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<blockquote data-quote="Voadam" data-source="post: 9529232" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/54308/Drow-of-the-Underdark-35?affiliate_id=17596" target="_blank">Drow of the Underdark (3.5)</a></p><p>3.5</p><p><strong>Husk Vermin:</strong> Husk vermin are undead creatures formed from the carapaces of monstrous vermin, animated by evil spirits.</p><p>“Husk vermin” is an acquired template that can be added to any vermin.</p><p>A living vermin of any size slain by a husk vermin gains the husk vermin template in 1d4 hours.</p><p>Husk vermin are exclusively made from vermin creatures.</p><p>Priestesses of Lolth often create husk vermin as favored companions or mounts.</p><p>Many husk vermin haunt their former territory, transforming their living fellows into husk vermin, until they establish an entire colony of undead.</p><p>When given the opportunity, a husk vermin preys on its own kind to create more undead, and some regions of the Underdark are infested by entire colonies of these abominations.</p><p>A character can create a husk vermin by casting a create greater undead spell.</p><p>Husk vermin are almost exclusively found in the jungles of Xen’drik, where the drow transform monstrous scorpions in profane rituals celebrating Vulkoor.</p><p>Husk vermin, specifi cally husk spiders, are animated by evil spirits conjured from the realm of Kiaransalee.</p><p>A living vermin of any size slain by a Huge husk scorpion gains the husk vermin template in 1d4 hours.</p><p>A living vermin of any size slain by a Medium husk spider gains the husk vermin template in 1d4 hours.</p><p>A living vermin of any size slain by a husk widowmaker gains the husk vermin template in 1d4 hours.</p><p><strong>Huge Husk Scorpion:</strong> ?</p><p><strong>Medium Husk Spider:</strong> Drow priestesses sometimes create husk spiders from particularly beloved pets to ensure they are never without their favored companion. Also, the drow are quick to turn slain spiders into undead to prove their devotion to the Spider Queen.</p><p><strong>Husk Widowmaker:</strong> Drow necromancers raise widowmakers specifically to transform into husk vermin.</p><p><strong>Husk Vermin, Foul Undead Horror:</strong> ?</p><p><strong>Husk Vermin, Soldier:</strong> ?</p><p><strong>Husk Vermin, Favored Companion:</strong> ?</p><p><strong>Husk Vermin, Mount:</strong> ?</p><p><strong>Husk Vermin, Guardian:</strong> ?</p><p><strong>Husk Vermin, Companion:</strong> ?</p><p><strong>Husk Widowmaker, Massive Spider, Ideal Mount, Violent Destructive Monster:</strong> ?</p><p><strong>Husk Widowmaker, :</strong> ?</p><p><strong>Huge Husk Scorpion, Massive Scorpion, Relentless Hunter:</strong> ?</p><p><strong>Huge Husk Scorpion, Largest Husk Scorpion, Massive War Platform:</strong> ?</p><p><strong>Medium Husk Spider, Big Spider, Undead Vermin, Undead Mockery:</strong> ?</p><p><strong>Husk Spider, Guardian:</strong> ?</p><p><strong>Husk Spider, Mount:</strong> ?</p><p><strong>Husk Spider, Companion:</strong> ?</p><p><strong>Undead, Undead Creature:</strong> Undead can arise under other circumstances as well: Slain enemies are animated as guardians of their killers, and victims of strife and predators rise as slavering ghouls that wander the streets.</p><p>Residents of the neighborhood give the place a wide berth, out of fear of contagious guild members and their leader, said to be a victim of the [suppurating pox] disease who perished and was raised as an undead creature.</p><p><strong>Mindless Undead, Dangerous Distasteful Resource:</strong> ?</p><p><strong>Free-Willed Undead:</strong> ?</p><p><strong>Undead Servant:</strong> ?</p><p><strong>Undead Labourer:</strong> ?</p><p><strong>Guardian:</strong> ?