Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9515119" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/202523/The-Wise--the-Wicked-2nd-Edition-Pathfinder?affiliate_id=17596" target="_blank">The Wise & the Wicked 2nd Edition (Pathfinder)</a></p><p>Pathfinder 1e</p><p><strong>Expulsed:</strong> The Expulsed, undead mortals cursed and excommunicated by the gods for their crimes.</p><p>Sometimes, the gods can be just as foolish as any mortal. Deities can become so smitten with a person that they grant him or her special attention and favors. These beloved of the gods are often faster, smarter, swifter, or more beautiful than any other child, and most go on to become mighty warriors, gifted poets, holy men, and others whom the gods expect to live up to these great gifts.</p><p>In some rare cases, though, a gifted mortal betrays a god’s trust. With a single act, these blessed individuals turn their backs on their sacred pacts and are utterly forsaken. These tormented spirits, however, linger on in the world of the living. They cling to hate, to hubris, to the supernal knowledge of the self, and they are so arrogant that they believe it was the god(s) who failed them. They become the Expulsed, and their influence can topple kingdoms, destroy nations, and lead whole flocks astray from the divines’ light.</p><p>“Expulsed” is an acquired template that can be added to any humanoid of 10 HD or higher.</p><p><strong>Expulsed Faithless Knight:</strong> The faithless knight was once [a] bold and mighty warrior who, in an act of rashness or cowardice, committed such a violation of his faith’s tenets that he is forever accursed.</p><p><strong>Expulsed False Lover:</strong> A person of great charm and beauty in life, a false lover is (or was once) counted among the most exquisite people in the world. Her name and her face inspired multitudes. She may have started wars with her beauty or ended them with her grace. Ultimately, though, shattered lives and heartbroken lovers have followed in her wake.</p><p><strong>Expulsed Forsaken Priest:</strong> For most gods, there is no greater crime than to forsake one’s holy vows and lead others away from faith. A forsaken priest has used the divine powers entrusted to him to mislead the world. The forsaken priest has betrayed the highest offices and the most sacred oaths, now wandering the world toppling churches from within or creating heretical sects that subvert the will of the gods.</p><p><strong>Expulsed Treacherous Thief:</strong> Some people are blessed with incredible luck and skill. Occasionally such a one betrays the gods who granted those gifts, defrauding those who trusted her and taking everything from those who cannot afford to give. The treacherous thief lies, cheats, and steals everything she can, even going so far as to steal from the gods. Now, in death, the thief suffers in the knowledge that no treasure she misappropriates can ever buy her way out of damnation.</p><p><strong>Rizzenspawn, Belsameth Spider:</strong> The process of becoming a Belsameth spider is gruesome. A victim bitten by the Belsameth Spider, Loren Rizzen, or by one of that accursed creature’s spawn has a chance of becoming one himself. If this happens, the poor victim’s head is dissevered at the neck and sprouts a spider’s body.</p><p>“Rizzenspawn” is an acquired template that can be applied to any humanoid.</p><p>In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.”</p><p>Curse of Rizzen curse.</p><p><strong>Shadow Arm, Shadow Familiar, Shadowy Replacement:</strong> Thanks to Barconius, he lost one arm, but he has long since created a shadowy replacement for it by grafting his shadow familiar to his body.</p><p><strong>Galdor the Deathless, Ravager of Lede, Undead Lord Warpriest 16/Marshall 3, Terrifying Undead Warrior, Vangal's Twisted Evil Tool, The Ravager's Most Powerful Herald, Undead Warlord, Unliving Thing:</strong> In time, adversaries appeared to contend Galdor’s supremacy, including clerics of Madriel and warriors and paladins of Corean, but ultimately, it was jealous traitors from the warlord’s own ranks that would prove his undoing. For years, all challengers had failed; their severed heads decorated the banner poles and saddles of Galdor’s horde. Ultimately, though, one of Galdor’s most trusted lieutenants made secret pacts with agents of Vesh and led a faction of the warlord’s own forces in rebellion. Taken by surprise, Galdor was cornered and defeated at the Battle of Horsehead Canyon. Before he was finally brought down, the furious warpriest slew nearly 100 foes, including his treacherous lieutenant. Their lord slain, the horde disintegrated, its members fleeing headlong into the plains.