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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 9887832" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/17335/The-Gates-of-Firestorm-Peak-2e?affiliate_id=17596" target="_blank">The Gates of Firestorm Peak (2e)</a></p><p>2e</p><p><strong>Undead, Undead Creature:</strong> ?</p><p><strong>Unquiet Spirit:</strong> ?</p><p><strong>Undead Spirit:</strong> ?</p><p><strong>Crypt Thing:</strong> This undead has been created by Grymange, the Duergar high priest of old, and is commanded to attack any living creature which passes its post; from its concealed location, it has a clear view of the corridor.</p><p>This crypt thing was created by Grymange (Naentoth's predecessor) to assist in temple services, guard the temple against unlawful intrusion, and to keep the place clean (a stone cabinet behind the stool holds buckets, mops, and sponges).</p><p><strong>Crypt Thing, Crypt Thing Servant, Temple Crypt Thing, Temple Custodian:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Shadow:</strong> ?</p><p><strong>Shadow of a Tentacled Horror:</strong> ?</p><p><strong>Giant Skeleton:</strong> This chamber is home to undead creatures created by Duergar priestly enchantments in combination with their powers of enlargement. Three giant skeletons (of Duergar warriors slain in combat) lurk in this chamber with orders to kill any who venture within.</p><p><strong>Giant Skeleton, Skeleton, Guardian:</strong> ?</p><p><strong>Wraith, Dangerous Wraith, Wrathful Wraith:</strong> ?</p><p><strong>Zombie:</strong> Nightcaller magic item.</p><p></p><p>Nightcaller</p><p>There is also a glass (nephelium) whistle with the name "Nightcaller" inscribed upon it in Duergarish characters. When blown over a grave in darkness or at night, one corpse below animates, as per animate dead, and claws its way to the surface (if interred in soft earth or under loose stones). This zombie serves the whistler faithfully until destroyed or turned. The whistle can be used once per week. Good-aligned characters are risking a change in alignment if they use this item after learning its unholy purpose.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9887832, member: 2209"] [URL=https://www.drivethrurpg.com/product/17335/The-Gates-of-Firestorm-Peak-2e?affiliate_id=17596]The Gates of Firestorm Peak (2e)[/URL] 2e [b]Undead, Undead Creature:[/b] ? [b]Unquiet Spirit:[/b] ? [b]Undead Spirit:[/b] ? [b]Crypt Thing:[/b] This undead has been created by Grymange, the Duergar high priest of old, and is commanded to attack any living creature which passes its post; from its concealed location, it has a clear view of the corridor. This crypt thing was created by Grymange (Naentoth's predecessor) to assist in temple services, guard the temple against unlawful intrusion, and to keep the place clean (a stone cabinet behind the stool holds buckets, mops, and sponges). [b]Crypt Thing, Crypt Thing Servant, Temple Crypt Thing, Temple Custodian:[/b] ? [b]Mummy:[/b] ? [b]Shadow:[/b] ? [b]Shadow of a Tentacled Horror:[/b] ? [b]Giant Skeleton:[/b] This chamber is home to undead creatures created by Duergar priestly enchantments in combination with their powers of enlargement. Three giant skeletons (of Duergar warriors slain in combat) lurk in this chamber with orders to kill any who venture within. [b]Giant Skeleton, Skeleton, Guardian:[/b] ? [b]Wraith, Dangerous Wraith, Wrathful Wraith:[/b] ? [b]Zombie:[/b] Nightcaller magic item. Nightcaller There is also a glass (nephelium) whistle with the name "Nightcaller" inscribed upon it in Duergarish characters. When blown over a grave in darkness or at night, one corpse below animates, as per animate dead, and claws its way to the surface (if interred in soft earth or under loose stones). This zombie serves the whistler faithfully until destroyed or turned. The whistle can be used once per week. Good-aligned characters are risking a change in alignment if they use this item after learning its unholy purpose. [/QUOTE]
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