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Underpowered Guns in d20 Modern (rant, long)
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<blockquote data-quote="takyris" data-source="post: 1742405" data-attributes="member: 5171"><p>As opposed to the much more reasonable "You were at -9 hit points, six seconds away from death as a result of having been hit by a car and then blown up by dynamite, but thanks to surgery and first aid, you'll be able to compete in that iron-man triathalon in three days with no physical problems whatsoever" scenario? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I'd like to amicably disagree. I think that at 3/6, you should look worse than at 25/50. Just in terms of how many of those hit points are coming from Con (your actual toughness and ability to soak damage), that makes more sense to me. The guy with 3/6 has just taken a punch to the jaw. The guy with 25/50 has been shot at multiple times and possibly scraped up his knee diving for cover or something.</p><p></p><p>After long-duration full-contact sparring, I'm sore for at least two days, sometimes three -- and that's a combination of getting banged up but not seriously injured as well as general muscle soreness. I can easily see a 10th level hero who has about 50 hit points, and 25/50 represents being scuffed a bit but mostly just sore and with a couple pulled muscles from trying to avoid that claymore that was coming his way. In two days, he'll be at 45/50 without resting all day or even getting First Aid -- meaning that he might have one sore muscle still, or something like that. Give him First Aid in the form of "Here, take these, they're good for muscle pain", and he's fine in two days on average. Two days to complete health feels much more like pulled muscles than bullet wounds.</p><p></p><p></p><p></p><p>Well, I disagree, but it's all in how you interpret things. No system is perfect for everything. You twist it so that the injury concept works for you, and I twist it so that the healing concept works for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 1742405, member: 5171"] As opposed to the much more reasonable "You were at -9 hit points, six seconds away from death as a result of having been hit by a car and then blown up by dynamite, but thanks to surgery and first aid, you'll be able to compete in that iron-man triathalon in three days with no physical problems whatsoever" scenario? :) I'd like to amicably disagree. I think that at 3/6, you should look worse than at 25/50. Just in terms of how many of those hit points are coming from Con (your actual toughness and ability to soak damage), that makes more sense to me. The guy with 3/6 has just taken a punch to the jaw. The guy with 25/50 has been shot at multiple times and possibly scraped up his knee diving for cover or something. After long-duration full-contact sparring, I'm sore for at least two days, sometimes three -- and that's a combination of getting banged up but not seriously injured as well as general muscle soreness. I can easily see a 10th level hero who has about 50 hit points, and 25/50 represents being scuffed a bit but mostly just sore and with a couple pulled muscles from trying to avoid that claymore that was coming his way. In two days, he'll be at 45/50 without resting all day or even getting First Aid -- meaning that he might have one sore muscle still, or something like that. Give him First Aid in the form of "Here, take these, they're good for muscle pain", and he's fine in two days on average. Two days to complete health feels much more like pulled muscles than bullet wounds. Well, I disagree, but it's all in how you interpret things. No system is perfect for everything. You twist it so that the injury concept works for you, and I twist it so that the healing concept works for me. :) [/QUOTE]
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