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<blockquote data-quote="Voadam" data-source="post: 9849627" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/17364/Jakandor-Island-of-War-2e?affiliate_id=17596" target="_blank">Jakandor: Island of War (2e)</a></p><p>2e</p><p><strong>Undead, Undead Monster, Undead Creature, Undead Being, Restless Dead, Dead, Restless Spirit:</strong> But it is only the truly undead, refusing to yield to death’s veil, who attempt to interfere with the living world.</p><p>The Knorr avoid even speaking the names of the dead, for it is believed that doing so may stir a spirit’s faded memories of life and waken its wrath.</p><p><strong>Undead Minion:</strong> ?</p><p><strong>Undead Slave:</strong> ?</p><p><strong>Free-Willed Undead:</strong> ?</p><p><strong>Corporeal Undead:</strong> ?</p><p><strong>Undead Soldier:</strong> ?</p><p><strong>Undead Warrior:</strong> ?</p><p><strong>Undead Warrior, Guard:</strong> ?</p><p><strong>Malign Being:</strong> ?</p><p><strong>Abominable Flying Corpse:</strong> ?</p><p><strong>Living Corpse:</strong> ?</p><p><strong>Charonath, Undead Charonath:</strong> One of the most important aspects of Charonti life lies in the Charonath-former Charonti transformed into undead servants useful to the community.</p><p><strong>Charonti, Undead Servant:</strong> ?</p><p><strong>Crawling Claw:</strong> ?</p><p><strong>Crypt Thing:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Ghost of an Ancestor:</strong> ?</p><p><strong>Ghost of a Fallen Enemy:</strong> ?</p><p><strong>Spiteful Ghost:</strong> ?</p><p><strong>Vengeful Ghost:</strong> Those who die as the result of a dishonorable act often refuse to release their grasp on life and thus return to the world of the living as vengeful ghosts.</p><p>The Knorr believe that a man who dies in captivity will wander as a vengeful ghost.</p><p><strong>Angry Ghost of a Human:</strong> </p><p><strong>Angry Ghost of an Animal:</strong> </p><p><strong>Ghost of an Honored Ancestor, Spirit:</strong> ?</p><p><strong>Angry Ghost:</strong> </p><p><strong>Vengeful Ghost of a Victim:</strong> ?</p><p><strong>Ghost, Angry Ancestral Spirit, Ancestral Spirit:</strong> </p><p><strong>Ghoul:</strong> ?</p><p><strong>Haunt:</strong> ?</p><p><strong>Heucuva:</strong> ?</p><p><strong>Mummy:</strong> </p><p><strong>Skeleton, Animated Skeleton, Serataar:</strong> ?</p><p><strong>Skeleton, Charonath:</strong> ?</p><p><strong>Animal Skeleton:</strong> ?</p><p><strong>Monster Skeleton:</strong> ?</p><p><strong>Spectre:</strong> ?</p><p><strong>Spirit:</strong> </p><p><strong>Spirit of the Vengeful Dead:</strong> </p><p><strong>Vengeful Spirit:</strong> </p><p><strong>Wraith:</strong> ?</p><p><strong>Zombie, Serathi, Common Zombie:</strong> ?</p><p><strong>Zombie, Charonath:</strong> ?</p><p><strong>Ju-Ju Zombie:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9849627, member: 2209"] [URL=https://www.drivethrurpg.com/product/17364/Jakandor-Island-of-War-2e?affiliate_id=17596]Jakandor: Island of War (2e)[/URL] 2e [b]Undead, Undead Monster, Undead Creature, Undead Being, Restless Dead, Dead, Restless Spirit:[/b] But it is only the truly undead, refusing to yield to death’s veil, who attempt to interfere with the living world. The Knorr avoid even speaking the names of the dead, for it is believed that doing so may stir a spirit’s faded memories of life and waken its wrath. [b]Undead Minion:[/b] ? [b]Undead Slave:[/b] ? [b]Free-Willed Undead:[/b] ? [b]Corporeal Undead:[/b] ? [b]Undead Soldier:[/b] ? [b]Undead Warrior:[/b] ? [b]Undead Warrior, Guard:[/b] ? [b]Malign Being:[/b] ? [b]Abominable Flying Corpse:[/b] ? [b]Living Corpse:[/b] ? [b]Charonath, Undead Charonath:[/b] One of the most important aspects of Charonti life lies in the Charonath-former Charonti transformed into undead servants useful to the community. [b]Charonti, Undead Servant:[/b] ? [b]Crawling Claw:[/b] ? [b]Crypt Thing:[/b] ? [b]Ghast:[/b] ? [b]Ghost:[/b] ? [b]Ghost of an Ancestor:[/b] ? [b]Ghost of a Fallen Enemy:[/b] ? [b]Spiteful Ghost:[/b] ? [b]Vengeful Ghost:[/b] Those who die as the result of a dishonorable act often refuse to release their grasp on life and thus return to the world of the living as vengeful ghosts. The Knorr believe that a man who dies in captivity will wander as a vengeful ghost. [b]Angry Ghost of a Human:[/b] [b]Angry Ghost of an Animal:[/b] [b]Ghost of an Honored Ancestor, Spirit:[/b] ? [b]Angry Ghost:[/b] [b]Vengeful Ghost of a Victim:[/b] ? [b]Ghost, Angry Ancestral Spirit, Ancestral Spirit:[/b] [b]Ghoul:[/b] ? [b]Haunt:[/b] ? [b]Heucuva:[/b] ? [b]Mummy:[/b] [b]Skeleton, Animated Skeleton, Serataar:[/b] ? [b]Skeleton, Charonath:[/b] ? [b]Animal Skeleton:[/b] ? [b]Monster Skeleton:[/b] ? [b]Spectre:[/b] ? [b]Spirit:[/b] [b]Spirit of the Vengeful Dead:[/b] [b]Vengeful Spirit:[/b] [b]Wraith:[/b] ? [b]Zombie, Serathi, Common Zombie:[/b] ? [b]Zombie, Charonath:[/b] ? [b]Ju-Ju Zombie:[/b] ? [/QUOTE]
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