</p><p><strong>Undead Soldier:</strong> ?</p><p><strong>Undead Vermin, Guardian:</strong> ?</p><p><strong>Undead Vermin, Mount:</strong> ?</p><p><strong>Undead Vermin, Companion:</strong> ?</p><p><strong>Foul Being:</strong> ?</p><p><strong>Undead Minion:</strong> ?</p><p><strong>Autonomous Undead:</strong> ?</p><p><strong>Undead Troll Bodyguard:</strong> ?</p><p><strong>Self-Willed Undead:</strong> ?</p><p><strong>Undead Lover:</strong> ?</p><p><strong>Ghast:</strong> An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. </p><p>A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul.</p><p><strong>Ghostly Spider:</strong> ?</p><p><strong>Duergar Ghost:</strong> ?</p><p><strong>Maeletaurus, Ghost of an Ancient Drow Warrior:</strong> ?</p><p><strong>Abyssal Ghoul:</strong> ?</p><p><strong>Ghoul:</strong> An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. </p><p>A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul.</p><p>The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves. Undead can arise under other circumstances as well: Slain enemies are animated as guardians of their killers, and victims of strife and predators rise as slavering ghouls that wander the streets.</p><p><strong>Slavering Ghoul:</strong> ?</p><p><strong>Ghoul, Hungry Undead, Rotting Creature, Shambling Creature:</strong> ?</p><p><strong>Hungry Ghoul:</strong> ?</p><p><strong>Lich:</strong> In rare instances, the gift has endured beyond death when contingencies were in place to facilitate a quick transition to an undead state (such as when a drow dies and becomes a lich).</p><p><strong>Lich, Undying Spellcaster, Self-Willed Undead:</strong> ?</p><p><strong>Vecna, Lich-God:</strong> ?</p><p><strong>Moressus, Lich Wizard 16, Drow Lich:</strong> ?</p><p><strong>Shadow Companion:</strong> ?</p><p><strong>Shadow:</strong> However, anyone who is slain by exposure to the life-draining blackness [of utter darkness] rises as a shadow 1d4 rounds later.</p><p><strong>Skeleton:</strong> The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves.</p><p><strong>Medium Skeleton:</strong> ?</p><p><strong>Elf Skeleton:</strong> ?</p><p><strong>Drider Vampire:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Vampire Lord:</strong> ?</p><p><strong>Vampire, Unofficial Ruler:</strong> ?</p><p><strong>Khovad, Vampire Half-Drow Fighter 13, Occupant, Former Minion:</strong> ?</p><p><strong>Telagos, Vampire Warlord, Master, Older Creature, Older Master:</strong> ?</p><p><strong>Vampire, Self-Willed Undead:</strong> ?</p><p><strong>Nyvaela, Vampire Drow Cleric 10, Former Drow Priestess, Leading Member:</strong> ?</p><p><strong>Zombie:</strong> The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves.</p><p>The funerary tradition of House Xaniqos is to summon a fiendish monstrous spider to enshroud the dead in webbing, which preserves the bodies until they can be transported back to the caverns beneath the Xaniqos estate. There, spiders drain the corpses of fluids at their leisure, and the husks are animated to serve the house as zombie slaves.</p><p>Elixir of the Unfailing Servant magic item.</p><p><strong>Small Zombie:</strong> ?</p><p><strong>Kobold Zombie:</strong> ?</p><p><strong>Zombie, Zombie Slave:</strong> ?</p><p><strong>Death Knight:</strong> drow blackguard seeks to become a death knight and must sacrifice two heroes to complete the process.</p><p><strong>Walking Dead:</strong> ?</p><p></p><p>Ghoul Fever (Su) Disease—bite, Fort DC 12, incubation period 1 day, damage 1d3 Con and 1d3 Dex.</p><p>An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul.</p><p></p><p>ELIXIR OF THE UNFAILING SERVANT</p><p>Price (Item Level): 750 gp (3rd)</p><p>Body Slot: — (held)</p><p>Caster Level: 8th</p><p>Aura: Moderate; (DC 19) necromancy</p><p>Activation: Standard (manipulation)</p><p>Weight: —</p><p>Inside this bone flask is a noxious black fluid that stinks of rot. The flask itself resembles a screaming face, with a fat stopper in its mouth.