</p><p>And that would have been the end of the matter, had Vangal himself not intervened. No one knows precisely why Vangal brought Galdor back. The Ravager usually forgets his slain champions, nurturing new followers rather than resurrecting old ones, but not so with Galdor. Within a few years of the warlord’s fall, travelers began reporting the appearance of a terrifying, undead warrior riding the plains, gathering recruits and once more uniting the clans into a single horde. Investigating these reports, Mithril’s paladins discovered the awful truth: the new warlord was none other than Galdor himself, animate and unliving, Vangal’s twisted and evil tool.</p><p>His vanity and pride are limitless, even though he is an unliving thing, presumably created and kept afoot on Ghelspad by the will of Vangal alone.</p><p><strong>Bruticus, Juju Zombie Warhorse, Mount, Mighty Steed, Undead Warhorse:</strong> ?</p><p><strong>Jerhard Landereaux, Expulsed Bard 10, False Lover, Thing, Shallow Empty Shell, Former Bard, Undead Bard, Lover:</strong> Fifty years after the Divine War, in a world still reeling from that catastrophic conflict, the name “Jerhard Landereaux” was known far and wide. Jerhard was a peerless singer and performer who brought joy and hope to the lives of all who saw him. He sang of great heroes, told inspiring tales, and gave people the strength they needed to prevail in what felt like a dying world.</p><p>Beloved of Tanil the Bard, Jerhard began to let the fame and fortune get to his head. He grew proud, ever more arrogant, demanding increasingly large sums of money for his performances, even at charitable events put on at the temples of his own patron. He grew more inclined to use his transcendent gifts only for disaffected nobility and others who could pay his exorbitant fees. Then, in Shelzar, his greatest crime involved a priestess of Madriel.</p><p>There, in the fabled City of Sin, Jerhard agreed to entertain the temple’s visitors — the poor, the sick, and the underprivileged — saying that his performances would heal them and inspire them to great deeds. Yet his true motivation was his lust for High Priestess Iona. Jerhard first tried to extort her for the money taken in on his performances, and then he committed the ultimate sin against Tanil and Tanil’s daughter, Idra: He forced himself upon the virgin priestess. For that crime and for his incredible hubris, the two goddesses inflicted a terrible curse.</p><p><strong>Loren Rizzen, The Belsameth Spider, Serious Threat, Tool of Retribution, Faithful Pet, Spidery Thing, Former Priest:</strong> In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.”</p><p>The curse that created Rizzen is an old thing borne of the titans, and Chern may still exert some influence over the spidery thing.</p><p><strong>Necazzar, Skeletal Raven Familiar, Undead Raven Familiar, Bird:</strong> ?</p><p><strong>Regias Juvnal, The Hunter of Vesh, Rakash Jekkar, Masked Killer:</strong> Few know the true identity of the masked killer called the Hunter of Vesh. Many rumors circulate about him and his origin, though, and authorities throughout the nation struggle to uncover the reasons behind his fanatical hatred of the vigilants. Some say that he is the son of a bandit lord whom the vigilants slew or captured. Others suggest that he is a titanspawn or titan worshiper who fights in the name of one of the fallen, such as Mormo or Hrinruuk. Rumor also has it that he has been collecting vigil medallions on behalf of the evil Archduke Traviak. Still others suggest that he is actually the Dark Motak Vigil’s master, who supposedly perished after betraying his fellows but who now lives on (or is one of the undead), seeking vengeance.</p><p><strong>Eboe, Skeletal Viper Familiar, Skeletal Snake:</strong> ?</p><p><strong>Expulsed, Undead Mortal Cursed and Excommunicated by the Gods For Their Crimes, Tormented Spirit, Terrifying Example of What Happens When One Is Cursed to Live Outside of Natural Laws:</strong> ?</p><p><strong>Expulsed Faithless Knight, Craven Being:</strong> ?</p><p><strong>Expulsed Faithless Knight, Uncaring Being:</strong> ?</p><p><strong>Rizzenspawn, Severed Humanoid Head Attached to the Body of a Spider, Foul Creature, Abomination:</strong> ?