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Under vs. Over estimating Party Power...
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<blockquote data-quote="Sodalis" data-source="post: 90271" data-attributes="member: 1791"><p>I play the game for fun, and the tense feeling of not knowing how the fight will end. And I DM that way too.</p><p></p><p>If you players are running through everything no problem, change it up a bit, up the DC a bit, and incr the damage dealt (who said you had to go by the books...?)</p><p></p><p>since my players have a lot of AC bonuses, go to touch spells. Or usemonsters that deal secondary damage (like poison or disease). </p><p></p><p>If all else fails, dont hesitate to put someone together that has the best qualities of everything. </p><p></p><p>My party right now is a cleric, sorc, rogue/ftr, and duelist/monk/fighter. All about lvl 16. And believe you me- they are hard to challenge- with the cleric and the sorc dealing 25d6 in surprise rounds... not to mention insta-kill spells.</p><p></p><p>So- I made a cleric/sorc/grafter (necromancy)</p><p>Cleric allows him to cast really powerful spells, heal himself, and raise dead. Sorc (to take the class) and the grafter PrC allows him to graft monstrous body parts to himself. So, now they have to deal with a human with the arms of a dragon (unarmed attack if needeD), carrioncrawler tentacles (paralysis), heads of a pyrohydra (evtra attack and breath weapon)...</p><p></p><p>I had fun with that... and i cant wait to unveil him to the guys...</p><p></p><p>Already they fought a couple of demons with carrion crawler tentacles, with bat wings and claw of a umber hulk...</p></blockquote><p></p>
[QUOTE="Sodalis, post: 90271, member: 1791"] I play the game for fun, and the tense feeling of not knowing how the fight will end. And I DM that way too. If you players are running through everything no problem, change it up a bit, up the DC a bit, and incr the damage dealt (who said you had to go by the books...?) since my players have a lot of AC bonuses, go to touch spells. Or usemonsters that deal secondary damage (like poison or disease). If all else fails, dont hesitate to put someone together that has the best qualities of everything. My party right now is a cleric, sorc, rogue/ftr, and duelist/monk/fighter. All about lvl 16. And believe you me- they are hard to challenge- with the cleric and the sorc dealing 25d6 in surprise rounds... not to mention insta-kill spells. So- I made a cleric/sorc/grafter (necromancy) Cleric allows him to cast really powerful spells, heal himself, and raise dead. Sorc (to take the class) and the grafter PrC allows him to graft monstrous body parts to himself. So, now they have to deal with a human with the arms of a dragon (unarmed attack if needeD), carrioncrawler tentacles (paralysis), heads of a pyrohydra (evtra attack and breath weapon)... I had fun with that... and i cant wait to unveil him to the guys... Already they fought a couple of demons with carrion crawler tentacles, with bat wings and claw of a umber hulk... [/QUOTE]
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