</p><p>An elixir of the unfailing servant ensures that minions keep fighting, even in death. If you consume this vile concoction, any time within the next 8 hours that your hit points are reduced to 0 or lower, you are instantly slain. On the following round, you rise as a zombie (MM 265) with the instructions to attack any non-drow you encounter.</p><p>Prerequisite: Craft Wondrous Item, animate dead, death knell, evil.</p><p>Cost to Create: 375 gp, 30 XP, 1 day.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9529232, member: 2209"] [URL='https://www.drivethrurpg.com/product/54308/Drow-of-the-Underdark-35?affiliate_id=17596']Drow of the Underdark (3.5)[/URL] 3.5 [B]Husk Vermin:[/B] Husk vermin are undead creatures formed from the carapaces of monstrous vermin, animated by evil spirits. “Husk vermin” is an acquired template that can be added to any vermin. A living vermin of any size slain by a husk vermin gains the husk vermin template in 1d4 hours. Husk vermin are exclusively made from vermin creatures. Priestesses of Lolth often create husk vermin as favored companions or mounts. Many husk vermin haunt their former territory, transforming their living fellows into husk vermin, until they establish an entire colony of undead. When given the opportunity, a husk vermin preys on its own kind to create more undead, and some regions of the Underdark are infested by entire colonies of these abominations. A character can create a husk vermin by casting a create greater undead spell. Husk vermin are almost exclusively found in the jungles of Xen’drik, where the drow transform monstrous scorpions in profane rituals celebrating Vulkoor. Husk vermin, specifi cally husk spiders, are animated by evil spirits conjured from the realm of Kiaransalee. A living vermin of any size slain by a Huge husk scorpion gains the husk vermin template in 1d4 hours. A living vermin of any size slain by a Medium husk spider gains the husk vermin template in 1d4 hours. A living vermin of any size slain by a husk widowmaker gains the husk vermin template in 1d4 hours. [B]Huge Husk Scorpion:[/B] ? [B]Medium Husk Spider:[/B] Drow priestesses sometimes create husk spiders from particularly beloved pets to ensure they are never without their favored companion. Also, the drow are quick to turn slain spiders into undead to prove their devotion to the Spider Queen. [B]Husk Widowmaker:[/B] Drow necromancers raise widowmakers specifically to transform into husk vermin. [B]Husk Vermin, Foul Undead Horror:[/B] ? [B]Husk Vermin, Soldier:[/B] ? [B]Husk Vermin, Favored Companion:[/B] ? [B]Husk Vermin, Mount:[/B] ? [B]Husk Vermin, Guardian:[/B] ? [B]Husk Vermin, Companion:[/B] ? [B]Husk Widowmaker, Massive Spider, Ideal Mount, Violent Destructive Monster:[/B] ? [B]Husk Widowmaker, :[/B] ? [B]Huge Husk Scorpion, Massive Scorpion, Relentless Hunter:[/B] ? [B]Huge Husk Scorpion, Largest Husk Scorpion, Massive War Platform:[/B] ? [B]Medium Husk Spider, Big Spider, Undead Vermin, Undead Mockery:[/B] ? [B]Husk Spider, Guardian:[/B] ? [B]Husk Spider, Mount:[/B] ? [B]Husk Spider, Companion:[/B] ? [B]Undead, Undead Creature:[/B] Undead can arise under other circumstances as well: Slain enemies are animated as guardians of their killers, and victims of strife and predators rise as slavering ghouls that wander the streets. Residents of the neighborhood give the place a wide berth, out of fear of contagious guild members and their leader, said to be a victim of the [suppurating pox] disease who perished and was raised as an undead creature. [B]Mindless Undead, Dangerous Distasteful Resource:[/B] ? [B]Free-Willed