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<blockquote data-quote="Voadam" data-source="post: 9814810" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/17369/DLA2-Dragon-Knight-2e?affiliate_id=17596" target="_blank">DLA2: Dragon Knight (2e)</a></p><p>2e</p><p><strong>Lich:</strong> ?</p><p><strong>Hobgoblin Zombie:</strong> The hobgoblins who formerly lived in Sargohgg used this pit to bury their dead. The pit appears to contain only rocks, debris, and loose dirt. Any character who rummages through the pit for two rounds, presumably searching for treasure, disturbs the hobgoblin corpses, which begin digging their way out.</p><p><strong>Ghostly Image of a Hobgoblin:</strong> Five rounds after the battle begins, the following events occur (at the DM's discretion, these events may occur sooner): 1. Moans and shrieks can be heard coming from area 3g. The sligs notice the sounds but aren't distracted from the battle. (The fighting has disturbed the spirits of the dead hobgoblins.)</p><p><strong>Skeleton:</strong> Fifty years ago, the entire human population of Ahhar was slaughtered in a hobgoblin invasion. The village stood empty for nearly four decades until a necromancer named Alemnya moved in and reanimated the dead villagers.</p><p><strong>Zombie:</strong> Fifty years ago, the entire human population of Ahhar was slaughtered in a hobgoblin invasion. The village stood empty for nearly four decades until a necromancer named Alemnya moved in and reanimated the dead villagers.</p><p><strong>Alemnya Dragon, Mindless Abomination, Monstrous Draconic Creature, Variation of the Stahnk, Animated Dragon Skeleton With Shards of Rotting Flesh Hanging From Greenish Bones, Mindless Killing Machine:</strong> Recently, Alemnya discovered that the large structure used by the undead of Ahhar as a resting place inadvertently had been built over the remains of a green dragon. Alemnya attempted to bring the dragon back to life, but his experiments backfired, transforming the deceased dragon into a mindless abomination that grew to immense proportions and took over the entire structure.</p><p>Recently, Alemnya discovered that one of the lower levels of the building had been constructed accidentally over the remains of a dragon. "Naturally, I attempted to revive the dragon, but something went wrong." The dragon remains were transformed into "a monstrous draconic creature that has taken over the entire building. I have been unable to destroy it, which is why I summoned you."</p><p><strong>Alemnya Dragon, Mindless Abomination, Monstrous Draconic Creature, Variation of the Stahnk, Animated Dragon Skeleton With Shards of Rotting Flesh Hanging From Greenish Bones, Mindless Killing Machine:</strong> <strong>Zombie, Stiff-Legged Figure, Undead Minion, Congregant:</strong> ?</p><p><strong>Stahnk, Very Rare Type of Undead Beast:</strong> ?</p><p><strong>Alemnya Dragon Hind Right Foot, Bony Dragon Foot About Ten Feet Wide:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Zombie, Trapped Zombie:</strong> ?</p><p><strong>Alemnya Dragon Hind Left Foot, Bony Dragon Foot Ten Feet Long That Glows Green:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Alemnya Dragon Tail, Bony Tail About 50 Feet Long:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Alemnya Dragon Rib Cage, Immense Greenish Rib Cage:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Skeleton, Active Skeleton, Ensnared Skeleton:</strong> ?</p><p><strong>Alemnya Dragon Front Left Foot:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Alemnya Dragon Skull, Immense Dragon Skull, Greenish Skull:</strong> When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy.</p><p><strong>Alemnya Dragon Final Manifestation, Bony Creature:</strong> The [Alemnya Dragon] creature can be deactivated by destroying the skull, which in turn triggers a final manifestation of the dragon.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9814810, member: 2209"] [URL=https://www.drivethrurpg.com/product/17369/DLA2-Dragon-Knight-2e?affiliate_id=17596]DLA2: Dragon Knight (2e)[/URL] 2e [b]Lich:[/b] ? [b]Hobgoblin Zombie:[/b] The hobgoblins who formerly lived in Sargohgg used this pit to bury their dead. The pit appears to contain only rocks, debris, and loose dirt. Any character who rummages through the pit for two rounds, presumably searching for treasure, disturbs the hobgoblin corpses, which begin digging their way out. [b]Ghostly Image of a Hobgoblin:[/b] Five rounds after the battle begins, the following events occur (at the DM's discretion, these events may occur sooner): 1. Moans and shrieks can be heard coming from area 3g. The sligs notice the sounds but aren't distracted from the battle. (The fighting has disturbed the spirits of the dead hobgoblins.) [b]Skeleton:[/b] Fifty years ago, the entire human population of Ahhar was slaughtered in a hobgoblin invasion. The village stood empty for nearly four decades until a necromancer named Alemnya moved in and reanimated the dead villagers. [b]Zombie:[/b] Fifty years ago, the entire human population of Ahhar was slaughtered in a hobgoblin invasion. The village stood empty for nearly four decades until a necromancer named Alemnya moved in and reanimated the dead villagers. [b]Alemnya Dragon, Mindless Abomination, Monstrous Draconic Creature, Variation of the Stahnk, Animated Dragon Skeleton With Shards of Rotting Flesh Hanging From Greenish Bones, Mindless Killing Machine:[/b] Recently, Alemnya discovered that the large structure used by the undead of Ahhar as a resting place inadvertently had been built over the remains of a green dragon. Alemnya attempted to bring the dragon back to life, but his experiments backfired, transforming the deceased dragon into a mindless abomination that grew to immense proportions and took over the entire structure. Recently, Alemnya discovered that one of the lower levels of the building had been constructed accidentally over the remains of a dragon. "Naturally, I attempted to revive the dragon, but something went wrong." The dragon remains were transformed into "a monstrous draconic creature that has taken over the entire building. I have been unable to destroy it, which is why I summoned you." [b]Alemnya Dragon, Mindless Abomination, Monstrous Draconic Creature, Variation of the Stahnk, Animated Dragon Skeleton With Shards of Rotting Flesh Hanging From Greenish Bones, Mindless Killing Machine:[/b] [b]Zombie, Stiff-Legged Figure, Undead Minion, Congregant:[/b] ? [b]Stahnk, Very Rare Type of Undead Beast:[/b] ? [b]Alemnya Dragon Hind Right Foot, Bony Dragon Foot About Ten Feet Wide:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Zombie, Trapped Zombie:[/b] ? [b]Alemnya Dragon Hind Left Foot, Bony Dragon Foot Ten Feet Long That Glows Green:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Alemnya Dragon Tail, Bony Tail About 50 Feet Long:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Alemnya Dragon Rib Cage, Immense Greenish Rib Cage:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Skeleton, Active Skeleton, Ensnared Skeleton:[/b] ? [b]Alemnya Dragon Front Left Foot:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Alemnya Dragon Skull, Immense Dragon Skull, Greenish Skull:[/b] When Alemnya activated the creature, it grew uncontrollably, its body stretching throughout the building as it tried to escape. Various body parts expanded to fill entire rooms. Though the parts have stopped growing, they are now too large to leave the rooms they currently occupy. [b]Alemnya Dragon Final Manifestation, Bony Creature:[/b] The [Alemnya Dragon] creature can be deactivated by destroying the skull, which in turn triggers a final manifestation of the dragon. [/QUOTE]
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