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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 9854645" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/16903/PHBR13-Complete-Druids-Handbook-2e?affiliate_id=17596" target="_blank">PHBR13 Complete Druid's Handbook (2e)</a></p><p>2e</p><p><strong>Undead, Living Dead:</strong> ?</p><p><strong>Evil Undead:</strong> ?</p><p><strong>Abomination:</strong> ?</p><p><strong>Murderous Undead:</strong> ?</p><p><strong>Undead Animal:</strong> ?</p><p><strong>Banshee:</strong> The life forces of people who die in a haunted grove or within a mile of its boundaries are drawn into one of the grove's trees or standing stones. The trunks of the trees or the surfaces of the stones contain twisted images of the dead trapped within. While trapped, these souls cannot be raised, resurrected, or reincarnated.</p><p>To defend itself, the grove can summon any of its prisoners' spirits as ghosts or banshees.</p><p><strong>Malevolent Banshee:</strong> Destroying [a haunted] grove before resanctifying releases all the trapped spirits as malevolent ghosts or banshees to haunt the region henceforth.</p><p><strong>Ghost:</strong> The life forces of people who die in a haunted grove or within a mile of its boundaries are drawn into one of the grove's trees or standing stones. The trunks of the trees or the surfaces of the stones contain twisted images of the dead trapped within. While trapped, these souls cannot be raised, resurrected, or reincarnated.</p><p>To defend itself, the grove can summon any of its prisoners' spirits as ghosts or banshees.</p><p><strong>Malevolent Ghost:</strong> Destroying [a haunted] grove before resanctifying releases all the trapped spirits as malevolent ghosts or banshees to haunt the region henceforth.</p><p><strong>Lich:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Evil Vampire:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9854645, member: 2209"] [URL=https://www.drivethrurpg.com/product/16903/PHBR13-Complete-Druids-Handbook-2e?affiliate_id=17596]PHBR13 Complete Druid's Handbook (2e)[/URL] 2e [b]Undead, Living Dead:[/b] ? [b]Evil Undead:[/b] ? [b]Abomination:[/b] ? [b]Murderous Undead:[/b] ? [b]Undead Animal:[/b] ? [b]Banshee:[/b] The life forces of people who die in a haunted grove or within a mile of its boundaries are drawn into one of the grove's trees or standing stones. The trunks of the trees or the surfaces of the stones contain twisted images of the dead trapped within. While trapped, these souls cannot be raised, resurrected, or reincarnated. To defend itself, the grove can summon any of its prisoners' spirits as ghosts or banshees. [b]Malevolent Banshee:[/b] Destroying [a haunted] grove before resanctifying releases all the trapped spirits as malevolent ghosts or banshees to haunt the region henceforth. [b]Ghost:[/b] The life forces of people who die in a haunted grove or within a mile of its boundaries are drawn into one of the grove's trees or standing stones. The trunks of the trees or the surfaces of the stones contain twisted images of the dead trapped within. While trapped, these souls cannot be raised, resurrected, or reincarnated. To defend itself, the grove can summon any of its prisoners' spirits as ghosts or banshees. [b]Malevolent Ghost:[/b] Destroying [a haunted] grove before resanctifying releases all the trapped spirits as malevolent ghosts or banshees to haunt the region henceforth. [b]Lich:[/b] ? [b]Vampire:[/b] ? [b]Evil Vampire:[/b] ? [/QUOTE]
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