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<blockquote data-quote="RangerWickett" data-source="post: 1039584" data-attributes="member: 63"><p>Many long tunnels are carved by colossal worms that eat the stone and leave behind dust and shards of rock. Thus, there are no clear tunnels to pass through, unless you can swim through the sand. A normal tunnel, carved by water, might suddenly end in a huge landslide of dark sand that spilled out of numerous worm holes in the region.</p><p></p><p>Another important detail I always keep in mind is that stone changes much more slowly than anything else. People often have to move to avoid threats, leaving behind beautifully carved stone cities, completely abandoned except for a few stray creatures. In my setting, <em>stone shape</em> is a 1st level spell (I never saw why it needed to be 4th), so most mages have access to it, allowing them to create buildings and structures over the course of many days. A high level mage could create an entire building in one day, then spend weeks magically adjusting its exterior to have precisely the appearance desired.</p><p></p><p>Rare cave krakens, called Alhuld, slither through moist cave networks near the ocean. Larger than an elephant, these creatures hunt in the open ocean, but return to their caves to rest. On land, they slide along on a trail of mucous, which hardens into a clear wax, suitable for making candles. The Taranesti Elves who live in the land below have domesticated a few Alhuld, and use them to create all manner of strange items, from simple candles and dyed wax carvings, to translucent wax windows for their buildings, to keep out the numerous crawling insects that swarm to wherever large groups of people live.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1039584, member: 63"] Many long tunnels are carved by colossal worms that eat the stone and leave behind dust and shards of rock. Thus, there are no clear tunnels to pass through, unless you can swim through the sand. A normal tunnel, carved by water, might suddenly end in a huge landslide of dark sand that spilled out of numerous worm holes in the region. Another important detail I always keep in mind is that stone changes much more slowly than anything else. People often have to move to avoid threats, leaving behind beautifully carved stone cities, completely abandoned except for a few stray creatures. In my setting, [i]stone shape[/i] is a 1st level spell (I never saw why it needed to be 4th), so most mages have access to it, allowing them to create buildings and structures over the course of many days. A high level mage could create an entire building in one day, then spend weeks magically adjusting its exterior to have precisely the appearance desired. Rare cave krakens, called Alhuld, slither through moist cave networks near the ocean. Larger than an elephant, these creatures hunt in the open ocean, but return to their caves to rest. On land, they slide along on a trail of mucous, which hardens into a clear wax, suitable for making candles. The Taranesti Elves who live in the land below have domesticated a few Alhuld, and use them to create all manner of strange items, from simple candles and dyed wax carvings, to translucent wax windows for their buildings, to keep out the numerous crawling insects that swarm to wherever large groups of people live. [/QUOTE]
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