</p><p><strong>Rizzenspawn, Servant of the Goddess Belsameth:</strong> ?</p><p><strong>Rizzenspawn, Spy of the Goddess Belsameth:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Bolstered Undead Minion:</strong> ?</p><p><strong>Undead Minion, Shock Trooper:</strong> ?</p><p><strong>Undead Minion, Undead Titanspawn:</strong> ?</p><p><strong>Undead Slave:</strong> ?</p><p><strong>Undead Servitor:</strong> Now, with many calling him the “Black Messiah,” Lucian Daine feels he has at last garnered the power and influence that he always craved, and his experiments grow more and more elaborate. He is currently working on a true ritual intended to slay the entire population of a town or village and transform them into undead servitors.</p><p><strong>Insubstantial Undead Creature:</strong> ?</p><p><strong>Powerful Undead Servitor:</strong> ?</p><p><strong>Uncontrolled Mindless Undead:</strong> ?</p><p><strong>Incorporeal Undead:</strong> ?</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Undead Familiar:</strong> Crypt Lord Undead Familiar power.</p><p><strong>Skeletal Familiar:</strong> Crypt Lord Undead Familiar power.</p><p><strong>Zombie Familiar:</strong> Crypt Lord Undead Familiar power.</p><p><strong>Shadow Familiar:</strong> Penumbral Lord Living Shadow power.</p><p><strong>Mindless Uncontrolled Undead:</strong> ?</p><p><strong>Free-Willed Undead:</strong> ?</p><p><strong>Undead Minion:</strong> ?</p><p><strong>Alliastra Denier, Maiden of the Grove, Ghost:</strong> ?</p><p><strong>Spirit of Departed Bird, Spirit of a Bird, Ghost:</strong> ?</p><p><strong>Spirit of Departed Animal, Spirit of an Animal, Ghost:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Mummy:</strong> Canopic Urn of the Undead magic item.</p><p><strong>Mummy, Elite Undead Bodyguard:</strong> ?</p><p><strong>Powerful Mummy:</strong> ?</p><p><strong>Mummy, Portable Undead Servant, Conjured Mummy:</strong> ?</p><p><strong>Shadow, Undead Shadow:</strong> ?</p><p><strong>Shadow Creature:</strong> ?</p><p><strong>Skeleton, Elite Undead Bodyguard:</strong> ?</p><p><strong>Advanced Skeleton:</strong> ?</p><p><strong>Specter, Elite Undead Bodyguard:</strong> ?</p><p><strong>Vampire, Elite Undead Bodyguard:</strong> ?</p><p><strong>Arrach, Wight-Lord:</strong> ?</p><p><strong>Wraith, Insubstantial Undead Creature:</strong> ?</p><p><strong>Zombie, Elite Undead Bodyguard:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p></p><p>Canopic Urn of the Undead (Wondrous Item)</p><p>Necromancers across the Scarred Lands create these crude clay urns to fashion a portable undead servant. The necromancer places the specially prepared heart and ashes of a murdered humanoid within the urn, which has been treated [with] dark alchemical mixtures and powerful necromantic magic.</p><p>Aura strong necromancy; CL 15th</p><p>Slot none; Price 32,400 gp; Weight 6 lbs.</p><p>DESCRIPTION</p><p>Once per day, when the urn is opened and the command word is spoken, a mummy rises up out of the urn to serve the owner of the vessel. The urn’s owner is immune to the conjured mummy’s despair aura. The mummy serves for up to 1 hour. If the mummy is destroyed, a necromancer may craft a new mummy for the empty urn at one-quarter the normal cost and time to craft a new canopic urn. If the urn is destroyed while the mummy is active (AC 12, hardness 2, 10 hp), the mummy becomes uncontrolled.</p><p>CONSTRUCTION</p><p>Requirements Craft Wondrous Item, command undead, create undead; Cost 16,200 gp</p><p></p><p>Curse of Rizzen (Su) Bite—injury; save Fort DC 23; frequency 1/round for 5 rounds; effect 1d6 Con; cure 2 consecutive saves.</p><p>A humanoid killed by this effect becomes a Rizzenspawn 1d4 hours after dying.</p><p></p><p>Curse of Rizzen (Su): Bite—injury; save Fort DC 10 + 1/2 the Rizzenspawn’s HD + Charisma modifier; frequency 1/round for 5 rounds; effect 1d4 Con; cure 1 consecutive save.</p><p>A humanoid killed by this effect becomes a Rizzenspawn 1d4 hours after dying.</p><p></p><p>Living Shadow (Ex): Your own shadow becomes your familiar, which follows the normal rules for advancement and has the following base statistics. Instead of gaining bonuses to its natural armor, the shadow familiar gains bonuses to its deflection bonus. You no longer cast a shadow whenever your familiar is active or beyond your reach.