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<blockquote data-quote="Voadam" data-source="post: 9511569" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/177625/The-Genius-Guide-to-More-Witch-Talents?affiliate_id=17596" target="_blank">The Genius Guide to More Witch Talents</a></p><p>Pathfinder 1e</p><p><strong>Undead Creature:</strong> Blessing of Unlife major witch talent.</p><p><strong>Corporeal Undead Creature:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Ghost:</strong> Monkey's Paw grand witch talent.</p><p><strong>Shadow:</strong> Animate Shadow major witch talent.</p><p><strong>Shadow, Incorporeal Undead:</strong> ?</p><p></p><p>Animate Shadow (Su)*: The witch endows the shadow of a creature within 60 feet with fell power. A Will save negates this effect. On a failed save, the creature’s shadow animates into the incorporeal undead of the same name (see Pathfinder Roleplaying Game: Bestiary for details). The shadow automatically moves with the cursed creature to always remain adjacent, cannot create spawn, and attacks the creature each round on the witch’s turn until it is destroyed. The shadow is automatically destroyed if the creature enters an area of bright light, complete darkness, or its victim dies (from Strength damage or other means). At 16th level, this talent instead creates a greater shadow and it is not destroyed in bright light or complete darkness. Whether or not the save is successful, a creature cannot be the target of this talent again for 1 day.</p><p></p><p>Blessing of Unlife (Su)*: The witch grants a creature within 60 feet many of the benefits of undeath. This talent lasts for a number of rounds equal to 3 + the witch’s Intelligence modifier. An unwilling creature receives a Will save to negate this effect. The target gains the undead creature type with all associated immunities. The creature can only be healed by negative energy, and does not lose its Constitution score if it possesses one. Whether the creature is willing or unwilling, a creature cannot be the target of this talent again for 1 day.</p><p></p><p>Monkey’s Paw (Su)*: As an immediate action, the witch can twist the spoken desires of a creature within 60 feet into the worst possible outcome. The victim must verbally express some heartfelt desire in the form of a wish, prayer, or earnest request in a language the witch can understand (although it does not need to be directed at the witch). The witch then grants the creature’s wish, but the results are always the worst imaginable. The specific outcome of this talent’s use is subject to GM discretion, but it can accomplish any effect allowable by a miracle or wish spell, or any other witch talent. For example, a creature wishing his dead love resurrected might become haunted by her ghost or someone praying to be young again might begin suffering as the youth’s curse talent. A witch can only use this talent once per day.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9511569, member: 2209"] [URL=https://www.drivethrurpg.com/product/177625/The-Genius-Guide-to-More-Witch-Talents?affiliate_id=17596]The Genius Guide to More Witch Talents[/URL] Pathfinder 1e [b]Undead Creature:[/b] Blessing of Unlife major witch talent. [b]Corporeal Undead Creature:[/b] ? [b]Incorporeal Undead:[/b] ? [b]Ghost:[/b] Monkey's Paw grand witch talent. [b]Shadow:[/b] Animate Shadow major witch talent. [b]Shadow, Incorporeal Undead:[/b] ? Animate Shadow (Su)*: The witch endows the shadow of a creature within 60 feet with fell power. A Will save negates this effect. On a failed save, the creature’s shadow animates into the incorporeal undead of the same name (see Pathfinder Roleplaying Game: Bestiary for details). The shadow automatically moves with the cursed creature to always remain adjacent, cannot create spawn, and attacks the creature each round on the witch’s turn until it is destroyed. The shadow is automatically destroyed if the creature enters an area of bright light, complete darkness, or its victim dies (from Strength damage or other means). At 16th level, this talent instead creates a greater shadow and it is not destroyed in bright light or complete darkness. Whether or not the save is successful, a creature cannot be the target of this talent again for 1 day. Blessing of Unlife (Su)*: The witch grants a creature within 60 feet many of the benefits of undeath. This talent lasts for a number of rounds equal to 3 + the witch’s Intelligence modifier. An unwilling creature receives a Will save to negate this effect. The target gains the undead creature type with all associated immunities. The creature can only be healed by negative energy, and does not lose its Constitution score if it possesses one. Whether the creature is willing or unwilling, a creature cannot be the target of this talent again for 1 day. Monkey’s Paw (Su)*: As an immediate action, the witch can twist the spoken desires of a creature within 60 feet into the worst possible outcome. The victim must verbally express some heartfelt desire in the form of a wish, prayer, or earnest request in a language the witch can understand (although it does not need to be directed at the witch). The witch then grants the creature’s wish, but the results are always the worst imaginable. The specific outcome of this talent’s use is subject to GM discretion, but it can accomplish any effect allowable by a miracle or wish spell, or any other witch talent. For example, a creature wishing his dead love resurrected might become haunted by her ghost or someone praying to be young again might begin suffering as the youth’s curse talent. A witch can only use this talent once per day. [/QUOTE]
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