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<blockquote data-quote="Voadam" data-source="post: 9661523" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/3502/Magic-of-Rokugan?affiliate_id=17596" target="_blank">Magic of Rokugan</a></p><p>3.0</p><p><strong>Undead, Undead Creature:</strong> The First Black Scroll artifact.</p><p>The Eighth Black Scroll artifact.</p><p><strong>Creature That Was Once Mortal:</strong> ?</p><p><strong>Incorporeal Undead, Undead Possessing the Incorporeal Subtype, Undead Creature Possessing the Incorporeal Subtype:</strong> ?</p><p><strong>Spirit Being:</strong> ?</p><p><strong>Akutenshi:</strong> The First Black Scroll artifact.</p><p><strong>Ravenous Gaki, Spirit Being:</strong> ?</p><p><strong>Gakimushi:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Angry Ghost:</strong> ?</p><p><strong>Shuten Doji, Evil Spirit:</strong> ?</p><p><strong>Skeletal Archer:</strong> Initially they were used to devastating effect by the skeletal archers created by Iuchiban, but have since been used by the Bloodspeakers for a more subtle purpose.</p><p><strong>Somber Yorei, Spirit Being:</strong> ?</p><p><strong>Shiryo, Ancestor:</strong> ?</p><p><strong>Zombie:</strong> The First Black Scroll artifact.</p><p></p><p>THE FIRST BLACK SCROLL</p><p>The Wasting Disease</p><p>Necromancy (Evil)</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Touch</p><p>Target: Living creature touched</p><p>Duration: Instantaneous</p><p>Saving Throw Fortitude negates</p><p>Spell Resistance: Yes</p><p>The target you touch immediately contracts the Wasting Disease and suffers id8 negative levels. If the initial target fails his Fortitude save to negate, he may not make any further saving throws to fight off the disease. Any living creature (including the caster) that comes within 10 feet of an infected target must make a Fortitude save or become infected as well.</p><p>The DC save for secondary targets is equal to the original DC minus 2. The DC continues to decrease by 2 with every successive generation of contact. Individuals not directly infected by the casting of this spell do not suffer the initial loss of levels, only the effects listed below.</p><p>An infected secondary target must make a total of three successful Fortitude saves to fight off the Wasting Disease. A successful Fortitude save prevents the loss of levels for one day.</p><p>The Wasting Disease has an incubation period of one day and bestows one negative level each time a save is failed. Negative levels cannot be restored by any means until the disease is cured. Any target who successfully fights off the Wasting Disease is thereafter immune to secondary infection, though he can still contract the disease if this spell is cast directly upon him. Cure disease and heal have no effect on the Wasting Disease, though a wish or miracle can cure one creature.</p><p>Rodents (including Nezumi) are immune to the Wasting Disease’s effects. They must still save, however, or become a carrier of the disease (inflicting it on whomever else they come into contact with) for id6 months. A cure disease or heal spell will remove the Wasting Disease from a carrier.</p><p>Those who die from the Wasting Disease are suffused with the Taint, and are likely to return to life as undead. Most simply return as zombies, though extremely powerful individuals (such as the infamous Yogo Junzo) may return as akutenshi or other powerful creatures with the Shadowlands subtype.</p><p></p><p>THE EIGHTH BLACK SCROLL</p><p>Return of the Fallen Lord</p><p>Necromancy (Evil)</p><p>Components: V, S</p><p>Casting Time: 1 minute</p><p>Range: Touch</p><p>Target: Dead creature touched</p><p>Duration: Instantaneous</p><p>SavingThrow: None (see text)</p><p>spell Resistance: Yes (harmless)</p><p>As raise dead, except that the target’s spirit is torn from the kharmic wheel and returned forcibly to its body. The target suffers no loss of experience levels for returning from the dead, and cannot choose not to return. The target gains the undead creature type and gains a Taint score of 10. The restored creature retains all skills, memories, and class abilities it possessed before and all immunities of the undead type. Its Honor is reduced to 0 and its alignment immediately becomes evil.</p><p>The undead creature possesses the soul of the original (though in a captive and tormented state) and thus it must be destroyed before the creature can be truly restored in any manner (such as use of the kharma spell).</p></blockquote><p></p>