</p><p></p><p>Undead Familiar: At 1st level, the crypt lord either attracts an undead familiar or performs a ritual that augments his existing familiar. Either way, the crypt lord gains a familiar of his choice, as a wizard of the same level. The familiar gains either the skeleton or zombie template. A skeletal familiar does not lose its fly speed, but its maneuverability drops to clumsy. A zombie familiar does not gain the staggered quality. For the purpose of determining the familiar’s statistics, powers, and abilities, the crypt lord’s class levels stack with any existing levels in classes that also grant a familiar.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9515119, member: 2209"] [URL='https://www.drivethrurpg.com/product/202523/The-Wise--the-Wicked-2nd-Edition-Pathfinder?affiliate_id=17596']The Wise & the Wicked 2nd Edition (Pathfinder)[/URL] Pathfinder 1e [B]Expulsed:[/B] The Expulsed, undead mortals cursed and excommunicated by the gods for their crimes. Sometimes, the gods can be just as foolish as any mortal. Deities can become so smitten with a person that they grant him or her special attention and favors. These beloved of the gods are often faster, smarter, swifter, or more beautiful than any other child, and most go on to become mighty warriors, gifted poets, holy men, and others whom the gods expect to live up to these great gifts. In some rare cases, though, a gifted mortal betrays a god’s trust. With a single act, these blessed individuals turn their backs on their sacred pacts and are utterly forsaken. These tormented spirits, however, linger on in the world of the living. They cling to hate, to hubris, to the supernal knowledge of the self, and they are so arrogant that they believe it was the god(s) who failed them. They become the Expulsed, and their influence can topple kingdoms, destroy nations, and lead whole flocks astray from the divines’ light. “Expulsed” is an acquired template that can be added to any humanoid of 10 HD or higher. [B]Expulsed Faithless Knight:[/B] The faithless knight was once [a] bold and mighty warrior who, in an act of rashness or cowardice, committed such a violation of his faith’s tenets that he is forever accursed. [B]Expulsed False Lover:[/B] A person of great charm and beauty in life, a false lover is (or was once) counted among the most exquisite people in the world. Her name and her face inspired multitudes. She may have started wars with her beauty or ended them with her grace. Ultimately, though, shattered lives and heartbroken lovers have followed in her wake. [B]Expulsed Forsaken Priest:[/B] For most gods, there is no greater crime than to forsake one’s holy vows and lead others away from faith. A forsaken priest has used the divine powers entrusted to him to mislead the world. The forsaken priest has betrayed the highest offices and the most sacred oaths, now wandering the world toppling churches from within or creating heretical sects that subvert the will of the gods. [B]Expulsed Treacherous Thief:[/B] Some people are blessed with incredible luck and skill. Occasionally such a one betrays the gods who granted those gifts, defrauding those who trusted her and taking everything from those who cannot afford to give. The treacherous thief lies, cheats, and steals everything she can, even going so far as to steal from the gods. Now, in death, the thief suffers in the knowledge that no treasure she misappropriates can ever buy her way out of damnation. [B]Rizzenspawn, Belsameth Spider:[/B] The process of becoming a Belsameth spider is gruesome. A victim bitten by the Belsameth Spider, Loren Rizzen, or by one of that accursed creature’s spawn has a chance of becoming one himself. If this happens, the poor victim’s head is dissevered at the neck and sprouts a spider’s body. “Rizzenspawn” is an acquired template that can be applied to any humanoid. In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.” Curse of Rizzen curse. [B]Shadow Arm, Shadow Familiar, Shadowy Replacement:[/B] Thanks to Barconius, he lost one arm, but he has long since created a shadowy replacement for it by grafting his shadow familiar to his body. [B]Galdor the Deathless, Ravager of Lede, Undead Lord Warpriest 16/Marshall 3, Terrifying Undead Warrior, Vangal's Twisted Evil Tool, The Ravager's Most Powerful Herald, Undead Warlord, Unliving Thing:[/B] In time, adversaries appeared to contend Galdor’s supremacy, including clerics of Madriel and warriors and paladins of Corean, but ultimately, it was jealous traitors from the warlord’s own ranks that would prove his undoing. For years, all