges of her hopelessness. [b]Increased Area Persistent Haunt Grasping Dead:[/b] When the graves in a cemetery are exposed to the corrupting influence of a powerful evil creature such as an undead or aberration sometimes a grasping dead haunt can be created. [b]Belligerent Spiteful Haunt Suffer No Apologies, Cruel Haunt:[/b] The cold-blooded slaying of a penitent after his confession of a crime often results in this cruel haunt. Such is not uncommon at the feet of a gloom bough, thanks to its aura’s inflaming the passions of a vengeful inquisitor. [b]Cruel Haunt:[/b] ? [b]Increased Area Persistent Haunt Thundering Death:[/b] This haunt was formed when a group of bandits was discovered by the authorities and simply ridden down in an ambush, with no chance to surrender to face trial. Their abandoned corpses likely nurtured a gloom bough, which grew to maturity in the confines of the haunt. [b]Possessing Haunt Together in Death:[/b] The unexpected death of a loved one may sometimes lead to this tragic haunt, which can wipe out entire families before it is discovered. It is often created at a funeral in close proximity to a gloom bough. [b]Gloom Bough, Tree With Ties to Haunts and Undead, Bone-White Tree:[/b] ? [b]Vengeful Ghast, Humanoid Creature:[/b] ? [b]Human Vengeful Skeleton Champion Warrior 5, Skeletal Warrior:[/b] ? [b]Vengeful Wraith, Ghostly Creature:[/b] ? [b]Undead:[/b] ? [b]Incorporeal Undead:[/b] ? [b]Ghoul:[/b] A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast. [b]Ghast:[/b] A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast. [b]Skeletal Creature:[/b] ? [b]Animated Skeleton:[/b] ? [b]Wraith, Typical Wraith:[/b] ? [b]Wraith Spawn:[/b] A humanoid slain by a vengeful wraith becomes a wraith in 1d4 rounds. [b]Free-Willed Wraith:[/b] Spawn are under the command of the vengeful wraith that created them until its death, at which point they lose their spawn penalties and become free-willed wraiths. [b]Haunt:[/b] A gloom bough’s emotional swell aura increases the anguish suffered by dying creatures, increasing the likelihood that their demise spawns a haunt. Typically originating at the scene of horrific wilderness battles, skeleton trees often seek out a small cemetery and lurk at its fringes. They feed parasitically off visitors to the graves, savoring their sorrow. Inevitably, though, their aura overwhelms grief-stricken mourners and provokes a haunt-creating suicide, leading to the gloom bough’s discovery. The presence of a Gloom Bough can often spur the creation of a haunt when a creature dies in close proximity to it. [/QUOTE]
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