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<blockquote data-quote="Voadam" data-source="post: 9835702" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/17545/FOR13-Secrets-of-the-Magister-2e?affiliate_id=17596" target="_blank">FOR13 Secrets of the Magister (2e)</a></p><p>2e</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Sentient Creature:</strong> ?</p><p><strong>Intangible Undead:</strong> ?</p><p><strong>Nonliving Creature:</strong> ?</p><p><strong>Skeletal Undead:</strong> ?</p><p><strong>Undead Mage:</strong> ?</p><p><strong>Nongaseous Undead:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Ghostly Presence:</strong> ?</p><p><strong>Wizshade, Ghost of a Wizard:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Alhoon:</strong> ?</p><p><strong>Gelthin, Lich, Powerful Lich:</strong> ?</p><p><strong>Reclusive Lich:</strong> ?</p><p><strong>Collapsing Lich:</strong> ?</p><p><strong>Scsilda Starshield, The Water Witch, Lich:</strong> Unfortunately for Orten Imdrar, the Water Witch had other ideas . . . and a lot of expertise in defending her sapphire hoard. Scsilda Starshield, once a Calishite sorceress of some beauty, had been disfigured by a curse that made her flesh crawl and melt away from her bones in an endless, revolting surging and flowing. At first suicidal—and thus reckless in spell-battle—she came to see her curse as a strange way to lichdom, as her ever-melting body neither rotted nor crumbled.</p><p><strong>Skeleton Dragon:</strong> He came upon a riven Cult of the Dragon hold north and west of the Vilhon area after some unknown battle or internal feud and gained copies of the spells and processes necessary to create undead zombie and skeleton dragons (detailed in the Cult of the Dragon sourcebook).</p><p>Meldryn created no less than ten zombie and skeleton dragons, placing each carefully in the caverns behind walls of loose rubble, to conceal them from any creature entering the cave network.</p><p><strong>Skeleton Dragon, Undead Skeleton Dragon, Undead Creation:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Halbadan Belvrost, Whispering Wraith:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p><strong>Flying Zombie:</strong> In this way Aralagath came to basic competency in the Art by the time a sorcerer who dwelt not far away from the Ondaru lands used a spell to turn the flying zombies Ongraunnathan had fashioned from his vanished magically competent assistants against their creator.</p><p><strong>Spell-Hurling Zombie:</strong> ?</p><p><strong>Zombie Dragon:</strong> He came upon a riven Cult of the Dragon hold north and west of the Vilhon area after some unknown battle or internal feud and gained copies of the spells and processes necessary to create undead zombie and skeleton dragons (detailed in the Cult of the Dragon sourcebook).</p><p>Meldryn created no less than ten zombie and skeleton dragons, placing each carefully in the caverns behind walls of loose rubble, to conceal them from any creature entering the cave network.</p><p><strong>Zombie Dragon, Undead Zombie Dragon, Undead Creation:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9835702, member: 2209"] [URL=https://www.drivethrurpg.com/product/17545/FOR13-Secrets-of-the-Magister-2e?affiliate_id=17596]FOR13 Secrets of the Magister (2e)[/URL] 2e [b]Undead, Undead Creature:[/b] ? [b]Sentient Creature:[/b] ? [b]Intangible Undead:[/b] ? [b]Nonliving Creature:[/b] ? [b]Skeletal Undead:[/b] ? [b]Undead Mage:[/b] ? [b]Nongaseous Undead:[/b] ? [b]Ghost:[/b] ? [b]Ghostly Presence:[/b] ? [b]Wizshade, Ghost of a Wizard:[/b] ? [b]Lich:[/b] ? [b]Alhoon:[/b] ? [b]Gelthin, Lich, Powerful Lich:[/b] ? [b]Reclusive Lich:[/b] ? [b]Collapsing Lich:[/b] ? [b]Scsilda Starshield, The Water Witch, Lich:[/b] Unfortunately for Orten Imdrar, the Water Witch had other ideas . . . and a lot of expertise in defending her sapphire hoard. Scsilda Starshield, once a Calishite sorceress of some beauty, had been disfigured by a curse that made her flesh crawl and melt away from her bones in an endless, revolting surging and flowing. At first suicidal—and thus reckless in spell-battle—she came to see her curse as a strange way to lichdom, as her ever-melting body neither rotted nor crumbled. [b]Skeleton Dragon:[/b] He came upon a riven Cult of the Dragon hold north and west of the Vilhon area after some unknown battle or internal feud and gained copies of the spells and processes necessary to create undead zombie and skeleton dragons (detailed in the Cult of the Dragon sourcebook). Meldryn created no less than ten zombie and skeleton dragons, placing each carefully in the caverns behind walls of loose rubble, to conceal them from any creature entering the cave network. [b]Skeleton Dragon, Undead Skeleton Dragon, Undead Creation:[/b] ? [b]Vampire:[/b] ? [b]Wraith:[/b] ? [b]Halbadan Belvrost, Whispering Wraith:[/b] ? [b]Zombie:[/b] ? [b]Flying Zombie:[/b] In this way Aralagath came to basic competency in the Art by the time a sorcerer who dwelt not far away from the Ondaru lands used a spell to turn the flying zombies Ongraunnathan had fashioned from his vanished magically competent assistants against their creator. [b]Spell-Hurling Zombie:[/b] ? [b]Zombie Dragon:[/b] He came upon a riven Cult of the Dragon hold north and west of the Vilhon area after some unknown battle or internal feud and gained copies of the spells and processes necessary to create undead zombie and skeleton dragons (detailed in the Cult of the Dragon sourcebook). Meldryn created no less than ten zombie and skeleton dragons, placing each carefully in the caverns behind walls of loose rubble, to conceal them from any creature entering the cave network. [b]Zombie Dragon, Undead Zombie Dragon, Undead Creation:[/b] ? [/QUOTE]
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