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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 9883576" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/16957/The-Book-of-Magecraft-2e?affiliate_id=17596" target="_blank">The Book of Magecraft (2e)</a></p><p>2e</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Undead Creation:</strong> <em>Animate Army</em> spell.</p><p><strong>Skeleton:</strong> ?</p><p><strong>Skeleton, Ancient Dead, Undead Minion:</strong> Legion of the Dead realm spell.</p><p><strong>Giant Skeleton, Ancient Dead, Undead Minion:</strong> Legion of the Dead realm spell.</p><p><strong>Zombie:</strong> ?</p><p><strong>Zombie, Ancient Dead, Undead Minion:</strong> Legion of the Dead realm spell.</p><p><strong>Monster Zombie, Ancient Dead, Undead Minion:</strong> Legion of the Dead realm spell.</p><p></p><p>animate army</p><p>Animate Dead</p><p>(Necromancy)</p><p>Spell Level: 5th</p><p>Range: 1 square</p><p>Components: V, S, M</p><p>Duration: Length of battle</p><p>Casting Time: 3 attack phases</p><p>Area of Effect: 1 unit</p><p>Saving Throw: None</p><p>This gruesome spell allows a wizard to revive a destroyed unit and send it back into action under the wizard's control. The wizard must stand within one square of the destroyed unit when casting the spell, but need not be near his undead creations while they fight for his cause.</p><p>The revived unit comes complete with weapons, armor, and any other equipment the troops had when they died (assuming they have not already been looted). The undead obey the caster without question, even if they were on the other side of the battle previously. The unit has the same characteristics as it did in life (use the same War Card), with the following modifications:</p><p>• The unit ignores all F and R results except those caused by magical attacks.</p><p>• The unit's defense rating is increased by 1.</p><p>• The unit's charge rating is reduced by 2; if reduced to 0 or lower the unit cannot charge.</p><p>• The unit has the morale symbols of the "Undead Legion" War Card (card #86 in the basic set).</p><p>When the battle ends, the unit sinks to the ground, its energy gone. The troops will then decompose quickly, making it impossible to cast this spell on the same unit twice. If the unit is destroyed in battle, it cannot be raised again.</p><p>This spell is usually considered evil in nature, and only evil wizards will provide the blood and bone chips required to cast the spell. On occasion, however, good wizards have cast the spell on loyal troops killed in the defense of their homelands.</p><p></p><p>legion of dead</p><p>(Necromancy)</p><p>Regency: 4 RP/unit</p><p>Gold: 1 GB/unit</p><p>Required Source: 3</p><p>Duration: 1 month + 1 week/level</p><p>A skilled necromancer can summon the ancient dead to his aid, raising a unit of skeletons and zombies to do his bidding. The wizard can summon one unit of undead minions for each level above 6th, so a 7th-level caster summons one unit, an 8th-level caster summons two, and so on. The wizard must spend 4 Regency Points per unit. He must remain with his undead army or the spell will be broken and the army will collapse.</p><p>Refer to the Undead Legion War Card for large-scale combat information; in standard game terms, each unit comprises about 200 zombies, monster zombies, skeletons, and giant skeletons.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9883576, member: 2209"] [URL=https://www.drivethrurpg.com/product/16957/The-Book-of-Magecraft-2e?affiliate_id=17596]The Book of Magecraft (2e)[/URL] 2e [b]Undead, Undead Creature:[/b] ? [b]Undead Creation:[/b] [i]Animate Army[/i] spell. [b]Skeleton:[/b] ? [b]Skeleton, Ancient Dead, Undead Minion:[/b] Legion of the Dead realm spell. [b]Giant Skeleton, Ancient Dead, Undead Minion:[/b] Legion of the Dead realm spell. [b]Zombie:[/b] ? [b]Zombie, Ancient Dead, Undead Minion:[/b] Legion of the Dead realm spell. [b]Monster Zombie, Ancient Dead, Undead Minion:[/b] Legion of the Dead realm spell. animate army Animate Dead (Necromancy) Spell Level: 5th Range: 1 square Components: V, S, M Duration: Length of battle Casting Time: 3 attack phases Area of Effect: 1 unit Saving Throw: None This gruesome spell allows a wizard to revive a destroyed unit and send it back into action under the wizard's control. The wizard must stand within one square of the destroyed unit when casting the spell, but need not be near his undead creations while they fight for his cause. The revived unit comes complete with weapons, armor, and any other equipment the troops had when they died (assuming they have not already been looted). The undead obey the caster without question, even if they were on the other side of the battle previously. The unit has the same characteristics as it did in life (use the same War Card), with the following modifications: • The unit ignores all F and R results except those caused by magical attacks. • The unit's defense rating is increased by 1. • The unit's charge rating is reduced by 2; if reduced to 0 or lower the unit cannot charge. • The unit has the morale symbols of the "Undead Legion" War Card (card #86 in the basic set). When the battle ends, the unit sinks to the ground, its energy gone. The troops will then decompose quickly, making it impossible to cast this spell on the same unit twice. If the unit is destroyed in battle, it cannot be raised again. This spell is usually considered evil in nature, and only evil wizards will provide the blood and bone chips required to cast the spell. On occasion, however, good wizards have cast the spell on loyal troops killed in the defense of their homelands. legion of dead (Necromancy) Regency: 4 RP/unit Gold: 1 GB/unit Required Source: 3 Duration: 1 month + 1 week/level A skilled necromancer can summon the ancient dead to his aid, raising a unit of skeletons and zombies to do his bidding. The wizard can summon one unit of undead minions for each level above 6th, so a 7th-level caster summons one unit, an 8th-level caster summons two, and so on. The wizard must spend 4 Regency Points per unit. He must remain with his undead army or the spell will be broken and the army will collapse. Refer to the Undead Legion War Card for large-scale combat information; in standard game terms, each unit comprises about 200 zombies, monster zombies, skeletons, and giant skeletons. [/QUOTE]
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