challengers had failed; their severed heads decorated the banner poles and saddles of Galdor’s horde. Ultimately, though, one of Galdor’s most trusted lieutenants made secret pacts with agents of Vesh and led a faction of the warlord’s own forces in rebellion. Taken by surprise, Galdor was cornered and defeated at the Battle of Horsehead Canyon. Before he was finally brought down, the furious warpriest slew nearly 100 foes, including his treacherous lieutenant. Their lord slain, the horde disintegrated, its members fleeing headlong into the plains. And that would have been the end of the matter, had Vangal himself not intervened. No one knows precisely why Vangal brought Galdor back. The Ravager usually forgets his slain champions, nurturing new followers rather than resurrecting old ones, but not so with Galdor. Within a few years of the warlord’s fall, travelers began reporting the appearance of a terrifying, undead warrior riding the plains, gathering recruits and once more uniting the clans into a single horde. Investigating these reports, Mithril’s paladins discovered the awful truth: the new warlord was none other than Galdor himself, animate and unliving, Vangal’s twisted and evil tool. His vanity and pride are limitless, even though he is an unliving thing, presumably created and kept afoot on Ghelspad by the will of Vangal alone. [B]Bruticus, Juju Zombie Warhorse, Mount, Mighty Steed, Undead Warhorse:[/B] ? [B]Jerhard Landereaux, Expulsed Bard 10, False Lover, Thing, Shallow Empty Shell, Former Bard, Undead Bard, Lover:[/B] Fifty years after the Divine War, in a world still reeling from that catastrophic conflict, the name “Jerhard Landereaux” was known far and wide. Jerhard was a peerless singer and performer who brought joy and hope to the lives of all who saw him. He sang of great heroes, told inspiring tales, and gave people the strength they needed to prevail in what felt like a dying world. Beloved of Tanil the Bard, Jerhard began to let the fame and fortune get to his head. He grew proud, ever more arrogant, demanding increasingly large sums of money for his performances, even at charitable events put on at the temples of his own patron. He grew more inclined to use his transcendent gifts only for disaffected nobility and others who could pay his exorbitant fees. Then, in Shelzar, his greatest crime involved a priestess of Madriel. There, in the fabled City of Sin, Jerhard agreed to entertain the temple’s visitors — the poor, the sick, and the underprivileged — saying that his performances would heal them and inspire them to great deeds. Yet his true motivation was his lust for High Priestess Iona. Jerhard first tried to extort her for the money taken in on his performances, and then he committed the ultimate sin against Tanil and Tanil’s daughter, Idra: He forced himself upon the virgin priestess. For that crime and for his incredible hubris, the two goddesses inflicted a terrible curse. [B]Loren Rizzen, The Belsameth Spider, Serious Threat, Tool of Retribution, Faithful Pet, Spidery Thing, Former Priest:[/B] In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.” The curse that created Rizzen is an old thing borne of the titans, and Chern may still exert some influence over the spidery thing. [B]Necazzar, Skeletal Raven Familiar, Undead Raven Familiar, Bird:[/B] ? [B]Regias Juvnal, The Hunter of Vesh, Rakash Jekkar, Masked Killer:[/B] Few know the true identity of the masked killer called the Hunter of Vesh. Many rumors circulate about him and his origin, though, and authorities throughout the nation struggle to uncover the reasons behind his fanatical hatred of the vigilants. Some say that he is the son of a bandit lord whom the vigilants slew or captured. Others suggest that he is a titanspawn or titan worshiper who fights in the name of one of the fallen, such as Mormo or Hrinruuk. Rumor also has it that he has been collecting vigil medallions on behalf of the evil Archduke Traviak. Still others suggest that he is actually the Dark Motak Vigil’s master, who supposedly perished after betraying his fellows but who now lives on (or is one of the undead), seeking vengeance. [B]Eboe, Skeletal Viper Familiar, Skeletal Snake:[/B] ? [B]Expulsed, Undead Mortal Cursed and Excommunicated by the Gods For Their Crimes, Tormented Spirit, Terrifying Example of What Happens When One Is Cursed to Live Outside of Natural Laws:[/B] ? [B]Expulsed Faithless Knight, Craven Being:[/B] ? [B]Expulsed