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Under vs. Over estimating Party Power...
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<blockquote data-quote="fba827" data-source="post: 89730" data-attributes="member: 807"><p>I think I read somewhere that appropriate encounters for the PCs should drain them of 20% of their resources. That being the case, if you use the same ECL that you have been using, just don't give them time to recoup inbetween! (or, perhaps just not as much time).</p><p></p><p>Also noticed that you have it appears that your PC force is highly melee centered (fighter, barbarian, cleric and rogue) - perhaps change the primary tactics of the NPCs -- more distance battles (manticorces throwing spikes at them for several rounds before the PCs can get to the creature to run it through) or enemy archers scattered across a terrain firing down upon the PCs while they are in melee with other melee combatants (that would be annoying <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ... or, finally, just have their enemies have magic that reduces the PC's effectivness (unless the cleric is prepared, he/she isn't going to have the ability to counter/dispel everything ...)</p><p></p><p>My mind is mush tonight (but what's new? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) so I doubt I'm making any sense <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="fba827, post: 89730, member: 807"] I think I read somewhere that appropriate encounters for the PCs should drain them of 20% of their resources. That being the case, if you use the same ECL that you have been using, just don't give them time to recoup inbetween! (or, perhaps just not as much time). Also noticed that you have it appears that your PC force is highly melee centered (fighter, barbarian, cleric and rogue) - perhaps change the primary tactics of the NPCs -- more distance battles (manticorces throwing spikes at them for several rounds before the PCs can get to the creature to run it through) or enemy archers scattered across a terrain firing down upon the PCs while they are in melee with other melee combatants (that would be annoying ;) ... or, finally, just have their enemies have magic that reduces the PC's effectivness (unless the cleric is prepared, he/she isn't going to have the ability to counter/dispel everything ...) My mind is mush tonight (but what's new? ;) ) so I doubt I'm making any sense :) [/QUOTE]
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