[QUOTE="Voadam, post: 9661523, member: 2209"] [URL=https://www.drivethrurpg.com/product/3502/Magic-of-Rokugan?affiliate_id=17596]Magic of Rokugan[/URL] 3.0 [b]Undead, Undead Creature:[/b] The First Black Scroll artifact. The Eighth Black Scroll artifact. [b]Creature That Was Once Mortal:[/b] ? [b]Incorporeal Undead, Undead Possessing the Incorporeal Subtype, Undead Creature Possessing the Incorporeal Subtype:[/b] ? [b]Spirit Being:[/b] ? [b]Akutenshi:[/b] The First Black Scroll artifact. [b]Ravenous Gaki, Spirit Being:[/b] ? [b]Gakimushi:[/b] ? [b]Ghost:[/b] ? [b]Angry Ghost:[/b] ? [b]Shuten Doji, Evil Spirit:[/b] ? [b]Skeletal Archer:[/b] Initially they were used to devastating effect by the skeletal archers created by Iuchiban, but have since been used by the Bloodspeakers for a more subtle purpose. [b]Somber Yorei, Spirit Being:[/b] ? [b]Shiryo, Ancestor:[/b] ? [b]Zombie:[/b] The First Black Scroll artifact. THE FIRST BLACK SCROLL The Wasting Disease Necromancy (Evil) Components: V, S Casting Time: 1 action Range: Touch Target: Living creature touched Duration: Instantaneous Saving Throw Fortitude negates Spell Resistance: Yes The target you touch immediately contracts the Wasting Disease and suffers id8 negative levels. If the initial target fails his Fortitude save to negate, he may not make any further saving throws to fight off the disease. Any living creature (including the caster) that comes within 10 feet of an infected target must make a Fortitude save or become infected as well. The DC save for secondary targets is equal to the original DC minus 2. The DC continues to decrease by 2 with every successive generation of contact. Individuals not directly infected by the casting of this spell do not suffer the initial loss of levels, only the effects listed below. An infected secondary target must make a total of three successful Fortitude saves to fight off the Wasting Disease. A successful Fortitude save prevents the loss of levels for one day. The Wasting Disease has an incubation period of one day and bestows one negative level each time a save is failed. Negative levels cannot be restored by any means until the disease is cured. Any target who successfully fights off the Wasting Disease is thereafter immune to secondary infection, though he can still contract the disease if this spell is cast directly upon him. Cure disease and heal have no effect on the Wasting Disease, though a wish or miracle can cure one creature. Rodents (including Nezumi) are immune to the Wasting Disease’s effects. They must still save, however, or become a carrier of the disease (inflicting it on whomever else they come into contact with) for id6 months. A cure disease or heal spell will remove the Wasting Disease from a carrier. Those who die from the Wasting Disease are suffused with the Taint, and are likely to return to life as undead. Most simply return as zombies, though extremely powerful individuals (such as the infamous Yogo Junzo) may return as akutenshi or other powerful creatures with the Shadowlands subtype. THE EIGHTH BLACK SCROLL Return of the Fallen Lord Necromancy (Evil) Components: V, S Casting Time: 1 minute Range: Touch Target: Dead creature touched Duration: Instantaneous SavingThrow: None (see text) spell Resistance: Yes (harmless) As raise dead, except that the target’s spirit is torn from the kharmic wheel and returned forcibly to its body. The target suffers no loss of experience levels for returning from the dead, and cannot choose not to return. The target gains the undead creature type and gains a Taint score of 10. The restored creature retains all skills, memories, and class abilities it possessed before and all immunities of the undead type. Its Honor is reduced to 0 and its alignment immediately becomes evil. The undead creature possesses the soul of the original (though in a captive and tormented state) and thus it must be destroyed before the creature can be truly restored in any manner (such as use of the kharma spell). [/QUOTE]
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