Faithless Knight, Uncaring Being:[/B] ? [B]Rizzenspawn, Severed Humanoid Head Attached to the Body of a Spider, Foul Creature, Abomination:[/B] ? [B]Rizzenspawn, Servant of the Goddess Belsameth:[/B] ? [B]Rizzenspawn, Spy of the Goddess Belsameth:[/B] ? [B]Undead, Undead Creature:[/B] ? [B]Bolstered Undead Minion:[/B] ? [B]Undead Minion, Shock Trooper:[/B] ? [B]Undead Minion, Undead Titanspawn:[/B] ? [B]Undead Slave:[/B] ? [B]Undead Servitor:[/B] Now, with many calling him the “Black Messiah,” Lucian Daine feels he has at last garnered the power and influence that he always craved, and his experiments grow more and more elaborate. He is currently working on a true ritual intended to slay the entire population of a town or village and transform them into undead servitors. [B]Insubstantial Undead Creature:[/B] ? [B]Powerful Undead Servitor:[/B] ? [B]Uncontrolled Mindless Undead:[/B] ? [B]Incorporeal Undead:[/B] ? [B]Undead Servant:[/B] ? [B]Undead Familiar:[/B] Crypt Lord Undead Familiar power. [B]Skeletal Familiar:[/B] Crypt Lord Undead Familiar power. [B]Zombie Familiar:[/B] Crypt Lord Undead Familiar power. [B]Shadow Familiar:[/B] Penumbral Lord Living Shadow power. [B]Mindless Uncontrolled Undead:[/B] ? [B]Free-Willed Undead:[/B] ? [B]Undead Minion:[/B] ? [B]Alliastra Denier, Maiden of the Grove, Ghost:[/B] ? [B]Spirit of Departed Bird, Spirit of a Bird, Ghost:[/B] ? [B]Spirit of Departed Animal, Spirit of an Animal, Ghost:[/B] ? [B]Ghost:[/B] ? [B]Lich:[/B] ? [B]Mummy:[/B] Canopic Urn of the Undead magic item. [B]Mummy, Elite Undead Bodyguard:[/B] ? [B]Powerful Mummy:[/B] ? [B]Mummy, Portable Undead Servant, Conjured Mummy:[/B] ? [B]Shadow, Undead Shadow:[/B] ? [B]Shadow Creature:[/B] ? [B]Skeleton, Elite Undead Bodyguard:[/B] ? [B]Advanced Skeleton:[/B] ? [B]Specter, Elite Undead Bodyguard:[/B] ? [B]Vampire, Elite Undead Bodyguard:[/B] ? [B]Arrach, Wight-Lord:[/B] ? [B]Wraith, Insubstantial Undead Creature:[/B] ? [B]Zombie, Elite Undead Bodyguard:[/B] ? [B]Zombie:[/B] ? Canopic Urn of the Undead (Wondrous Item) Necromancers across the Scarred Lands create these crude clay urns to fashion a portable undead servant. The necromancer places the specially prepared heart and ashes of a murdered humanoid within the urn, which has been treated [with] dark alchemical mixtures and powerful necromantic magic. Aura strong necromancy; CL 15th Slot none; Price 32,400 gp; Weight 6 lbs. DESCRIPTION Once per day, when the urn is opened and the command word is spoken, a mummy rises up out of the urn to serve the owner of the vessel. The urn’s owner is immune to the conjured mummy’s despair aura. The mummy serves for up to 1 hour. If the mummy is destroyed, a necromancer may craft a new mummy for the empty urn at one-quarter the normal cost and time to craft a new canopic urn. If the urn is destroyed while the mummy is active (AC 12, hardness 2, 10 hp), the mummy becomes uncontrolled. CONSTRUCTION Requirements Craft Wondrous Item, command undead, create undead; Cost 16,200 gp Curse of Rizzen (Su) Bite—injury; save Fort DC 23; frequency 1/round for 5 rounds; effect 1d6 Con; cure 2 consecutive saves. A humanoid killed by this effect becomes a Rizzenspawn 1d4 hours after dying. Curse of Rizzen (Su): Bite—injury; save Fort DC 10 + 1/2 the Rizzenspawn’s HD + Charisma modifier; frequency 1/round for 5 rounds; effect 1d4 Con; cure 1 consecutive save. A humanoid killed by this effect becomes a Rizzenspawn 1d4 hours after dying. Living Shadow (Ex): Your own shadow becomes your familiar, which follows the normal rules for advancement and has the following base statistics. Instead of gaining bonuses to its natural armor, the shadow familiar gains bonuses to its deflection bonus. You no longer cast a shadow whenever your familiar is active or beyond your reach. Undead Familiar: At 1st level, the crypt lord either attracts an undead familiar or performs a ritual that augments his existing familiar. Either way, the crypt lord gains a familiar of his choice, as a wizard of the same level. The familiar gains either the skeleton or zombie template. A skeletal familiar does not lose its fly speed, but its maneuverability drops to clumsy. A zombie familiar does not gain the staggered quality. For the purpose of determining the familiar’s statistics, powers, and abilities, the crypt lord’s class levels stack with any existing levels in classes that also grant a familiar. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top