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<blockquote data-quote="Voadam" data-source="post: 9893666" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/en/product/17269/well-of-worlds-planescape-2e?affiliate_id=17596" target="_blank">Well of Worlds [Planescape] (2e)</a></p><p>2e</p><p><strong>Undead:</strong> ?</p><p><strong>Ghast:</strong> REINFORCEMENTS: The dead buried in this section of the cemetery will be the first that the fiends eventually raise up to reinforce their efforts. One of the fiends on the losing side steps back from the battle for a moment, raises its hands, and magically forces open the 20 graves here. Spirits of unlucky petitioners flow from the fiend's center of power and slam into the bodies, animating them to attack the enemy.</p><p>♦ If the summoner is a baatezu, a solid flow of red-streaked light streams from the church's altar to the bodies until all 20 have become animated, becoming wights.</p><p>♦ A tanar'ri summoner causes the statue of the goddess to explode, its shards landing on the graves and sinking into the coffins. Ghasts emerge from a tanar'ri's call.</p><p><strong>Ghast, More Powerful Undead:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Spectre:</strong> Casting speak with dead reveals that this was the king who ordered the secret caverns built. The project was barely begun when disaster after disaster struck. The construction had to be abandoned. The king came up here to contemplate his losses but fell victim to a rock slide that crushed him and carried his bones far downstream. His spirit remains here, where he died.</p><p><strong>Spectre, Translucent Form, Barbaric-Looking King:</strong> ?</p><p><strong>Wight:</strong> REINFORCEMENTS: The dead buried in this section of the cemetery will be the first that the fiends eventually raise up to reinforce their efforts. One of the fiends on the losing side steps back from the battle for a moment, raises its hands, and magically forces open the 20 graves here. Spirits of unlucky petitioners flow from the fiend's center of power and slam into the bodies, animating them to attack the enemy.</p><p>♦ If the summoner is a baatezu, a solid flow of red-streaked light streams from the church's altar to the bodies until all 20 have become animated, becoming wights.</p><p>♦ A tanar'ri summoner causes the statue of the goddess to explode, its shards landing on the graves and sinking into the coffins. Ghasts emerge from a tanar'ri's call.</p><p><strong>Wight, More Powerful Undead:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 9893666, member: 2209"] [URL=https://www.drivethrurpg.com/en/product/17269/well-of-worlds-planescape-2e?affiliate_id=17596]Well of Worlds [Planescape] (2e)[/URL] 2e [b]Undead:[/b] ? [b]Ghast:[/b] REINFORCEMENTS: The dead buried in this section of the cemetery will be the first that the fiends eventually raise up to reinforce their efforts. One of the fiends on the losing side steps back from the battle for a moment, raises its hands, and magically forces open the 20 graves here. Spirits of unlucky petitioners flow from the fiend's center of power and slam into the bodies, animating them to attack the enemy. ♦ If the summoner is a baatezu, a solid flow of red-streaked light streams from the church's altar to the bodies until all 20 have become animated, becoming wights. ♦ A tanar'ri summoner causes the statue of the goddess to explode, its shards landing on the graves and sinking into the coffins. Ghasts emerge from a tanar'ri's call. [b]Ghast, More Powerful Undead:[/b] ? [b]Skeleton:[/b] ? [b]Spectre:[/b] Casting speak with dead reveals that this was the king who ordered the secret caverns built. The project was barely begun when disaster after disaster struck. The construction had to be abandoned. The king came up here to contemplate his losses but fell victim to a rock slide that crushed him and carried his bones far downstream. His spirit remains here, where he died. [b]Spectre, Translucent Form, Barbaric-Looking King:[/b] ? [b]Wight:[/b] REINFORCEMENTS: The dead buried in this section of the cemetery will be the first that the fiends eventually raise up to reinforce their efforts. One of the fiends on the losing side steps back from the battle for a moment, raises its hands, and magically forces open the 20 graves here. Spirits of unlucky petitioners flow from the fiend's center of power and slam into the bodies, animating them to attack the enemy. ♦ If the summoner is a baatezu, a solid flow of red-streaked light streams from the church's altar to the bodies until all 20 have become animated, becoming wights. ♦ A tanar'ri summoner causes the statue of the goddess to explode, its shards landing on the graves and sinking into the coffins. Ghasts emerge from a tanar'ri's call. [b]Wight, More Powerful Undead:[/b] ? [/QUOTE]
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