Undead:[/B] ? [B]Undead Servant:[/B] ? [B]Undead Labourer:[/B] ? [B]Guardian:[/B] ? [B]Undead Soldier:[/B] ? [B]Undead Vermin, Guardian:[/B] ? [B]Undead Vermin, Mount:[/B] ? [B]Undead Vermin, Companion:[/B] ? [B]Foul Being:[/B] ? [B]Undead Minion:[/B] ? [B]Autonomous Undead:[/B] ? [B]Undead Troll Bodyguard:[/B] ? [B]Self-Willed Undead:[/B] ? [B]Undead Lover:[/B] ? [B]Ghast:[/B] An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul. [B]Ghostly Spider:[/B] ? [B]Duergar Ghost:[/B] ? [B]Maeletaurus, Ghost of an Ancient Drow Warrior:[/B] ? [B]Abyssal Ghoul:[/B] ? [B]Ghoul:[/B] An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul. The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves. Undead can arise under other circumstances as well: Slain enemies are animated as guardians of their killers, and victims of strife and predators rise as slavering ghouls that wander the streets. [B]Slavering Ghoul:[/B] ? [B]Ghoul, Hungry Undead, Rotting Creature, Shambling Creature:[/B] ? [B]Hungry Ghoul:[/B] ? [B]Lich:[/B] In rare instances, the gift has endured beyond death when contingencies were in place to facilitate a quick transition to an undead state (such as when a drow dies and becomes a lich). [B]Lich, Undying Spellcaster, Self-Willed Undead:[/B] ? [B]Vecna, Lich-God:[/B] ? [B]Moressus, Lich Wizard 16, Drow Lich:[/B] ? [B]Shadow Companion:[/B] ? [B]Shadow:[/B] However, anyone who is slain by exposure to the life-draining blackness [of utter darkness] rises as a shadow 1d4 rounds later. [B]Skeleton:[/B] The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves. [B]Medium Skeleton:[/B] ? [B]Elf Skeleton:[/B] ? [B]Drider Vampire:[/B] ? [B]Vampire:[/B] ? [B]Vampire Lord:[/B] ? [B]Vampire, Unofficial Ruler:[/B] ? [B]Khovad, Vampire Half-Drow Fighter 13, Occupant, Former Minion:[/B] ? [B]Telagos, Vampire Warlord, Master, Older Creature, Older Master:[/B] ? [B]Vampire, Self-Willed Undead:[/B] ? [B]Nyvaela, Vampire Drow Cleric 10, Former Drow Priestess, Leading Member:[/B] ? [B]Zombie:[/B] The drow create nearly endless ranks of skeletons and zombies to perform tasks that are beneath even the lowly goblin slaves. The funerary tradition of House Xaniqos is to summon a fiendish monstrous spider to enshroud the dead in webbing, which preserves the bodies until they can be transported back to the caverns beneath the Xaniqos estate. There, spiders drain the corpses of fluids at their leisure, and the husks are animated to serve the house as zombie slaves. Elixir of the Unfailing Servant magic item. [B]Small Zombie:[/B] ? [B]Kobold Zombie:[/B] ? [B]Zombie, Zombie Slave:[/B] ? [B]Death Knight:[/B] drow blackguard seeks to become a death knight and must sacrifice two heroes to complete the process. [B]Walking Dead:[/B] ? Ghoul Fever (Su) Disease—bite, Fort DC 12, incubation period 1 day, damage 1d3 Con and 1d3 Dex. An afflicted humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast, not a ghoul. ELIXIR OF THE UNFAILING SERVANT Price (Item Level): 750 gp (3rd) Body Slot: — (held) Caster Level: 8th Aura: Moderate; (DC 19) necromancy Activation: Standard (manipulation) Weight: — Inside this bone flask is a noxious black fluid that stinks of rot. The flask itself resembles a screaming face, with a fat stopper in its mouth. An elixir of the unfailing servant ensures that minions keep fighting, even in death. If you consume this vile concoction, any time within the next 8 hours that your hit points are reduced to 0 or lower, you are instantly slain. On the following round, you rise as a zombie (MM 265) with the instructions to attack any non-drow you encounter. Prerequisite: Craft Wondrous Item, animate dead, death knell, evil. Cost to Create: 375 gp, 30 XP, 1 day. [/QUOTE]
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